private byte[][] ReceiveData(uint requested_channel)
        {
            byte[][] packs = new byte[2][];
            uint[,] addresses = AFE_ChannelAddresses(requested_channel); //first 'address' is the fpga register address for readout of the histogram, second is the fpga number, third is the channel number on that fpga
            System.Net.Sockets.Socket febSocket = febClient.TNETSocket_prop;

            for (int packNum = 0; packNum < 2; packNum++)
            {
                int lret, old_available = 0;
                do
                {
                    febSocket.Send(PP.GetBytes("rdbr " + addresses[packNum, 0].ToString("X") + " 400\r\n")); //This is a request command for the FEB to perform 1024 reads at the specified address, and send that data in binary
                    System.Threading.Thread.Sleep(100);                                                      //Pause for a moment to allow the data to show up in the send buffer
                    while (febSocket.Available > old_available)                                              //Wait until the FEB has all the data to send
                    {
                        old_available = febSocket.Available;
                        System.Threading.Thread.Sleep(50);
                    }
                    packs[packNum] = new byte[febSocket.Available];
                    lret           = febSocket.Receive(packs[packNum], packs[packNum].Length, System.Net.Sockets.SocketFlags.None);
                    System.Console.WriteLine("Read: {0} / {1} bytes", lret, old_available);
                } while (lret != old_available || old_available < 2048); //2048 is the minimum byte length for an incoming histogram; each one is actually >=2049 due to the '>' sent by the board
            }

            return(packs);
        }
Example #2
0
        public void SendStr(string t)
        {
            if (_ClientOpen)
            {
                try
                {
                    if (TNETSocket.Available > 0)
                    {
                        byte[] buf = new byte[TNETSocket.Available];
                        TNETSocket.Receive(buf);
                    }
                    // ? why does this not work? SW.WriteLine(t);
                    //byte[] b = PP.GetBytes(t + Convert.ToChar((byte)0x0d));
                    byte[]       b          = PP.GetBytes(t + "\r\n");
                    IAsyncResult sendResult = TNETSocket.BeginSend(b, 0, b.Length, SocketFlags.None, null, null);
                    sendResult.AsyncWaitHandle.WaitOne();

                    //TNETSocket.Send(b);
                    //Thread.Sleep(20);
                }
                catch (System.IO.IOException)
                {
                    _ClientOpen = false;
                }
            }
        }
Example #3
0
        //To just read trace data from the FEB and work only in memory, returns true if able to parse, false if not
        public static bool ReadFeb(ref Mu2e_FEB_client feb, ref SpillData spill, out long lret)
        {
            source_name = feb.name;
            if (feb.TNETSocket.Available > 0)
            {
                byte[] junk = new byte[feb.TNETSocket.Available];
                feb.stream.Read(junk, 0, feb.TNETSocket.Available);
            }

            lret = 0;
            byte[] mem_buff;
            byte[] b           = PP.GetBytes("RDB 1\r\n"); //get the spill header (and 1 word) & reset read pointers
            byte[] hdr_buf     = new byte[18];
            long   spillwrdcnt = 0;                        //spill word count will be the total spill count for the FEB (which means BOTH FPGAs)

            feb.TNETSocket.Send(b);
            Thread.Sleep(10);
            if (feb.TNETSocket.Available > 0) //if we can snag the wordcount from the spill header, then we know how much we should be reading
            {
                feb.TNETSocket.Receive(hdr_buf);
                spillwrdcnt = (hdr_buf[0] * 256 * 256 * 256 + //spillwrdcnt is how many words there are for ALL fpgas in a given spill
                               hdr_buf[1] * 256 * 256 +
                               hdr_buf[2] * 256 +
                               hdr_buf[3]);

                mem_buff = new byte[spillwrdcnt * 2]; //each word = 2 bytes, we are going to allocate a buffer in memory to read the FEB data into that is the correct size.
                int bytesread = 0;
                int bytesleft = (int)spillwrdcnt * 2;
                try
                {
                    b = PP.GetBytes("RDB\r\n");
                    feb.TNETSocket.Send(b);
                    Thread.Sleep(10);

                    do
                    {
                        int bytes_now = feb.stream.Read(mem_buff, bytesread, feb.TNETSocket.Available);
                        bytesread += bytes_now;
                        bytesleft -= bytes_now;
                        Thread.Sleep(100);
                    } while (feb.stream.DataAvailable);

