public SPECIAL( PracticeData pdata, Sprite[] character, Texture2D blackbox, params Texture2D[] button) { for (int index = 0; index < 4; ++index) { if (pdata.clear[index]) { this.cleared = true; break; } } if (!this.cleared) { this.selection = 1; } this.character = character; this.black = new Sprite(blackbox); this.black.scale = new Vector2(6.4f, 4.8f); this.button = new Sprite[4]; this.buttonon = new Sprite[4]; for (int index = 0; index < button.Length / 2; ++index) { this.button[index] = new Sprite(button[index]); this.button[index].position = new Vector2((float)(44 + 20 * index - 30), (float)(285 + 30 * index)); } for (int index = button.Length / 2; index < button.Length; ++index) { this.buttonon[index - button.Length / 2] = new Sprite(button[index]); this.buttonon[index - button.Length / 2].position = new Vector2((float)(44 + 20 * (index - button.Length / 2) - 30), (float)(285 + 30 * (index - button.Length / 2))); } if (Main.SkiptoSCChanllenges) { this.step = true; this.selection = 2; } this.pdata = this.LoadPlayData(); this.prdata = this.LoadPracticeData(); this.sdata = this.Load("Content/Data/8.xna"); this.achivrates = new int[3]; for (int index1 = 0; index1 < 3; ++index1) { float num = 0.0f; for (int index2 = 0; index2 < this.sdata.ach[index1].achiv.Length; ++index2) { if (this.sdata.ach[index1].achiv[index2].get) { ++num; } } this.achivrates[index1] = (int)((double)num / (double)this.sdata.ach[index1].achiv.Length * 100.0); } for (int index = 0; index < 4; ++index) { character[index].position = new Vector2(0.0f, 0.0f); } }
private void SavePracticeData(PracticeData data) { FileStream fileStream = new FileStream("Content\\Data\\5.xna", FileMode.Create); new BinaryFormatter().Serialize((Stream)fileStream, (object)data); fileStream.Close(); Cry.Encry("Content\\Data\\5.xna", 2); }
private PracticeData LoadPracticeData() { Stream serializationStream = Cry.Decry("Content\\Data\\5.xna", 2); PracticeData practiceData = (PracticeData) new BinaryFormatter().Deserialize(serializationStream); serializationStream.Close(); return(practiceData); }
public PRACTICE(PracticeData data, Texture2D blackbox, Sprite displaybox_s, Sprite[] level_s, Sprite crapwise_s, Sprite[] character_s, Sprite cinfo_s, Vector2[] crapwisexy_i, int selection_i, int selection2_i) { practicedata = data; displaybox = displaybox_s; level = level_s; crapwise = crapwise_s; crapwisexy = crapwisexy_i; character = character_s; cinfo = cinfo_s; selection = selection_i; if (selection >= 5) { selection = 1; } selection2 = selection2_i; selection3 = 1; black = blackbox; blackpos = new Vector2(249f, 165f); time = 0; time2 = 0; }
protected override void Initialize() { try { Main.fpstimer = new System.Threading.Timer(new TimerCallback(this.FpsRecord), (object)null, 0, 1000); if (!File.Exists("Content/Music/00.xna")) { StreamWriter streamWriter = new StreamWriter("Content/Music/00.xna", false); streamWriter.WriteLine("Fantasy Danmaku Festival"); streamWriter.WriteLine("0"); streamWriter.Close(); Cry.Encry("Content/Music/00.xna", 2); } if (!File.Exists("Content/Data/4.xna")) { PlayData playData = new PlayData(); FileStream fileStream = new FileStream("Content/Data/4.xna", FileMode.Create); new BinaryFormatter().Serialize((Stream)fileStream, (object)playData); fileStream.Close(); Cry.Encry("Content/Data/4.xna", 2); } if (!File.Exists("Content/Data/5.xna")) { PracticeData practiceData = new