public override void Details() { Console.WriteLine("building system....."); Console.WriteLine("Enter the Spareparts needed"); Console.WriteLine("What size of monitor do you want ?"); Console.WriteLine("1.15inch 2.16inch"); monitor = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter the processor type?"); Console.WriteLine("1.I5 2.I7 3.I10"); speed = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter the amount of Ram needed "); Console.WriteLine("1.4GB 2.8GB"); ram = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Do you need a Drive or not?"); Console.WriteLine("1.Yes 2. NO"); drive = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter the Type of Mouse?"); Console.WriteLine("1.Wired Logitech 2.Wireless HCL"); mouse = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter the type of Keyboard do you need?"); Console.WriteLine("1.101 Keys 2.103 keys"); keyBoard = Convert.ToInt32(Console.ReadLine()); ports = 1; SpareParts p = new SpareParts(); p.PriceFixing(); }
static void Main(string[] args) { int choice; SpareParts SP = new SpareParts(); ComputerSales CS = new ComputerSales(); Console.WriteLine("Do you need "); Console.WriteLine("1.Computer 2.Spare parts "); choice = Convert.ToInt32(Console.ReadLine()); if (choice == 1) { CS.Details(); } else { SP.Details(); } SP.PriceFixing(); Console.ReadKey(); }