private SetMaxOccurs ( |
||
particle | ||
value | string | |
return | void |
private static void BuildParticle_MaxOccurs(XsdBuilder builder, string value) { builder.SetMaxOccurs(builder.particle, value); }
private static void BuildElement_MaxOccurs(XsdBuilder builder, string value) { builder.SetMaxOccurs(builder.element, value); }