private void OnDisable() { InputManager.DetachDevice(m_virtualDevice); m_virtualDevice = null; }
private void OnEnable() { m_virtualDevice = new KeyboardVirtualDevice(); InputManager.OnSetup += () => InputManager.AttachDevice(m_virtualDevice); }
private void OnDisable() { InputManager.DetachDevice(m_virtualDevice); m_virtualDevice = null; }
private void OnEnable() { m_virtualDevice = new KeyboardVirtualDevice(); InputManager.OnSetup += () => InputManager.AttachDevice(m_virtualDevice); }