public static void Init()
        {
            // Get existing open window or if none, make a new one:
            window         = (AbilityEditorWindow)EditorWindow.GetWindow(typeof(AbilityEditorWindow), false, "Ability Editor");
            window.minSize = new Vector2(400, 300);
            //~ window.maxSize=new Vector2(375, 800);

            LoadDB();

            InitLabel();

            window.SetupCallback();
        }
Example #2
0
        public static void Init()
        {
            // Get existing open window or if none, make a new one:
            window = (AbilityEditorWindow)EditorWindow.GetWindow(typeof (AbilityEditorWindow), false, "Ability Editor");
            window.minSize=new Vector2(400, 300);
            //~ window.maxSize=new Vector2(375, 800);

            LoadDB();

            InitLabel();

            window.SetupCallback();
        }