Example #1
0
        private static void UpdateTranslationFiles(TranslationProject project, BackgroundWorker worker)
        {
            GameFileContainer[] containers = project.Game.GetContainers(project.InstallationPath);
            foreach (GameFileContainer container in containers)
            {
                if (worker.CancellationPending)
                {
                    worker.ReportProgress(0, "CANCELADO");
                    throw new UserCancelException();
                }

                TranslationFileContainer translationContainer =
                    project.FileContainers.FirstOrDefault(x => x.Path == container.Path && x.Type == container.Type);

                var addNewContainer = false;
                var addedFiles = 0;

                if (translationContainer == null)
                {
                    translationContainer = new TranslationFileContainer(container.Path, container.Type);
                    addNewContainer = true;
                }

                string extractionContainerPath = Path.Combine(project.ContainersFolder, translationContainer.Id);
                Directory.CreateDirectory(extractionContainerPath);

                string containerPath = Path.GetFullPath(Path.Combine(project.InstallationPath, container.Path));

                worker.ReportProgress(0, $"Procesando {container.Path}...");
                if (container.Type == ContainerType.CompressedFile)
                {
                    if (File.Exists(containerPath))
                    {
                        if (addNewContainer)
                        {
                            project.Game.PreprocessContainer(translationContainer, containerPath, extractionContainerPath);
                            project.Game.ExtractFile(containerPath, extractionContainerPath);
                        }

                        foreach (GameFileSearch fileSearch in container.FileSearches)
                        {
                            worker.ReportProgress(0, $"Buscando {fileSearch.RelativePath}\\{fileSearch.SearchPattern}...");
                            string[] foundFiles = fileSearch.GetFiles(extractionContainerPath);
#if DEBUG
                            foreach (string f in foundFiles)
#else
                            Parallel.ForEach(foundFiles, f =>
#endif
                            {
                                string relativePath =
                                    PathHelper.GetRelativePath(extractionContainerPath, Path.GetFullPath(f));
                                Type type = fileSearch.FileType;

                                TranslationFile translationFile =
                                    translationContainer.Files.FirstOrDefault(x => x.RelativePath == relativePath);

                                if (translationFile == null)
                                {
                                    ConstructorInfo constructorInfo =
                                        type.GetConstructor(new[]
                                            {typeof(string), typeof(string), typeof(string), typeof(Encoding)});

                                    if (constructorInfo != null)
                                    {
                                        translationFile = (TranslationFile) constructorInfo.Invoke(new object[]
                                            {project.Game.Name, f, project.ChangesFolder, project.Game.FileEncoding});
                                    }
                                    else
                                    {
                                        constructorInfo = type.GetConstructor(new[]
                                            {typeof(string), typeof(string), typeof(string)});
                                        if (constructorInfo != null)
                                        {
                                            translationFile = (TranslationFile) constructorInfo.Invoke(new object[]
                                                {project.Game.Name, f, project.ChangesFolder});
                                        }
                                        else
                                        {
                                            translationFile = new TranslationFile(project.Game.Name, f,
                                                project.ChangesFolder);
                                        }
                                    }

                                    translationFile.RelativePath = relativePath;

                                    if (translationFile.Type == FileType.TextFile)
                                    {
                                        if (translationFile.SubtitleCount > 0)
                                        {
                                            translationContainer.AddFile(translationFile);
                                            addedFiles++;
                                        }
                                    }
                                    else
                                    {
                                        translationContainer.AddFile(translationFile);
                                        addedFiles++;
                                    }
                                }
#if DEBUG
                            }
#else
                            });
#endif
                        }

                        project.Game.PostprocessContainer(translationContainer, containerPath, extractionContainerPath);

                        worker.ReportProgress(0, $"{addedFiles} ficheros encontrados y añadidos");
                    }
                    else
                    {
                        worker.ReportProgress(0, $"ERROR: No existe el fichero comprimido {containerPath}");
                        continue;
                    }
                }
                else
                {
                    project.Game.PreprocessContainer(translationContainer, containerPath, extractionContainerPath);
                    foreach (GameFileSearch fileSearch in container.FileSearches)
                    {
                        worker.ReportProgress(0, $"Buscando {fileSearch.RelativePath}\\{fileSearch.SearchPattern}...");
                        string[] foundFiles = fileSearch.GetFiles(containerPath);

#if DEBUG
                        foreach (string f in foundFiles)
#else
                        Parallel.ForEach(foundFiles, f =>
#endif
                        {
                            string relativePath = PathHelper.GetRelativePath(containerPath, Path.GetFullPath(f));

                            string destinationFileName =
                                Path.GetFullPath(Path.Combine(extractionContainerPath, relativePath));
                            string destPath = Path.GetDirectoryName(destinationFileName);
                            Directory.CreateDirectory(destPath);

                            if (!File.Exists(destinationFileName))
                            {
                                File.Copy(f, destinationFileName);
                            }

                            Type type = fileSearch.FileType;

                            TranslationFile translationFile =
                                translationContainer.Files.FirstOrDefault(x => x.RelativePath == relativePath);

