public void Render(float elapsedTime, Drawer2D drawer) { drawer.BeginDrawSprite(); drawer.DrawSprite(barra); drawer.EndDrawSprite(); }
public void Render(float elapsedTime, Drawer2D drawer) { barras.ForEach(barra => barra.Render(elapsedTime, drawer)); simbolos.ForEach(simbolo => simbolo.Render(elapsedTime, drawer)); }
public void Render(float elapsedTime, Drawer2D drawer) { menuActual.Render(elapsedTime, drawer); }