Example #1
0
 // Token: 0x0600251D RID: 9501
 // RVA: 0x000DFC34 File Offset: 0x000DDE34
 public void Draw(List<Class880> list_1, Class880 class880_0, float float_1, Color color_3, Color color_4)
 {
     BaseGLControl.smethod_5(1u, 771u);
     base.Draw(list_1, float_1 * 58f / 64f, color_4, 0f, "StandardBorder", true);
     BaseGLControl.smethod_5(770u, 771u);
     base.Draw(list_1, float_1 * 51f / 64f, new Color(color_3.get_R(), color_3.get_G(), color_3.get_B(), 255), 0f, "StandardNoRect", true);
 }
Example #2
0
 // Token: 0x0600256F RID: 9583
 // RVA: 0x000E1A84 File Offset: 0x000DFC84
 public void Draw(List<Class880> list_1, Class880 class880_0, float float_2, Color color_3, Color color_4)
 {
     Class115.spriteBatch_0.get_GraphicsDevice().get_RenderState().set_AlphaBlendEnable(true);
     Class115.class125_0.GraphicsDevice.get_RenderState().set_SeparateAlphaBlendEnabled(true);
     Class115.spriteBatch_0.get_GraphicsDevice().get_RenderState().set_AlphaSourceBlend(2);
     Class115.spriteBatch_0.get_GraphicsDevice().get_RenderState().set_AlphaDestinationBlend(6);
     base.Draw(list_1, float_2 * this.float_1, color_4, 0f, "StandardBorder", true);
     Class115.class125_0.GraphicsDevice.get_RenderState().set_SeparateAlphaBlendEnabled(false);
     Class115.spriteBatch_0.get_GraphicsDevice().get_RenderState().set_AlphaSourceBlend(5);
     Class115.spriteBatch_0.get_GraphicsDevice().get_RenderState().set_AlphaDestinationBlend(6);
     Class115.class582_0.Draw(list_1, float_2 * 52f / 64f, new Color(color_3.get_R(), color_3.get_G(), color_3.get_B(), 255), 0f, "Standard", true);
 }