PracticeData(); FileStream fileStream = new FileStream("Content/Data/5.xna", FileMode.Create); new BinaryFormatter().Serialize((Stream)fileStream, (object)practiceData); fileStream.Close(); Cry.Encry("Content/Data/5.xna", 2); } if (!File.Exists("Content/Data/8.xna")) { SpecialData specialData = new SpecialData(); FileStream fileStream = new FileStream("Content/Data/8.xna", FileMode.Create); new BinaryFormatter().Serialize((Stream)fileStream, (object)specialData); fileStream.Close(); Cry.Encry("Content/Data/8.xna", 2); } if (!File.Exists("Content/Music/10.xna")) { new StreamWriter("Content/Data/10.xna", false).Close(); Cry.Encry("Content/Data/10.xna", 2); } Main.rand = new Random(); Main.font = new SpriteFontX(new Font("宋体", 12f, FontStyle.Regular, GraphicsUnit.Pixel), (IGraphicsDeviceService)this.graphics, TextRenderingHint.ClearTypeGridFit); Main.dfont = new SpriteFontX(new Font("微软雅黑", 16f, FontStyle.Bold, GraphicsUnit.Pixel), (IGraphicsDeviceService)this.graphics, TextRenderingHint.AntiAlias); Main.scfont = new SpriteFontX(new Font("宋体", 16f, FontStyle.Bold, GraphicsUnit.Pixel), (IGraphicsDeviceService)this.graphics, TextRenderingHint.AntiAlias); Main.scdfont = new SpriteFontX(new Font("宋体", 10f, FontStyle.Bold, GraphicsUnit.Pixel), (IGraphicsDeviceService)this.graphics, TextRenderingHint.SingleBitPerPixelGridFit); PadState.InitPad(Main.ini); Main.WindowSizeType = int.Parse(Main.ini.ReadValue("Graphics", "WindowSize")); Main.Fullorwindow = int.Parse(Main.ini.ReadValue("Mode", "Full/Window")); Main.BackGround = int.Parse(Main.ini.ReadValue("Graphics", "BackGround")) == 1; Main.VSync = int.Parse(Main.ini.ReadValue("Graphics", "VSync")) == 1; this.graphics.SynchronizeWithVerticalRetrace = Main.VSync; this.IsFixedTimeStep = false; Main.ResizeWindow(this, Main.WindowSizeType); if (Main.Fullorwindow == 1) { this.graphics.ToggleFullScreen(); } Sound.Init(); Music.Init(); Main.stage = "ENTRANCE"; base.Initialize(); } catch (Exception ex) { StreamWriter streamWriter = new StreamWriter("Error.txt"); DateTime now = DateTime.Now; streamWriter.Write("[" + now.Hour.ToString("00") + ":" + now.Minute.ToString("00") + ":" + now.Second.ToString("00") + "]\n" + ex.ToString()); streamWriter.Close(); Main.Message(ex.ToString()); } }
public ED(bool continued, int edtype, GraphicsDevice g, RecordSave record, ReplaySave replay) { this.ifcontinued = continued; this.edtype = edtype; this.record = record; this.replay = replay; this.gd = g; GC.Collect(); BGM.Disposes(); PracticeData practiceData = this.LoadPracticeData(); if (edtype == 1) { for (int index = 0; index < 4; ++index) { if (practiceData.clear[index]) { this.ifsaw = true; break; } } } Program.game.achivmanager.Check(AchievementType.Normal, 2, new Hashtable() { [(object)"ok"] = (object)(!this.ifcontinued & edtype == 1) }); Program.game.achivmanager.Check(AchievementType.Challenge, 9, new Hashtable() { [(object)"level"] = (object)Main.Level }); if (edtype == 1 && !this.ifsaw || edtype == 4) { if (!this.ifcontinued || edtype == 4) { this.praticle = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\List\\praticle.xna", 0)); this.praticle1 = new SimplePraticleActor(new Vector2(470f, 0.0f), new Vector2(400f, 100f), 10, 3); this.praticle1.SetTexture(this.praticle, new Rectangle(155, 6, 32, 22), new Vector2(16f, 11f), true); this.praticle1.SetPraticle(new Vector2(1f, 1f), new Vector2(-0.7f, 0.8f), 0.0f, Vector2.Zero, 