public override List<Shot> Fire(Vector2 location) { List<Shot> newTirs = new List<Shot>(); BlackCatShot cat = new BlackCatShot(location, this, 0.0f, this.Flip); newTirs.Add(cat); return newTirs; }
public override List <Shot> Fire(Vector2 location) { List <Shot> newTirs = new List <Shot>(); BlackCatShot cat = new BlackCatShot(location, this, 0.0f, this.Flip); newTirs.Add(cat); return(newTirs); }