                    lret = bytesread;
                }
                catch (System.IO.IOException)
                {
                    feb.Close(); //IO exception thrown if socket was forcibly closed by FEB, so lets tell the C# FEB client it is closed
                } //something went wrong skip spill

                spill = new SpillData();
                bool parse_ok = spill.ParseInput(mem_buff);
                return(parse_ok);
            }
            else
            {
                return(false);
            }
        }
Example #4
0
        //The optional writeType allows for "dwr" to be used for voltage registers to apply calibrations.
        public static void WriteReg(UInt32 v, ref Mu2e_Register reg, ref TcpClient myClient, string writeType = "wr")
        {
            ushort addr       = (ushort)(reg.addr + (reg.fpga_index * reg.fpga_offset_mult));
            ushort upper_addr = (ushort)(reg.upper_addr + (reg.fpga_index * reg.fpga_offset_mult));
            ushort lower_addr = (ushort)(reg.lower_addr + (reg.fpga_index * reg.fpga_offset_mult));

            if (myClient.Connected)
            {
                NetworkStream TNETStream = myClient.GetStream();
                //StreamWriter SW = new StreamWriter(TNETStream);
                //StreamReader SR = new StreamReader(TNETStream);
                if (reg.width <= 16)
                {
                    if (v >= Math.Pow(2, 16))
                    {
                        Exception e = new Exception("write val greater than possible"); throw e;
                    }
                    string sv   = Convert.ToString(v, 16);
                    string lout = writeType + " " + Convert.ToString(addr, 16) + " " + sv + "\r\n";
                    byte[] buf  = PP.GetBytes(lout);
                    TNETStream.Write(buf, 0, buf.Length);

                    System.Threading.Thread.Sleep(5);
                }
                else if (reg.width > 16)
                {
                    //if (v >= Math.Pow(2, 16)) !stupid! what if we want to write a zero?
                    {
                        uint   vu   = v % (uint)(Math.Pow(2, 16));
                        string sv   = Convert.ToString(vu, 16);
                        string lout = writeType + " " + Convert.ToString(upper_addr, 16) + " " + sv + "\r\n";
                        byte[] buf  = PP.GetBytes(lout);
                        TNETStream.Write(buf, 0, buf.Length);
                    }
                    //else
                    {
                        string sv   = "0";
                        string lout = writeType + " " + Convert.ToString(upper_addr, 16) + " " + sv + "\r\n";
                        byte[] buf  = PP.GetBytes(lout);
                        TNETStream.Write(buf, 0, buf.Length);
                    }

                    System.Threading.Thread.Sleep(5);
                    {
                        uint   vl   = v & (uint)(0xffff);
                        string sv   = Convert.ToString(vl, 16);
                        string lout = writeType + " " + Convert.ToString(lower_addr, 16) + " " + sv + "\r\n";
                        byte[] buf  = PP.GetBytes(lout);
                        TNETStream.Write(buf, 0, buf.Length);
                    }
                }
                reg.val = v;
            }
            else
            {
                Exception e = new Exception("can't scan without a connected FEB client"); throw (e);
            }
        }
Example #5
0
 public void SendStr(string t)
 {
     if (_ClientOpen)
     {
         if (TNETSocket.Available > 0)
         {
             Thread.Sleep(1);
             byte[] buf = new byte[TNETSocket.Available];
             TNETSocket.Receive(buf);
         }
         // ? why does this not work? SW.WriteLine(t);
         //byte[] b = PP.GetBytes(t + Convert.ToChar((byte)0x0d));
         byte[] b = PP.GetBytes(t + "\r");
         TNETSocket.Send(b);
     }
 }
Example #6
0
        private byte[][] ReceiveData(uint requested_channel)
        {
            byte[][] packs = new byte[read_addrs.Length][];
            //uint[,] addresses = AFE_ChannelAddresses(requested_channel); //first 'address' is the fpga register address for readout of the histogram, second is the fpga number, third is the channel number on that fpga
            System.Net.Sockets.Socket febSocket = febClient.TNETSocket_prop;

            for (int packNum = 0; packNum < read_addrs.Length; packNum++)
            {
                int lret, old_available = 0;
                do
                {
                    old_available = 0;
                    if (febSocket.Available > 0)
                    {
                        febSocket.Receive(new byte[febSocket.Available], febSocket.Available, System.Net.Sockets.SocketFlags.None); //Receive any junk it was previously trying to send
                    }
                    ResetReadAddresses();                                                                                           //Set the read-pointer addresses back to 0