                            if (translationFile == null)
                            {
                                ConstructorInfo constructorInfo =
                                    type.GetConstructor(new[] {typeof(string), typeof(string), typeof(string), typeof(Encoding)});

                                if (constructorInfo != null)
                                {
                                    translationFile = (TranslationFile)constructorInfo.Invoke(new object[]{project.Game.Name, destinationFileName, project.ChangesFolder, project.Game.FileEncoding});
                                }
                                else
                                {
                                    constructorInfo = type.GetConstructor(new[] {typeof(string), typeof(string), typeof(string)});
                                    if (constructorInfo != null)
                                    {
                                        translationFile = (TranslationFile)constructorInfo.Invoke(new object[]{project.Game.Name, destinationFileName, project.ChangesFolder});
                                    }
                                    else
                                    {
                                        translationFile = new TranslationFile(project.Game.Name, destinationFileName, project.ChangesFolder);
                                    }
                                }

                                translationFile.RelativePath = relativePath;

                                if (translationFile.Type == FileType.TextFile)
                                {
                                    if (translationFile.SubtitleCount > 0)
                                    {
                                        translationContainer.AddFile(translationFile);
                                        addedFiles++;
                                    }
                                }
                                else
                                {
                                    translationContainer.AddFile(translationFile);
                                    addedFiles++;
                                }
                            }
#if DEBUG
                        }
#else
                        });
#endif

                        project.Game.PostprocessContainer(translationContainer, containerPath, extractionContainerPath);
                        worker.ReportProgress(0, $"{addedFiles} ficheros encontrados y añadidos");
                    }
                }

                if (addNewContainer && translationContainer.Files.Count > 0)
                {
                    project.FileContainers.Add(translationContainer);
                }
            }
        }
Example #2
0
        public static TranslationProject Load(string path, PluginManager pluginManager, BackgroundWorker worker)
        {
            var types = new Dictionary<string, Type>();

            var searchNewFiles = false;

            using (var fs = new FileStream(path, FileMode.Open))
            using (var input = new ExtendedBinaryReader(fs, Encoding.UTF8))
            {
                var result = new TranslationProject();

                string gameId = input.ReadString();
                IGame game = pluginManager.GetGame(gameId);
                result.Game = game ?? throw new Exception("No existe un plugin para cargar este fichero.");

                int pluginVersion = input.ReadInt32();
                if (pluginVersion > game.Version)
                {
                    throw new Exception("No coincide la versión del plugin instalado con la versión del que creó esta traducción.");
                }

                if (pluginVersion < game.Version)
                {
                    searchNewFiles = true;
                }

                string installPath = input.ReadString();
                if (!Directory.Exists(installPath))
                {
                    throw new Exception($"No se encuentra la carpeta de instalación: {installPath}");
                }

                result.InstallationPath = installPath;
                result.WorkPath = Path.GetDirectoryName(path);

                int containersCount = input.ReadInt32();
                for (var i = 0; i < containersCount; i++)
                {
                    string containerId = input.ReadString();
                    string containerPath = input.ReadString();
                    var containerType = (ContainerType)input.ReadInt32();
                    var container = new TranslationFileContainer(containerId, containerPath, containerType);

                    int fileCount = input.ReadInt32();
                    for (var j = 0; j < fileCount; j++)
                    {
                        string fileId = input.ReadString();
                        string filePath = input.ReadString();
                        string fileRelativePath = input.ReadString();
                        string fileName = input.ReadString();
                        string typeString = input.ReadString();

                        Type type = GetType(typeString, types);

                        TranslationFile file;

                        ConstructorInfo constructorInfo =
                            type.GetConstructor(new[] {typeof(string), typeof(string), typeof(string), typeof(Encoding)});

                        if (constructorInfo != null)
                        {
                            file = (TranslationFile)constructorInfo.Invoke(new object[]{game.Name, filePath, result.ChangesFolder, result.Game.FileEncoding});
                        }
                        else
                        {
                            constructorInfo = type.GetConstructor(new[] {typeof(string), typeof(string), typeof(string)});
                            if (constructorInfo != null)
                            {
                                file = (TranslationFile)constructorInfo.Invoke(new object[]{game.Name, filePath, result.ChangesFolder});
                            }
                            else
                            {
                                file = new TranslationFile(game.Name, filePath, result.ChangesFolder);
                            }
                        }

                        file.Id = fileId;
                        file.Name = fileName;
                        file.RelativePath = fileRelativePath;
                        container.AddFile(file);
                    }

                    result.FileContainers.Add(container);
                }

                if (searchNewFiles)
                {
                    UpdateTranslationFiles(result, worker);
                }

                return result;
            }
        }
        private static void UpdateTranslationFiles(TranslationProject project, BackgroundWorker worker)
        {
            var containers = project.Game.GetContainers(project.InstallationPath);

            foreach (var container in containers)
            {
                if (worker.CancellationPending)
                {
                    worker.ReportProgress(0, "CANCELADO");
                    throw new UserCancelException();
                }

                var translationContainer =
                    project.FileContainers.FirstOrDefault(x => x.Path == container.Path && x.Type == container.Type);

