Example #1
0
        internal Atlas(TextAsset map, IDictionary <string, Texture2D> textures)
        {
            textures.TryGetValue(map.name, out _tex);
            if (_tex == null)
            {
                throw new ArgumentException("Could not find atlas texture.");
            }

            this.TexelWidth  = 1f / (float)_tex.width;
            this.TexelHeight = 1f / (float)_tex.height;

            _sprites = new Dictionary <string, Sprite>();
            foreach (var line in map.text.Split('\n'))
            {
                var parts = line.Trim().Split('\t');

                var  uv = Vector4.zero;
                var  border = Vector4.zero;
                bool isHollow = false, htile = false, vtile = false;

                if (parts.Length < 5 ||
                    !float.TryParse(parts[1], out uv.x) ||
                    !float.TryParse(parts[2], out uv.y) ||
                    !float.TryParse(parts[3], out uv.z) ||
                    !float.TryParse(parts[4], out uv.w)
                    )
                {
                    continue;
                }
                if (parts.Length >= 12 && (
                        !float.TryParse(parts[5], out border.x) ||
                        !float.TryParse(parts[6], out border.y) ||
                        !float.TryParse(parts[7], out border.z) ||
                        !float.TryParse(parts[8], out border.w) ||
                        !bool.TryParse(parts[9], out isHollow) ||
                        !bool.TryParse(parts[10], out htile) ||
                        !bool.TryParse(parts[11], out vtile)
                        ))
                {
                    continue;
                }

                _sprites.Add(parts[0], new Sprite(this, Rect.MinMaxRect(uv.x, uv.y, uv.z, uv.w), border, isHollow, htile, vtile));
                _defaultMaterial             = BuiltinShader.CreateSpriteVertexColored();
                _defaultMaterial.mainTexture = _tex;
            }
        }
Example #2
0
        void Parse(string spec, IDictionary <string, Texture2D> textures)
        {
            float texelWidth = -1f, texelHeight = -1f;

            foreach (var line in spec.Split('\n'))
            {
                var parts = line.Trim().Split(' ');
                var args  = from arg in parts.Skip(1)
                            let argParts = arg.Split('=')
                                           where argParts.Length == 2
                                           select new KeyValuePair <string, string>(argParts[0], argParts[1]);
                int id;
                switch (parts[0])
                {
                case "info":
                    foreach (var kvp in args)
                    {
                        switch (kvp.Key)
                        {
                        case "outline":
                            int.TryParse(kvp.Value, out _outline);
                            break;
                        }
                    }
                    break;

                case "common":
                    foreach (var kvp in args)
                    {
                        switch (kvp.Key)
                        {
                        case "lineHeight":
                            int.TryParse(kvp.Value, out _lineHeight);
                            break;

                        case "base":
                            int.TryParse(kvp.Value, out _base);
                            break;

                        case "scaleW":
                            int texWidth;
                            int.TryParse(kvp.Value, out texWidth);
                            texelWidth = 1f / (float)texWidth;
                            break;

                        case "scaleH":
                            int texHeight;
                            int.TryParse(kvp.Value, out texHeight);
                            texelHeight = 1f / (float)texHeight;
                            break;

                        case "pages":
                            int pages;
                            if (int.TryParse(kvp.Value, out pages))
                            {
                                _pages = new Material[pages];
                            }
                            break;
                        }
                    }
                    break;

                case "page":
                    id = -1;
                    string pageName = null;
                    foreach (var kvp in args)
                    {
                        switch (kvp.Key)
                        {
                        case "id":
                            int.TryParse(kvp.Value, out id);
                            break;

                        case "file":
                            pageName = System.IO.Path.GetFileNameWithoutExtension(ParseString(kvp.Value));
                            break;
                        }
                    }
                    if (_pages == null || id < 0 || id >= _pages.Length || pageName == null)
                    {
                        throw new ArgumentException("Invalid font specification.");
                    }
                    Texture2D tex;
                    if (!textures.TryGetValue(pageName, out tex))
                    {
                        throw new ArgumentException(string.Format("Could not locate font page {0}.", pageName));
                    }
                    var mat = BuiltinShader.CreateSpriteVertexColored();
                    mat.mainTexture = tex;
                    _pages[id]      = mat;
                    break;

                case "char":
                    id = -1;
                    int x = -1, y = -1, w = -1, h = -1, xoffset = int.MinValue, yoffset = int.MinValue, xadvance = -1, page = -1;
                    foreach (var kvp in args)
                    {
                        switch (kvp.Key)
                        {
                        case "id":
                            int.TryParse(kvp.Value, out id);
                            break;

                        case "x":
                            int.TryParse(kvp.Value, out x);
                            break;

                        case "y":
                            int.TryParse(kvp.Value, out y);
                            break;

                        case "width":
                            int.TryParse(kvp.Value, out w);
                            break;

                        case "height":
                            int.TryParse(kvp.Value, out h);
                            break;

                        case "xoffset":
                            int.TryParse(kvp.Value, out xoffset);
                            break;

                        case "yoffset":
                            int.TryParse(kvp.Value, out yoffset);
                            break;

                        case "xadvance":
                            int.TryParse(kvp.Value, out xadvance);
                            break;

                        case "page":
                            int.TryParse(kvp.Value, out page);
                            break;
                        }
                    }

                    if (x < 0 || y < 0 || w < 0 || h < 0 || xoffset == int.MinValue || yoffset == int.MinValue || xadvance < 0 || page < 0 || page >= _pages.Length)
                    {
                        throw new ArgumentException("Invalid char specification.");
                    }

                    _chars.Add(id, new BitmapChar(
                                   id,
                                   new Rect(x * texelWidth, 1f - ((y + h) * texelHeight), w * texelWidth, h * texelHeight),
                                   new Vector2(w, h),
                                   new Vector2(xoffset, (_lineHeight - h) - yoffset),
                                   xadvance,
                                   page));
                    break;

                case "kerning":
                    int first = -1, second = -1, amount = int.MinValue;
                    foreach (var kvp in args)
                    {
                        switch (kvp.Key)
                        {
                        case "first":
                            int.TryParse(kvp.Value, out first);
                            break;

                        case "second":
                            int.TryParse(kvp.Value, out second);
                            break;

                        case "amount":
                            int.TryParse(kvp.Value, out amount);
                            break;
                        }
                    }
                    if (first < 0 || second < 0 || amount == int.MinValue || !_chars.ContainsKey(first) || !_chars.ContainsKey(second))
                    {
                        throw new ArgumentException("Invalid kerning specification.");
                    }
                    _chars[second].SetKerning(first, amount);
                    break;
                }
            }
        }