private async Task GetGames()
        {
            var result = await GamesService.GetGames();

            if (result.IsOk)
            {
                Games = result.Value;
                foreach (var gameModel in Games)
                {
                    gameModel.Markers.Add(LocationService.GetMarkerFromPlace(gameModel.Place));
                }
                IsAuthorized = true;
            }

            if (result.Message == "Forbidden")
            {
                Games        = new List <GameModel>();
                IsAuthorized = false;
            }
        }