                var addNewContainer = false;
                var addedFiles      = 0;

                if (translationContainer == null)
                {
                    translationContainer = new TranslationFileContainer(container.Path, container.Type);
                    addNewContainer      = true;
                }

                var extractionContainerPath = Path.Combine(project.ContainersFolder, translationContainer.Id);
                Directory.CreateDirectory(extractionContainerPath);

                var containerPath = Path.GetFullPath(Path.Combine(project.InstallationPath, container.Path));

                worker.ReportProgress(0, $"Procesando {container.Path}...");
                if (container.Type == ContainerType.CompressedFile)
                {
                    if (File.Exists(containerPath))
                    {
                        if (addNewContainer)
                        {
                            project.Game.PreprocessContainer(translationContainer, containerPath, extractionContainerPath);
                            project.Game.ExtractFile(containerPath, extractionContainerPath);
                        }

                        foreach (var fileSearch in container.FileSearches)
                        {
                            worker.ReportProgress(0, $"Buscando {fileSearch.RelativePath}\\{fileSearch.SearchPattern}...");
                            var foundFiles = fileSearch.GetFiles(extractionContainerPath);

                            foreach (var f in foundFiles)
                            {
                                var relativePath = PathHelper.GetRelativePath(extractionContainerPath, Path.GetFullPath(f));
                                var type         = fileSearch.FileType;

                                var translationFile = translationContainer.Files.FirstOrDefault(x => x.RelativePath == relativePath);

                                if (translationFile == null)
                                {
                                    try
                                    {
                                        translationFile = (TranslationFile)Activator.CreateInstance(type, f,
                                                                                                    project.ChangesFolder, project.Game.FileEncoding);
                                    }
                                    catch (MissingMethodException e)
                                    {
                                        translationFile =
                                            (TranslationFile)Activator.CreateInstance(type, f, project.ChangesFolder);
                                    }
                                    catch (Exception e)
                                    {
                                        translationFile = new TranslationFile(f, project.ChangesFolder);
                                    }

                                    translationFile.RelativePath = relativePath;

                                    if (translationFile.Type == FileType.TextFile)
                                    {
                                        if (translationFile.SubtitleCount > 0)
                                        {
                                            translationContainer.AddFile(translationFile);
                                            addedFiles++;
                                        }
                                    }
                                    else
                                    {
                                        translationContainer.AddFile(translationFile);
                                        addedFiles++;
                                    }
                                }
                            }
                        }

                        project.Game.PostprocessContainer(translationContainer, containerPath, extractionContainerPath);

                        worker.ReportProgress(0, $"{addedFiles} ficheros encontrados y añadidos");
                    }
                    else
                    {
                        worker.ReportProgress(0, $"ERROR: No existe el fichero comprimido {containerPath}");
                        continue;
                    }
                }
                else
                {
                    project.Game.PreprocessContainer(translationContainer, containerPath, extractionContainerPath);
                    foreach (var fileSearch in container.FileSearches)
                    {
                        worker.ReportProgress(0, $"Buscando {fileSearch.RelativePath}\\{fileSearch.SearchPattern}...");
                        var foundFiles = fileSearch.GetFiles(containerPath);

                        foreach (var f in foundFiles)
                        {
                            var relativePath = PathHelper.GetRelativePath(containerPath, Path.GetFullPath(f));

                            var destinationFileName = Path.GetFullPath(Path.Combine(extractionContainerPath, relativePath));
                            var destPath            = Path.GetDirectoryName(destinationFileName);
                            Directory.CreateDirectory(destPath);

                            if (!File.Exists(destinationFileName))
                            {
                                File.Copy(f, destinationFileName);
                            }

                            var type = fileSearch.FileType;

                            var translationFile = translationContainer.Files.FirstOrDefault(x => x.RelativePath == relativePath);

                            if (translationFile == null)
                            {
                                try
                                {
                                    translationFile = (TranslationFile)Activator.CreateInstance(type,
                                                                                                destinationFileName, project.ChangesFolder, project.Game.FileEncoding);
                                }
                                catch (MissingMethodException e)
                                {
                                    translationFile =
                                        (TranslationFile)Activator.CreateInstance(type, destinationFileName,
                                                                                  project.ChangesFolder);
                                }
                                catch (Exception e)
                                {
                                    translationFile = new TranslationFile(destinationFileName, project.ChangesFolder);
                                }

                                translationFile.RelativePath = relativePath;

                                if (translationFile.Type == FileType.TextFile)
                                {
                                    if (translationFile.SubtitleCount > 0)
                                    {
                                        translationContainer.AddFile(translationFile);
                                        addedFiles++;
                                    }
                                }
                                else
                                {
                                    translationContainer.AddFile(translationFile);
                                    addedFiles++;
                                }
                            }
                        }

                        project.Game.PostprocessContainer(translationContainer, containerPath, extractionContainerPath);
                        worker.ReportProgress(0, $"{addedFiles} ficheros encontrados y añadidos");
                    }
                }

                if (addNewContainer && translationContainer.Files.Count > 0)
                {
                    project.FileContainers.Add(translationContainer);
                }
            }
        }