                    //400 to 800 for new "Big histogramming"
                    febSocket.Send(PP.GetBytes("rdbr " + read_addrs[packNum].ToString("X") + " 800\r\n")); //This is a request command for the FEB to perform 2048 (1024) reads at the specified address, and send that data in binary
                    System.Threading.Thread.Sleep(10);                                                     //Pause for a moment to allow the data to show up in the send buffer
                    while (febSocket.Available > old_available)                                            //Wait until the FEB has all the data to send
                    {
                        old_available = febSocket.Available;
                        System.Threading.Thread.Sleep(10);
                    }
                    packs[packNum] = new byte[febSocket.Available];
                    lret           = febSocket.Available;
                    IAsyncResult rResult = febSocket.BeginReceive(packs[packNum], 0, packs[packNum].Length, System.Net.Sockets.SocketFlags.None, null, null);
                    rResult.AsyncWaitHandle.WaitOne(1000);
                    if (!rResult.IsCompleted)
                    {
                        Console.WriteLine("Reached timeout when reading histogram");
                    }
                    System.Console.WriteLine("Expected {0} bytes for hitogram", lret);
                    //lret = febSocket.Receive(packs[packNum], packs[packNum].Length, System.Net.Sockets.SocketFlags.None);
                    //System.Console.WriteLine("Read: {0} / {1} bytes", lret, old_available);
                } while (lret != old_available || old_available != 4 * num_bins); //The 4 is because 32-bit bins -> 4 bytes per bin
            }

            return(packs);
        }
Example #7
0
        //To save trace data (from test beam spills) to file
        public static void ReadFeb(ref Mu2e_FEB_client feb, /*TcpClient feb_client Socket feb_socket,*/ out long lret) //out List<byte> buf,
        {
            lret = 0;
            //Socket feb_socket = feb.TNETSocket;
            //NetworkStream feb_stream = feb.stream;
            source_name = feb.name;
            //PP.myMain.SpillTimer.Enabled = false;
            //PP.myRun.ACTIVE = false; //Halt the status queries to the boards (single socket atm, so we cannot get data and status concurrently)
            if (feb.TNETSocket.Available > 0)
            {
                byte[] junk = new byte[feb.TNETSocket.Available];
                feb.stream.Read(junk, 0, feb.TNETSocket.Available);
            }

            time_start = DateTime.Now;
            byte[] mem_buff;
            byte[] b           = PP.GetBytes("RDB 1\r\n"); //get the spill header (and 1 word) & reset read pointers
            byte[] hdr_buf     = new byte[18];
            long   spillwrdcnt = 0;                        //spill word count will be the total spill count for the FEB (which means BOTH FPGAs)

            feb.TNETSocket.Send(b);
            Thread.Sleep(50);
            if (feb.TNETSocket.Available > 0) //if we can snag the wordcount from the spill header, then we know how much we should be reading
            {
                PP.myRun.READING = true;
                Console.WriteLine("+ READ");

                feb.TNETSocket.Receive(hdr_buf);

                spillwrdcnt = (hdr_buf[0] * 256 * 256 * 256 + //spillwrdcnt is how many words there are for ALL fpgas in a given spill
                               hdr_buf[1] * 256 * 256 +
                               hdr_buf[2] * 256 +
                               hdr_buf[3]);

                mem_buff = new byte[spillwrdcnt * 2]; //each word = 2 bytes, we are going to allocate a buffer in memory to read the FEB data into that is the correct size.
                int bytesread = 0;
                int bytesleft = (int)spillwrdcnt * 2;
                try
                {
                    b = PP.GetBytes("RDB\r\n");
                    feb.TNETSocket.Send(b);
                    Thread.Sleep(100);
                    int readattempts = 0;
                    do
                    {
                        int bytes_now = feb.stream.Read(mem_buff, bytesread, feb.TNETSocket.Available);
                        bytesread += bytes_now;
                        bytesleft -= bytes_now;
                        if (bytes_now == 0)
                        {
                            readattempts++;
                        }
                        else
                        {
                            readattempts = 0;
                        }
                        Console.WriteLine("  READ " + readattempts);
                        //Console.WriteLine(source_name + " got " + bytesread + " / " + spillwrdcnt * 2);
                        Thread.Sleep(100);
                    } while (feb.stream.DataAvailable || (bytesleft > 0 && readattempts < 3));

                    lret = bytesread;
                }
                catch (System.IO.IOException)
                {
                    PP.myRun.UpdateStatus(feb.name + " took too long to respond, continuing.");
                } //something went wrong skip spill

