Example #1
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// Replaces the destination block, no questions asked
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source map X</param>
 /// <param name="y">Source map Y</param>
 /// <param name="i">Source map index</param>
 /// <param name="block">Source map block</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock BlockJustReplace(
     int          dx,
     int          dy,
     int          di,
     ConsoleBlock dblock,
     int          x,
     int          y,
     int          i,
     ConsoleBlock block
 )
 {
     return block;
 }
Example #2
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// If the source block isn't transparent, put it on the destination one
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source map X</param>
 /// <param name="y">Source map Y</param>
 /// <param name="i">Source map index</param>
 /// <param name="block">Source map block</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock BlockJustReplaceIfNotEmpty(
     int          dx,
     int          dy,
     int          di,
     ConsoleBlock dblock,
     int          x,
     int          y,
     int          i,
     ConsoleBlock block
 )
 {
     return char.IsWhiteSpace(block.Character) ? dblock : block;
 }
Example #3
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// Replaces the destination block, no questions asked
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source map X</param>
 /// <param name="y">Source map Y</param>
 /// <param name="i">Source map index</param>
 /// <param name="block">Source map block</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock BlockJustReplace(
     int dx,
     int dy,
     int di,
     ConsoleBlock dblock,
     int x,
     int y,
     int i,
     ConsoleBlock block
     )
 {
     return(block);
 }
Example #4
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// If the source block isn't transparent, put it on the destination one
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source map X</param>
 /// <param name="y">Source map Y</param>
 /// <param name="i">Source map index</param>
 /// <param name="block">Source map block</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock BlockJustReplaceIfNotEmpty(
     int dx,
     int dy,
     int di,
     ConsoleBlock dblock,
     int x,
     int y,
     int i,
     ConsoleBlock block
     )
 {
     return(char.IsWhiteSpace(block.Character) ? dblock : block);
 }
Example #5
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// If the source block isn't transparent, put it on the destination one
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source line character index</param>
 /// <param name="y">Source line index</param>
 /// <param name="i">Source index</param>
 /// <param name="chr">Source line character</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock TextJustReplace(
     int dx,
     int dy,
     int di,
     ConsoleBlock dblock,
     int x,
     int y,
     int i,
     char chr
     )
 {
     dblock.Character = chr;
     return(dblock);
 }
        /// <summary>
        /// Returns if the current object is equal to another
        /// </summary>
        /// <param name="obj">Object to compare</param>
        /// <returns>If they're the same</returns>
        public override bool Equals(object obj)
        {
            // If the given object to compare to is null or isn't the same type of this one
            if ((obj == null) || !(obj is ConsoleBlock))
            {
                // Then uses the original equals function
                return(base.Equals(obj));
            }

            // If the object is the same type as this, then convert it
            ConsoleBlock other = (ConsoleBlock)obj;

            // And compare if they have the same settings
            return(
                (BackgroundColor == other.BackgroundColor) &&
                (ForegroundColor == other.ForegroundColor) &&
                (Character == other.Character)
                );
        }
Example #7
0
 /// <summary>
 /// Function to be used with the ConsoleBlockMap / ConsoleScreen class
 /// If the source block isn't transparent, put it on the destination one
 /// </summary>
 /// <param name="dx">Destination map X</param>
 /// <param name="dy">Destination map Y</param>
 /// <param name="di">Destination map index</param>
 /// <param name="dblock">Destination map block</param>
 /// <param name="x">Source line character index</param>
 /// <param name="y">Source line index</param>
 /// <param name="i">Source index</param>
 /// <param name="chr">Source line character</param>
 /// <returns>Merged block</returns>
 public static ConsoleBlock TextJustReplace(
     int          dx,
     int          dy,
     int          di,
     ConsoleBlock dblock,
     int          x,
     int          y,
     int          i,
     char         chr
 )
 {
     dblock.Character = chr;
     return dblock;
 }