public void AddNewPack(onepack o) { if (!bSimulate) { total_packs++; total_weights += o.weight; } else { total_sim_weights += o.weight; total_sim_packs++; } last_one_pack = o; packhist.Add(o); lastmin = DateTime.Now.AddMinutes(-1); packhist.RemoveAll(new Predicate <onepack>(screen)); speed = (UInt32)packhist.Count; if (bSimulate) { return; } if (total_packs % 100 == 1) //update record for every 100 packs { ProdHistory.UpdateRecord(this); EngWnd.DecreasePacker(100); } }
private void ReleaseAction(byte[] addrs, double weight) { string log = weight.ToString("F2") + "\t"; log = weight.ToString("F2") + "\t"; foreach (byte n in addrs) { log = log + String.Format("({0}){1}\t", n, NodeMaster.GetWeight(n)); while (true) { try { NodeMaster.Action(new byte[] { n }, "flag_release"); break; } catch { Program.MsgShow(StringResource.str("tryagain")); } } } NodeMaster.HitMatch(addrs); StringResource.dolog(log); onepack o = new onepack(); o.bucket = new byte[5]; o.bucket[1] = o.bucket[2] = o.bucket[3] = o.bucket[4] = o.bucket[0] = (byte)0; int i = 0; foreach (byte n in addrs) { o.bucket[i++] = n; } o.time = DateTime.Now; o.weight = weight; packer.AddNewPack(o); }
private void ReleaseAction(byte[] addrs, double weight) { string log = weight.ToString("F2") + "\t"; log = weight.ToString("F2") + "\t"; foreach (byte n in addrs) { log = log + String.Format("({0}){1}\t", n, NodeMaster.GetWeight(n)); while(true) { try { NodeMaster.Action(new byte[] { n }, "flag_release"); break; } catch { Program.MsgShow(StringResource.str("tryagain")); } } } NodeMaster.HitMatch(addrs); StringResource.dolog(log); onepack o = new onepack(); o.bucket = new byte[5]; o.bucket[1] = o.bucket[2] = o.bucket[3] = o.bucket[4] = o.bucket[0] = (byte)0; int i = 0; foreach (byte n in addrs) { o.bucket[i++] = n; } o.time = DateTime.Now; o.weight = weight; packer.AddNewPack(o); }
public bool screen(onepack po) { return(po.time < lastmin); }
public void AddNewPack(onepack o) { if (!bSimulate) { total_packs++; total_weights += o.weight; } else { total_sim_weights += o.weight; total_sim_packs++; } last_one_pack = o; packhist.Add(o); lastmin = DateTime.Now.AddMinutes(-1); packhist.RemoveAll(new Predicate<onepack>(screen)); speed = (UInt32)packhist.Count; if (bSimulate) return; if (total_packs % 100 == 1) //update record for every 100 packs { ProdHistory.UpdateRecord(this); EngWnd.DecreasePacker(100); } }
public bool screen(onepack po) { return (po.time < lastmin); }