0.0f, new Vector2(0.0f, 360f)); this.praticle1.SetPraticleEvent(new PraticleUpdate(this.Praticle1Update)); this.text = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\31.xna", 0)); this.textcolor = new float[4]; this.white = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\32.xna", 0)); this.background = new Sprite[4]; for (int index = 0; index < 4; ++index) { Texture2D t = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (1 + index).ToString() + ".xna", 0)); this.background[index] = new Sprite(t); this.background[index].origin = new Vector2((float)(t.Width / 2), (float)(t.Height / 2)); this.background[index].position = new Vector2(320f, 240f); this.background[index].scale = new Vector2(2f, 2f); } Texture2D t1 = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Pattern\\logo.xna", 0)); this.logo = new Sprite(t1); this.logo.origin = new Vector2((float)(t1.Width / 2), (float)(t1.Height / 2)); this.logo.position = new Vector2(320f, 240f); this.logo.scale = new Vector2(1.2f, 1.2f); this.end = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\33.xna", 0))); this.black = new Sprite(this.white); this.black.position = new Vector2(640f, 0.0f); this.black.color.r = this.black.color.g = this.black.color.b = 0.0f; this.staff = new Sprite[6]; for (int index = 0; index < 6; ++index) { this.staff[index] = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (34 + index).ToString() + ".xna", 0))); } this.background2 = new Sprite[2]; for (int index = 0; index < 2; ++index) { Texture2D t2 = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (40 + index).ToString() + ".xna", 0)); this.background2[index] = new Sprite(t2); this.background2[index].origin = new Vector2((float)(t2.Width / 2), (float)(t2.Height / 2)); this.background2[index].position = new Vector2(320f, 240f); this.background2[index].scale = new Vector2(1f, 1f); } this.staff2 = new Sprite[4]; for (int index = 0; index < 4; ++index) { this.staff2[index] = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (42 + index).ToString() + ".xna", 0))); } this.white2 = Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\32.xna", 0)); this.thanks = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\46.xna", 0))); this.next = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\47.xna", 0))); } else { Program.game.PlaySound("Result bank"); this.dialogbg = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\53.xna", 0))); this.dialog = new Sprite[4]; for (int index = 0; index < 4; ++index) { this.dialog[index] = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (48 + index).ToString() + ".xna", 0))); this.dialog[index].position.Y = 30f; } this.tip = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\52.xna", 0))); } } else if (!this.ifcontinued) { this.time = 7141; Program.game.PlaySound("Result bank"); } else { Program.game.PlaySound("Result bank"); this.dialogbg = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\53.xna", 0))); this.dialog = new Sprite[4]; for (int index = 0; index < 4; ++index) { this.dialog[index] = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\" + (48 + index).ToString() + ".xna", 0))); this.dialog[index].position.Y = 30f; } this.tip = new Sprite(Texture2D.FromFile(g, Cry.Decry("Content\\Graphics\\Black\\52.xna", 0))); } }