                TimeSpan elapsed = DateTime.Now.Subtract(time_start);
                PP.myRun.UpdateStatus(source_name + " read: " + bytesread.ToString() + " bytes out of " + (spillwrdcnt * 2).ToString() + " bytes in " + elapsed.TotalMilliseconds + " ms");

                time_read_done = DateTime.Now;

                PP.myRun.READING = false;
                Console.WriteLine("- READ");

                if (PP.myRun.validateParse)
                {
                    SpillData new_spill = new SpillData();
                    bool      parse_ok  = new_spill.ParseInput(mem_buff);
                    if (parse_ok)
                    {
                        if (PP.myRun != null)
                        {
                            if (PP.myRun.SaveAscii)
                            {
                                Thread save = new Thread(() => Save(new_spill));
                                save.Start();
                            }
                            else
                            {
                                string savename = feb.name;
                                Thread save     = new Thread(() => Save(mem_buff, savename)); //Spawn a thread that will take care of writing the data to file
                                save.Start();
                            }
                        }
                    }
                    else //if it fails to parse, don't bother trying to save the spill, but notify the user
                    {
                        System.Console.WriteLine(source_name + " failed to parse! Skipping save!"); //PP.myRun.UpdateStatus(source_name + " failed to parse! Skipping save!");
                    }
                }
                else
                {
                    if (PP.myRun != null)
                    {
                        if (PP.myRun.SaveAscii)
                        {
                            SpillData new_spill = new SpillData();
                            bool      parse_ok  = new_spill.ParseInput(mem_buff);
                            Thread    save      = new Thread(() => Save(new_spill));
                            save.Start();
                        }
                        else
                        {
                            string savename = feb.name;
                            Thread save     = new Thread(() => Save(mem_buff, savename)); //Spawn a thread that will take care of writing the data to file
                            save.Start();
                        }
                    }
                }
            }

            ////SpillData new_spill = new SpillData();
            ////bool parse_ok = new_spill.ParseInput(mem_buff/*sock_buf*/);
            //if (true)//(parse_ok)
            //{
            //    //PP.myRun.Spills.AddLast(new_spill);
            //    //if (PP.myRun.Spills.Count > 2)
            //    //{
            //    //    if (PP.myRun.Spills.First.Value.IsDisplayed) { PP.myRun.Spills.Remove(PP.myRun.Spills.First.Next); }
            //    //    else { PP.myRun.Spills.RemoveFirst(); }
            //    //}
            //}
            //else
            //{ }

            //PP.myMain.SpillTimer.Enabled = true;
        }
Example #8
0
        public static void ReadReg(ref Mu2e_Register reg, ref TcpClient myClient)
        {
            ushort addr       = (ushort)(reg.addr + (reg.fpga_index * reg.fpga_offset_mult));
            ushort upper_addr = (ushort)(reg.upper_addr + (reg.fpga_index * reg.fpga_offset_mult));
            ushort lower_addr = (ushort)(reg.lower_addr + (reg.fpga_index * reg.fpga_offset_mult));

            try
            {
                if (myClient.Connected)
                {
                    NetworkStream TNETStream = myClient.GetStream();
                    //StreamWriter SW = new StreamWriter(TNETStream);
                    //StreamReader SR = new StreamReader(TNETStream);
                    if (reg.width <= 16)
                    {
                        string lin = "rd " + Convert.ToString(addr, 16) + "\r\n";
                        byte[] buf = PP.GetBytes(lin);
                        TNETStream.Write(buf, 0, buf.Length);

