private void TestMagnitude(Vector4 v1, Vector4 v2, DXVec4 dx1, DXVec4 dx2) { Magnitudes = new float[4]; Magnitudes[0] = v1.Magnitude(); Magnitudes[1] = v2.Magnitude(); Magnitudes[2] = dx1.Length(); Magnitudes[3] = dx2.Length(); MagnitudesSq = new float[4]; MagnitudesSq[0] = v1.MagnitudeS(); MagnitudesSq[1] = v2.MagnitudeS(); MagnitudesSq[2] = dx1.LengthSq(); MagnitudesSq[3] = dx2.LengthSq(); }