private void Select(LoadFileTab loadFileTab, LoadFileTab previous) { selectedTab = loadFileTab; if (selectedTab != null) { LoadFileTab.SetScroll(selectedTab.screenPosition.Y - bgPosition.Height / 3); } if (previous != null) { previous.unSelectTimer(); } }
internal LoadGameScreen(String loadLoc, StartScreen sc = null) { func = null; this.sc = sc; if (!bInitialize) { Initialize(); } loadLocation = loadLoc; LoadFileTab.SetScroll(0f); GenerateTabs(); }
internal LoadGameScreen(String loadLoc, ExecuteFunction f) { func = f; this.sc = null; if (!bInitialize) { Initialize(); } loadLocation = loadLoc; LoadFileTab.SetScroll(0f); saveDatas.Add(new PlayerSaveData()); saveDatas.Last().timeIndex = long.MaxValue - 1; GenerateTabs(); }