/// <summary> /// Exit a parse tree produced by <see cref="TakPGNParser.pgn_game"/>. /// <para>The default implementation does nothing.</para> /// </summary> /// <param name="context">The parse tree.</param> public virtual void ExitPgn_game([NotNull] TakPGNParser.Pgn_gameContext context) { }
public override void EnterPgn_game(Generated.TakPGNParser.Pgn_gameContext context) { _currentGame = new GameRecord(); Database.Games.Add(_currentGame); base.EnterPgn_game(context); }