                        System.Threading.Thread.Sleep(5);
                        if (myClient.Available > 0)
                        {
                            byte[] rec_buf = new byte[myClient.Available];
                            Thread.Sleep(1);
                            int ret_len = TNETStream.Read(rec_buf, 0, rec_buf.Length);
                            reg.prev_val = reg.val;
                            UInt32 t; double dv;
                            BufVal(rec_buf, out t, out dv);
                            reg.val = t;
                            reg.dv  = dv;
                        }
                        else
                        {
                        }
                    }
                    else if (reg.width > 16)
                    {
                        string lin = "rd " + Convert.ToString(upper_addr, 16) + "\r\n";
                        byte[] buf = PP.GetBytes(lin);
                        TNETStream.Write(buf, 0, buf.Length);
                        System.Threading.Thread.Sleep(10);
                        UInt32[] tv = new UInt32[2];
                        if (myClient.Available > 0)
                        {
                            byte[] rec_buf = new byte[myClient.Available];
                            Thread.Sleep(1);
                            int ret_len = TNETStream.Read(rec_buf, 0, rec_buf.Length);
                            reg.prev_val = reg.val;
                            UInt32 t; double dv;
                            BufVal(rec_buf, out t, out dv);
                            tv[0] = t;
                        }
                        lin = "rd " + Convert.ToString(lower_addr, 16) + "\r\n";
                        buf = PP.GetBytes(lin);
                        TNETStream.Write(buf, 0, buf.Length);
                        System.Threading.Thread.Sleep(10);

                        if (myClient.Available > 0)
                        {
                            byte[] rec_buf = new byte[myClient.Available];
                            Thread.Sleep(1);
                            int ret_len = TNETStream.Read(rec_buf, 0, rec_buf.Length);
                            reg.prev_val = reg.val;
                            UInt32 t; double dv;
                            BufVal(rec_buf, out t, out dv);
                            tv[1] = t;
                        }

                        reg.val = (tv[0] * 256 * 256) + tv[1];
                    }
                }
                else
                {
                }
            }
            catch { }
        }
Example #9
0
        public static void ReadFeb(string BoardName, Socket s, out long l) //out List<byte> buf,
        {
            List <byte> buf;

            source_name = BoardName;
            PP.myMain.timer1.Enabled = false;
            byte[] b = new byte[5];
            b          = PP.GetBytes("rdb\r\n");
            time_start = DateTime.Now;
            l          = 0;

            s.Send(b);
            buf = new List <byte>();
            Thread.Sleep(100);
            //wait to get the first packet
            while (s.Available == 0)
            {
                Thread.Sleep(5);
            }
            Thread.Sleep(50);
            int old_available = 0;

            while (old_available < s.Available)
            {
                Thread.Sleep(20);
                PP.myRun.UpdateStatus("Started recieving " + old_available + " bytes");
                old_available = s.Available;
            }

            byte[] rec_buf = new byte[s.Available];
            int    ret_len = s.Receive(rec_buf);

            for (int i = 0; i < ret_len; i++)
            {
                buf.Add(rec_buf[i]);
                l++;
            }

            PP.myRun.UpdateStatus("Ended recieving " + buf.LongCount() + " bytes");
            Thread.Sleep(5);
            //spill word count is the first 4 bytes
            int   ind = 0;
            Int64 t   = 0;

            t = (Int64)(buf[0] * 256 * 256 * 256 + buf[1] * 256 * 256 + buf[2] * 256 + buf[3]);
            long     SpillWordCount = t * 2;
            long     RecWordCount   = buf.LongCount <byte>();
            DateTime start_rec      = DateTime.Now;
            TimeSpan MaxTimeSpan    = TimeSpan.FromSeconds(2);

            while (RecWordCount < SpillWordCount)
            {
                Thread.Sleep(2);
                if (DateTime.Now > start_rec.Add(MaxTimeSpan))
                {
                    //timeout
                    SpillWordCount = RecWordCount;
                }
                if (s.Available > 0)
                {
                    byte[] rec_buf2 = new byte[s.Available];
                    int    ret_len2 = s.Receive(rec_buf);

                    for (int i = 0; i < ret_len; i++)
                    {
                        buf.Add(rec_buf[i]);
                        l++;
                    }
                    RecWordCount = buf.LongCount <byte>();
                    DateTime so_far_time = DateTime.Now;
                    TimeSpan elapsed     = so_far_time.Subtract(start_rec);
                    Console.WriteLine("read... " + buf.LongCount <byte>().ToString() + " out of " + SpillWordCount.ToString() + " in " + elapsed.TotalMilliseconds + " ms");
                }
            }

            time_read_done = DateTime.Now;

