public void WritePatchyFogVertex(PatchyFogVertex v) { _stream.WriteFloat4(v.Position); _stream.WriteFloat2(v.Texcoord); }
public void WritePatchyFogVertex(PatchyFogVertex v) { throw new NotImplementedException(); }
public void WritePatchyFogVertex(PatchyFogVertex v) { _stream.WriteFloat4(v.Position); _stream.WriteFloat2(v.Texcoord); }