public void Update() { if (!this.ifcontinued || this.edtype == 4) { if (this.time == 120) { Music.BGM = Music.SB.GetCue("14"); Music.BGM.Play(); StreamReader streamReader = new StreamReader(Cry.Decry("Content/Music/00.xna", 2)); streamReader.ReadLine(); int num = int.Parse(streamReader.ReadLine()); streamReader.Close(); if (num < 13) { StreamWriter streamWriter = new StreamWriter("Content/Music/00.xna", false); streamWriter.WriteLine("Fantasy Danmaku Festival"); streamWriter.WriteLine(13.ToString()); streamWriter.Close(); Cry.Encry("Content/Music/00.xna", 2); } this.praticle1.Start(); } else if (this.time > 180 && this.time <= 380) { this.textcolor[0] += 0.005f; } else if (this.time > 600 && this.time <= 800) { this.textcolor[1] += 0.005f; } else if (this.time > 1020 && this.time <= 1220) { this.textcolor[2] += 0.005f; } else if (this.time > 1440 && this.time <= 1640) { this.textcolor[3] += 0.005f; } else if (this.time > 1740 && this.time <= 1800) { this.whitecolor += 0.01666667f; } else if (this.time > 1820 && this.time <= 1840) { this.background[0].color.a += 0.05f; this.background[0].scale += new Vector2((float)((0.800000011920929 - (double)this.background[0].scale.X) / 15.0), (float)((0.800000011920929 - (double)this.background[0].scale.Y) / 15.0)); this.logo.color.a += 0.05f; this.logo.scale += new Vector2((float)((0.699999988079071 - (double)this.logo.scale.X) / 20.0), (float)((0.699999988079071 - (double)this.logo.scale.Y) / 20.0)); } else if (this.time > 1840 && this.time <= 2200) { this.background[0].scale -= new Vector2(0.00065f, 0.00065f); this.logo.scale -= new Vector2(0.0003f, 0.0003f); if (this.time > 2020 && this.time <= 2040) { this.end.color.a += 0.05f; } if (this.time == 2200) { this.praticle1.Stop(); } } else if (this.time > 2200 && this.time <= 2250) { this.background[0].position.X += (float)((0.0 - (double)this.background[0].position.X) / 40.0); this.logo.color.a -= 0.05f; if ((double)this.logo.color.a <= 0.0) { this.logo.color.a = 0.0f; } this.end.color.a -= 0.02f; this.black.position.X += (float)((182.0 - (double)this.black.position.X) / 15.0); this.black.color.a = 1f; } else if (this.time > 2260 && this.time <= 2670) { if (this.time == 2300) { this.praticle1 = (SimplePraticleActor)null; } this.background[0].position.X += 0.1f; this.staff[0].color.a += 0.01f; if ((double)this.staff[0].color.a >= 1.0) { this.staff[0].color.a = 1f; } } else if (this.time > 2670 && this.time <= 3080) { this.background[0].position.X += 0.1f; this.background[1].position = this.background[0].position; this.background[1].scale = this.background[0].scale; this.background[1].color.a += 0.005f; if ((double)this.background[1].color.a >= 1.0) { this.background[1].color.a = 1f; } this.staff[0].color.a -= 0.02f; if ((double)this.staff[0].color.a <= 0.0) { this.staff[0].color.a = 0.0f; } this.staff[1].color.a += 0.01f; if ((double)this.staff[1].color.a >= 1.0) { this.staff[1].color.a = 1f; } } else if (this.time > 3080 && this.time <= 3490) { this.background[0].position.X += 0.1f; this.background[1].position = this.background[0].position; this.staff[1].color.a -= 0.02f; if ((double)this.staff[1].color.a <= 0.0) { this.staff[1].color.a = 0.0f; } this.staff[2].color.a += 0.01f; if ((double)this.staff[2].color.a >= 1.0) { this.staff[2].color.a = 1f; } } else if (this.time > 3490 && this.time <= 3900) { this.background[0].position.X += 0.1f; this.background[1].position = this.background[0].position; this.background[2].position = this.background[0].position; this.background[2].scale = this.background[0].scale; this.background[2].color.a += 0.005f; if ((double)this.background[2].color.a >= 1.0) { this.background[2].color.a = 1f; } this.staff[2].color.a -= 0.02f; if ((double)this.staff[2].color.a <= 0.0) { this.staff[2].color.a = 0.0f; } this.staff[3].color.a += 0.01f; if ((double)this.staff[3].color.a >= 1.0) { this.staff[3].color.a = 1f; } } else if (this.time > 3900 && this.time <= 4310) { this.background[0].position.X += 0.1f; this.background[2].position = this.background[0].position; this.staff[3].color.a -= 0.02f; if ((double)this.staff[3].color.a <= 0.0) { this.staff[3].color.a = 0.0f; } this.staff[4].color.a += 0.01f; if ((double)this.staff[4].color.a >= 1.0) { this.staff[4].color.a = 1f; } } else if (this.time > 4310 && this.time <= 4750) { this.background[0].position.X += 0.1f; this.background[2].position = this.background[0].position; this.background[3].position = this.background[0].position; this.background[3].scale = this.background[0].scale; this.background[3].color.a += 0.005f; if ((double)this.background[3].color.a >= 1.0) { this.background[3].color.a = 1f; } this.staff[4].color.a -= 0.02f; if ((double)this.staff[4].color.a <= 0.0) { this.staff[4].color.a = 0.0f; } this.staff[5].color.a += 0.01f; if ((double)this.staff[5].color.a >= 1.0) { this.staff[5].color.a = 1f; } } else if (this.time > 4750 && this.time <= 4800) { this.staff[5].color.a -= 0.05f; if ((double)this.staff[5].color.a <= 0.0) { this.staff[5].color.a = 0.0f; } for (int index = 0; index < 4; ++index) { this.background[index].color.a -= 0.02f; } this.black.position.X += (float)((-200.0 - (double)this.black.position.X) / 15.0); } else if (this.time > 4800 && this.time <= 5220) { this.background2[0].color.a += 0.02f; if ((double)this.background2[0].color.a >= 1.0) { this.background2[0].color.a = 1f; } this.background2[0].position.X += 0.1f; this.background2[0].position.Y = 230f; this.background2[0].scale = new Vector2(0.8f, 0.8f); this.staff2[0].color.a += 0.01f; if ((double)this.staff2[0].color.a >= 1.0) { this.staff2[0].color.a = 1f; } } else if (this.time > 5220 && this.time <= 5640) { this.background2[0].position.X += 0.1f; this.staff2[0].color.a -= 0.02f; if ((double)this.staff2[0].color.a <= 0.0) { this.staff2[0].color.a = 0.0f; } this.staff2[1].color.a += 0.01f; if ((double)this.staff2[1].color.a >= 1.0) { this.staff2[1].color.a = 1f; } } else if (this.time > 5640 && this.time <= 6060) { this.background2[0].position.X += 0.1f; this.staff2[1].color.a -= 0.02f; if ((double)this.staff2[1].color.a <= 0.0) { this.staff2[1].color.a = 0.0f; } this.staff2[2].color.a += 0.01f; if ((double)this.staff2[2].color.a >= 1.0) { this.staff2[2].color.a = 1f; } } else if (this.time > 6060 && this.time <= 6480) { this.background2[0].position.X += 0.1f; this.staff2[2].color.a -= 0.02f; if ((double)this.staff2[2].color.a <= 0.0) { this.staff2[2].color.a = 0.0f; } this.staff2[3].color.a += 0.01f; if ((double)this.staff2[3].color.a >= 1.0) { this.staff2[3].color.a = 1f; } } if (this.time > 6450 && this.time <= 6500) { this.whitecolor2 += 0.02f; } else if (this.time == 6501) { for (int index = 0; index < 4; ++index) { this.textcolor[index] = 0.0f; } this.background2[0].color.a = 0.0f; this.staff2[3].color.a = 0.0f; this.black.color.a = 0.0f; this.whitecolor2 = 0.0f; this.background2[1].scale = new Vector2(1.3f, 1.3f); } else if (this.time > 6500 && this.time <= 6520) { this.background2[1].scale += new Vector2((float)((0.699999988079071 - (double)this.background2[1].scale.X) / 15.0), (float)((0.699999988079071 - (double)this.background2[1].scale.Y) / 15.0)); this.background2[1].color.a += 0.05f; } else if (this.time > 6520 && this.time <= 6920) { this.background2[1].scale -= new Vector2(0.0006f, 0.0006f); if (this.time > 6720) { this.thanks.color.a += 0.05f; if ((double)this.thanks.color.a >= 1.0) { this.thanks.color.a = 1f; } } } else if (this.time > 6920 && this.time <= 6970) { this.background2[1].scale -= new Vector2(0.0006f, 0.0006f); this.whitecolor -= 0.05f; if ((double)this.whitecolor <= 0.0) { this.whitecolor = 0.0f; } this.background2[1].color.a -= 0.05f; if ((double)this.background2[1].color.a <= 0.0) { this.background2[1].color.a = 0.0f; } this.thanks.color.a -= 0.1f; if ((double)this.thanks.color.a <= 0.0) { this.thanks.color.a = 0.0f; } this.next.color.a += 0.02f; } else if (this.time >= 7120 && this.time <= 7140) { this.next.color.a -= 0.05f; } else if (this.time == 7141 && this.edtype != 4) { if (this.edtype == 1) { ++this.record.Playdata.players[(int)(Main.Character - 1)].cleartime; PracticeData data = this.LoadPracticeData(); data.clear[(int)(Main.Character - 1)] = true; this.SavePracticeData(data); Program.game.achivmanager.Check(AchievementType.Normal, 3, new Hashtable() { [(object)"practice"] = (object)data }); Program.game.achivmanager.Check(AchievementType.Normal, 4, new Hashtable() { [(object)"playdata"] = (object)this.record.Playdata }); Program.game.achivmanager.Check(AchievementType.Normal, 5, new Hashtable() { [(object)"practice"] = (object)data }); } } else if (this.time > 7141 && this.edtype != 4 && !this.record.Ok) { this.record.Update(); if (this.record.Ok) { this.SavePlayData(this.record.Playdata); } } else if (this.time > 7141 && this.edtype != 4 && !this.replay.Ok) { this.replay.Update(); } else if (this.time > 7141) { BGM.Disposes(); Program.game.StopSound("Result bank"); Main.stage = "ENTRANCE"; this.Finished = true; } if (this.edtype == 4 && (Main.keyboardstat.IsKeyDown(Keys.Escape) & Main.keyboardstat != Main.prekeyboard || PadState.IsKeyPressed(JOYKEYS.Special, Main.prepadstat) || PadState.IsKeyPressed(JOYKEYS.Pause, Main.prepadstat))) { BGM.Disposes(); Program.game.StopSound("Result bank"); Main.stage = "ENTRANCE"; this.Finished = true; } if (this.praticle1 != null) { this.praticle1.Update(); } } else { this.ContinueUpdate(); } ++this.time; }
public void Update() { if (this.time < 22) { this.blackalpha += 0.03f; if ((double)this.blackalpha >= 0.600000023841858) { this.blackalpha = 0.6f; } this.playdata.color.a += 0.05f; if ((double)this.playdata.color.a >= 1.0) { this.playdata.color.a = 1f; } this.crapwise.color.a += 0.05f; if ((double)this.crapwise.color.a >= 1.0) { this.crapwise.color.a = 1f; } this.leveldata.color.a += 0.05f; if ((double)this.leveldata.color.a >= 1.0) { this.leveldata.color.a = 1f; } this.playerdata.color.a += 0.05f; if ((double)this.playerdata.color.a >= 1.0) { this.playerdata.color.a = 1f; } } else if (this.time == 22) { PracticeData practiceData = this.LoadPracticeData(); Hashtable data1 = new Hashtable(); data1[(object)"ok"] = (object)false; for (int index = 0; index < 4; ++index) { if (this.pdata.players[index].cleartime > 0) { data1[(object)"ok"] = (object)true; break; } } Program.game.achivmanager.Check(AchievementType.Normal, 