public void AddPlayer(Player playerToAdd) { if (playerToAdd.identity == 'X' && xPlayer == null) { xPlayer = playerToAdd; } if (playerToAdd.identity == 'O' && oPlayer == null) { oPlayer = playerToAdd; } }
public Game(Player one, Player two, BoardManager ourManager) { xPlayer = one; if (xPlayer.identity != 'X') { xPlayer.identity = 'X'; } oPlayer = two; if (oPlayer.identity != 'O') { oPlayer.identity = 'O'; } board = ourManager; }
public Game(Player one, Player two) { xPlayer = one; if (xPlayer.identity != 'X') { xPlayer.identity = 'X'; } oPlayer = two; if (oPlayer.identity != 'O') { oPlayer.identity = 'O'; } board = new BoardManager(); }
public void RewritePlayer(Player playerToAdd) { if (playerToAdd.identity == 'X') { xPlayer = playerToAdd; } if (playerToAdd.identity == 'O') { oPlayer = playerToAdd; } }
public void ResetGame() { xPlayer = null; oPlayer = null; board.ResetBoard(); }