public override void LoadContent(ContentManager content, InputManager inputManager) { images = new List<Texture2D>(); base.LoadContent(content, inputManager); gui = new GUIManager(); gui.LoadContent(content, "Title"); menu = new MenuManager(); menu.LoadContent(content, "Title"); audio = new AudioManager(); audio.LoadContent(content, "Title"); audio.MusicVolume = 1.0f; audio.FadeSong(1.0f, new TimeSpan(0, 0, 0, 1)); }
public override void LoadContent(ContentManager content, InputManager inputManager) { images = new List<Texture2D>(); base.LoadContent(content, inputManager); font = this.content.Load<SpriteFont>("TitleScreen/Coolvetica Rg"); gui = new GUIManager(); gui.LoadContent(content, "CharacterSelect"); menu = new MenuManager(); menu.LoadContent(content, "CharacterSelect"); audio = new AudioManager(); audio.LoadContent(content, "CharacterSelect"); audio.PlaySong(0, true); //audio.FadeSong(0.0f, new TimeSpan(0, 0, 5)); }
public override void LoadContent(ContentManager Content, InputManager inputManager) { base.LoadContent(Content, inputManager); font = this.content.Load<SpriteFont>("CreditsScreen/Coolvetica Rg"); gui = new GUIManager(); gui.LoadContent(Content, "Credits"); audio = new AudioManager(); audio.LoadContent(Content, "Credits"); dul = false; fileManager = new FileManager(); fileManager.LoadContent("Load/Credits.txt"); for (int i = 0; i < fileManager.Attributes.Count; i++) { for (int j = 0; j < fileManager.Attributes[i].Count; j++) { switch (fileManager.Attributes[i][j]) { case "Videos" : video = this.content.Load<Video>(fileManager.Contents[i][j]); videoPlayer = new VideoPlayer(); videoPlayer.Play(video); videoPlayer.IsLooped = true; videoPlayer.Pause(); break; } } } audio.PlaySong(0, true); audio.FadeSong(1.0f, new TimeSpan(0, 0, 0, 1)); }
/* Random random = new Random(); TimeSpan previousEnemySoundTime, enemySoundTime; */ public override void LoadContent(ContentManager content, InputManager input) { //make 1x1 pixel dummy texture pixel = content.Load<Texture2D>("fade"); //pixel.SetData(new[] { Color.White }); camera = new Camera(ScreenManager.Instance.graphicsDevice); //viewport = new Viewport(0, 0, (int)ScreenManager.Instance.Dimensions.X, (int)ScreenManager.Instance.Dimensions.Y); playerIndex = 0; zoom = 1.0f; font = content.Load<SpriteFont>("Coolvetica Rg 12"); base.LoadContent(content, input); audio = new AudioManager(); audio.LoadContent(content, "Map1"); audio.MusicVolume = 0.5f; //audio.PlaySong(0, true); map = new Map(); map.LoadContent(content, map, "Map1"); player = new EntityManager(); player.LoadContent("Player", content, "Load/Player.txt", "", input); //player.SetPlayer(playerIndex); enemies = new EntityManager(); enemies.LoadContent("Enemy", content, "Load/Enemy.txt", "Level1", input); guiManager = new GUIManager(); guiManager.LoadContent(content, "Map1"); highlight = content.Load<Texture2D>("highlight"); soundEngine = new SoundEngine(); soundEngine.LoadContent(content); }