/// <summary>
 /// Unducks all audio back to the volume before Duck() was called.
 /// </summary>
 public static HITResult Unduck(HITThread thread)
 {
     thread.Unduck();
     return HITResult.CONTINUE; //quack
 }
Example #2
0
 /// <summary>
 /// Unducks all audio back to the volume before Duck() was called.
 /// </summary>
 public static HITResult Unduck(HITThread thread)
 {
     thread.Unduck();
     return(HITResult.CONTINUE); //quack
 }