private void loadObjects(int width, int height) { MyObject tlo0 = new MyObject("menuTlo0", 0, 0, width, height, "background0", 0); tlo0.isDraw = false; myObjects.Add(tlo0); MyObject tlo1 = new MyObject("menuTlo1", 0, 0, width, height, "background1", 0); tlo1.isDraw = false; myObjects.Add(tlo1); MyObject tlo2 = new MyObject("menuTlo2", 0, 0, width, height, "background2", 0); tlo2.isDraw = false; myObjects.Add(tlo2); RoundIcon roundIcon = new RoundIcon("gwiazdki0", 0, 0, width, height, "Round1", "button1"); icons.Add(roundIcon); RoundIcon roundIcon2 = new RoundIcon("gwiazdki0", roundIcon.width, 0, width, height, "Round2", "button2"); icons.Add(roundIcon2); RoundIcon roundIcon3 = new RoundIcon("gwiazdki0", roundIcon.width * 2, 0, width, height, "Round3", "button3"); icons.Add(roundIcon3); MySong mainSound = new MySong("bensound-funnysong", "mainSound"); songs.Add(mainSound); }
private bool isTouchButton(Vector2 touchPosition, RoundIcon icon) { if (touchPosition.X > icon.rectangle.X && touchPosition.X < icon.rectangle.X + icon.rectangle.Width && touchPosition.Y > icon.rectangle.Y && touchPosition.Y < icon.rectangle.Y + icon.rectangle.Height) { return(true); } else { return(false); } }