void Start() { InitialPos = transform.localPosition; invgui = GameObject.FindGameObjectWithTag("Canvas").GetComponent <InvGUI>(); if (isOpen) { transform.localPosition = new Vector3(InitialPos.x, InitialPos.y + distance, InitialPos.z); } }
public void Start() { i = GameObject.FindGameObjectWithTag("Canvas").GetComponent <InvGUI>(); }