Example #1
0
    protected override void OnCreate(Bundle savedInstance)
    {
      base.OnCreate(savedInstance);
      SetContentView(R.Layouts.SettingActivityLayout);

      ActionBar actionBar = GetActionBar();
      // To enable the icon for up navigation (which displays the "up" indicator next to the icon)
      actionBar.SetDisplayHomeAsUpEnabled(true);


      gamePreferences = new Preferences();
      gamePreferences.RetrievePreferences(GetSharedPreferences("GamePreferences", MODE_MULTI_PROCESS));

      txtV = FindViewById<TextView>(R.Ids.tableChoosen);
      txtV1 = FindViewById<TextView>(R.Ids.tableChoosenTxt);

      seekbar = FindViewById<SeekBar>(R.Ids.seekbar);
      seekbar.ProgressChanged += new EventHandler<ProgressChangedEventArgs>(seekbar_ProgressChanged);
      seekbar.SetProgress(gamePreferences.TableOf);

      var btn = FindViewById<Button>(R.Ids.Ok);
      btn.Click += new EventHandler(btn_ClickOk);
      btn = FindViewById<Button>(R.Ids.Cancel);
      btn.Click += new EventHandler(btn_ClickCancel);

      swV = FindViewById<Switch>(R.Ids.isRandom);
      swV.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(swV_CheckedChanged);
      swV.SetChecked(!gamePreferences.RandomQuestions);

      rbtnTo10 = FindViewById<RadioButton>(R.Ids.To10);
      if (gamePreferences.UpperLimit == 10)
      {
        rbtnTo10.SetChecked(true);
      }
      rbtnTo50 = FindViewById<RadioButton>(R.Ids.To50);
      if (gamePreferences.UpperLimit == 50)
      {
        rbtnTo50.SetChecked(true);
      }
      rbtnTo100 = FindViewById<RadioButton>(R.Ids.To100);
      if (gamePreferences.UpperLimit == 100)
      {
        rbtnTo100.SetChecked(true);
      }
      rbtnTo500 = FindViewById<RadioButton>(R.Ids.To500);
      if (gamePreferences.UpperLimit == 500)
      {
        rbtnTo500.SetChecked(true);
      }
      rbtnTo1000 = FindViewById<RadioButton>(R.Ids.To1000);
      if (gamePreferences.UpperLimit == 1000)
      {
        rbtnTo1000.SetChecked(true);
      }
      rbtnTo10.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(rbtnTo_CheckedChanged);
      rbtnTo50.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(rbtnTo_CheckedChanged);
      rbtnTo100.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(rbtnTo_CheckedChanged);
      rbtnTo500.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(rbtnTo_CheckedChanged);
      rbtnTo1000.CheckedChanged += new EventHandler<CheckedChangedEventArgs>(rbtnTo_CheckedChanged);

      rbtn0To10 = FindViewById<RadioButton>(R.Ids.With0To10);
      if (gamePreferences.CounterMin == 0)
      {
        rbtn0To10.SetChecked(true);
      }
      rbtn10To20 = FindViewById<RadioButton>(R.Ids.With10To20);
      if (gamePreferences.CounterMin == 10)
      {
        rbtn10To20.SetChecked(true);
      }
      rbtn20To50 = FindViewById<RadioButton>(R.Ids.With20To50);
      if (gamePreferences.CounterMin == 20)
      {
        rbtn20To50.SetChecked(true);
      }
      rbtn50To100 = FindViewById<RadioButton>(R.Ids.With50To100);
      if (gamePreferences.CounterMin == 50)
      {
        rbtn50To100.SetChecked(true);
      }

      EnabledButtons();
    }