            SpillData new_spill = new SpillData();

            new_spill.ParseInput(buf);
            PP.myRun.Spills.AddLast(new_spill);
            while (PP.myRun.Spills.Count > 3)
            {
                SpillData aSpill;
                aSpill = PP.myRun.Spills.First();
                if (aSpill.IsDisplayed == false)
                {
                    PP.myRun.Spills.Remove(aSpill);
                }
                else
                {
                    return;
                }
            }
            if (PP.myRun != null)
            {
                if (PP.myRun.sw != null)
                {
                    if (SaveEnabled)
                    {
                        Save(buf);
                    }
                }
            }
            AllDone = true;

            PP.myMain.timer1.Enabled = true;
        }
        public static void ReadFeb(string BoardName, Socket s, out long l) //out List<byte> buf,
        {
            source_name = BoardName;
            PP.myMain.timer1.Enabled = false;
            byte[] b = new byte[5];
            s.ReceiveTimeout = 500;
            if (s.Available > 0)
            {
                byte[] junk = new byte[s.Available];
                s.Receive(junk);
            }

            b          = PP.GetBytes("rdb\r\n");
            time_start = DateTime.Now;
            l          = 0;

            s.Send(b);
            Thread.Sleep(2);
            //wait to get the first packet
            while (s.Available == 0)
            {
                Thread.Sleep(2);
            }
            Thread.Sleep(10);
            int old_available = 0;

            byte[] rec_buf;
            byte[] mem_buf = new byte[5242879 * 8];
            int    mem_ind = 0;

            while (s.Available > old_available)
            {
                Thread.Sleep(20);
                old_available = s.Available;
                Thread.Sleep(20);
            }
            rec_buf = new byte[s.Available];


            int lret = s.Receive(rec_buf, rec_buf.Length, SocketFlags.None);

            int tint = (int)(rec_buf[4] * 256 * 256 * 256 + rec_buf[5] * 256 * 256 + rec_buf[6] * 256 + rec_buf[7]);

            PP.myRun.UpdateStatus("Got " + rec_buf.Length + " bytes, enough for " + ((rec_buf.Length - 16) / 4112) + " tirg => " + (tint * 0x808 * 2 + 16).ToString() + ")");
            Thread.Sleep(5);
            byte[] buf = new byte[lret];
            rec_buf.CopyTo(buf, 0);

            //PP.myRun.UpdateStatus("Ended recieving " + buf.LongCount() + " bytes");
            //Thread.Sleep(25);
            //spill word count is the first 4 bytes
            int   ind = 0;
            Int64 t   = 0;

            t = (Int64)(buf[0] * 256 * 256 * 256 + buf[1] * 256 * 256 + buf[2] * 256 + buf[3]);
            long     SpillWordCount = t * 2;
            long     RecWordCount   = buf.LongCount <byte>();
            DateTime start_rec      = DateTime.Now;
            TimeSpan MaxTimeSpan    = TimeSpan.FromSeconds(2);

            RecWordCount = buf.LongCount <byte>();
            DateTime so_far_time = DateTime.Now;
            TimeSpan elapsed     = so_far_time.Subtract(start_rec);

            Console.WriteLine("read... " + buf.LongCount <byte>().ToString() + " out of " + SpillWordCount.ToString() + " in " + elapsed.TotalMilliseconds + " ms");

            time_read_done = DateTime.Now;

            SpillData new_spill = new SpillData();
            bool      parse_ok  = new_spill.ParseInput(buf);

            if (parse_ok)
            {
                PP.myRun.Spills.AddLast(new_spill);
                if (PP.myRun.Spills.Count > 2)
                {
                    if (PP.myRun.Spills.First.Value.IsDisplayed)
                    {
                        PP.myRun.Spills.Remove(PP.myRun.Spills.First.Next);
                    }
                    else
                    {
                        PP.myRun.Spills.RemoveFirst();
                    }
                }
                if (PP.myRun != null)
                {
                    if (PP.myRun.sw != null)
                    {
                        if (SaveEnabled)
                        {
                            Save(buf);
                        }
                    }
                }
            }
            else
            {
            }
            AllDone = true;

            PP.myMain.timer1.Enabled = true;
        }