2, data1); Program.game.achivmanager.Check(AchievementType.Normal, 3, new Hashtable() { [(object)"practice"] = (object)practiceData }); Program.game.achivmanager.Check(AchievementType.Normal, 5, new Hashtable() { [(object)"practice"] = (object)practiceData }); Hashtable data2 = new Hashtable(); data2[(object)"playdata"] = (object)this.pdata; Program.game.achivmanager.Check(AchievementType.Challenge, 14, data2); Program.game.achivmanager.Check(AchievementType.Hidden, 0, data2); Program.game.achivmanager.Check(AchievementType.Hidden, 5, new Hashtable() { [(object)"playerdata"] = (object)this.pdata.players }); } if (this.time >= 22 && this.time < 32) { this.worda += 0.1f; if ((double)this.worda >= 1.0) { this.worda = 1f; } } if (!this.fadeout && this.time >= 32) { if (((!this.fadeout ? 1 : 0) & (Main.keyboardstat.IsKeyDown(Keys.Left) & Main.keyboardstat != Main.prekeyboard ? 1 : (PadState.IsKeyPressed(JOYKEYS.Left, Main.prepadstat) ? 1 : 0))) != 0) { Program.game.entrance.PlaySound("select"); --this.player; if (this.player < 0) { this.player = 3; } } else if (((!this.fadeout ? 1 : 0) & (Main.keyboardstat.IsKeyDown(Keys.Right) & Main.keyboardstat != Main.prekeyboard ? 1 : (PadState.IsKeyPressed(JOYKEYS.Right, Main.prepadstat) ? 1 : 0))) != 0) { Program.game.entrance.PlaySound("select"); ++this.player; if (this.player > 3) { this.player = 0; } } else if (((!this.fadeout ? 1 : 0) & (Main.keyboardstat.IsKeyDown(Keys.Up) & Main.keyboardstat != Main.prekeyboard ? 1 : (PadState.IsKeyPressed(JOYKEYS.Up, Main.prepadstat) ? 1 : 0))) != 0) { Program.game.entrance.PlaySound("select"); --this.level; if (this.level < 0) { this.level = 4; } } else if (((!this.fadeout ? 1 : 0) & (Main.keyboardstat.IsKeyDown(Keys.Down) & Main.keyboardstat != Main.prekeyboard ? 1 : (PadState.IsKeyPressed(JOYKEYS.Down, Main.prepadstat) ? 1 : 0))) != 0) { Program.game.entrance.PlaySound("select"); ++this.level; if (this.level > 4) { this.level = 0; } } if (Main.keyboardstat.IsKeyDown(Keys.Z) & Main.keyboardstat != Main.prekeyboard || Main.keyboardstat.IsKeyDown(Keys.Enter) & Main.keyboardstat != Main.prekeyboard || PadState.IsKeyPressed(JOYKEYS.Confirm, Main.prepadstat)) { Program.game.entrance.PlaySound("select"); if (!this.showsc) { this.showsc = true; } else if (this.scpage < this.pdata.players[this.player].sc[this.level].Count / 10) { ++this.scpage; } else { this.scpage = 0; this.showsc = false; } } else if (Main.keyboardstat.IsKeyDown(Keys.X) & Main.keyboardstat != Main.prekeyboard || Main.keyboardstat.IsKeyDown(Keys.Escape) & Main.keyboardstat != Main.prekeyboard || (PadState.IsKeyPressed(JOYKEYS.Special, Main.prepadstat) || PadState.IsKeyPressed(JOYKEYS.Pause, Main.prepadstat))) { Program.game.entrance.PlaySound("cancel"); this.fadeout = true; } } if (this.fadeout) { this.worda -= 0.1f; if ((double)this.worda <= 0.0) { this.worda = 0.0f; } this.blackalpha -= 0.03f; if ((double)this.blackalpha <= 0.0) { this.blackalpha = 0.0f; } this.playdata.color.a -= 0.05f; if ((double)this.playdata.color.a <= 0.0) { this.playdata.color.a = 0.0f; } this.crapwise.color.a -= 0.05f; if ((double)this.crapwise.color.a <= 0.0) { this.crapwise.color.a = 0.0f; } this.leveldata.color.a -= 0.05f; if ((double)this.leveldata.color.a <= 0.0) { this.leveldata.color.a = 0.0f; } this.playerdata.color.a -= 0.05f; if ((double)this.playerdata.color.a <= 0.0) { this.playerdata.color.a = 0.0f; } } ++this.time; }