public void AddRoutedEventHandler(RoutedEvent routedEvent, Delegate handler, bool handledEventsToo)
    {
      if (_routedEventHandlers == null)
      {
        _routedEventHandlers = new RoutedEventHandlerInfoList();
      }

      _routedEventHandlers.AddHandler(routedEvent, handler, handledEventsToo);
    }
Example #2
0
        public void AddRoutedEventHandler(RoutedEvent routedEvent, Delegate handler, bool handledEventsToo)
        {
            if (_routedEventHandlers == null)
            {
                _routedEventHandlers = new RoutedEventHandlerInfoList();
            }

            _routedEventHandlers.AddHandler(routedEvent, handler, handledEventsToo);
        }
Example #3
0
        public void AddHandler(RoutedEvent routedEvent, Delegate handler, bool handledEventsToo)
        {
            RoutedEventHandlerInfoList list = _handlers[routedEvent] as RoutedEventHandlerInfoList;

            if (list == null)
            {
                _handlers[routedEvent] = list = new RoutedEventHandlerInfoList();
            }

            list.AddHandler(routedEvent, handler, handledEventsToo);
        }
Example #4
0
        // Creates reference to given handlers and RoutedEvent
        // Returns the index at which the new reference was added
        // NOTE: There should not exist a set of handlers for the 
        // given routedEvent
        internal int CreateHandlersLink(RoutedEvent routedEvent, RoutedEventHandlerInfoList handlers)
        {
            Debug.Assert(GetHandlersIndex(routedEvent) == -1, "There should not exist a set of handlers for the given routedEvent");

            ClassHandlers classHandlers = new ClassHandlers();
            classHandlers.RoutedEvent = routedEvent;
            classHandlers.Handlers = handlers;
            classHandlers.HasSelfHandlers = false;
            _eventHandlersList.Add(classHandlers);

            return _eventHandlersList.Count - 1;
        }        
        // Creates reference to given handlers and RoutedEvent
        // Returns the index at which the new reference was added
        // NOTE: There should not exist a set of handlers for the
        // given routedEvent
        internal int CreateHandlersLink(RoutedEvent routedEvent, RoutedEventHandlerInfoList handlers)
        {
            Debug.Assert(GetHandlersIndex(routedEvent) == -1, "There should not exist a set of handlers for the given routedEvent");

            ClassHandlers classHandlers = new ClassHandlers();

            classHandlers.RoutedEvent     = routedEvent;
            classHandlers.Handlers        = handlers;
            classHandlers.HasSelfHandlers = false;
            _eventHandlersList.Add(classHandlers);

            return(_eventHandlersList.Count - 1);
        }
        internal bool Contains(RoutedEventHandlerInfoList handlers)
        {
            RoutedEventHandlerInfoList tempHandlers = this;

            while (tempHandlers != null)
            {
                if (tempHandlers == handlers)
                {
                    return(true);
                }

                tempHandlers = tempHandlers.Next;
            }

            return(false);
        }
Example #7
0
        // Register a Class Handler
        // NOTE: Handler Type must be the
        // same as the one specified when
        // registering the corresponding RoutedEvent
        internal static void RegisterClassHandler(
            Type classType,
            RoutedEvent routedEvent,
            Delegate handler,
            bool handledEventsToo)
        {
            Debug.Assert(
                typeof(UIElement).IsAssignableFrom(classType) ||
                typeof(ContentElement).IsAssignableFrom(classType) ||
                typeof(UIElement3D).IsAssignableFrom(classType),
                "Class Handlers can be registered only for UIElement/ContentElement/UIElement3D and their sub types");
            Debug.Assert(routedEvent.IsLegalHandler(handler),
                         "Handler Type mismatch");

            ClassHandlersStore classListenersLists;
            int index;

            // We map the classType to a DType use DTypeMap for storage
            DependencyObjectType dType = DependencyObjectType.FromSystemTypeInternal(classType);

            // Get the updated EventHandlersStore for the given DType
            GetDTypedClassListeners(dType, routedEvent, out classListenersLists, out index);

            // Reuired to update storage
            lock (Synchronized)
            {
                // Add new routed event handler and get the updated set of handlers
                RoutedEventHandlerInfoList updatedClassListeners =
                    classListenersLists.AddToExistingHandlers(index, handler, handledEventsToo);

                // Update Sub Classes
                ItemStructList <DependencyObjectType> keys = _dTypedClassListeners.ActiveDTypes;

                for (int i = 0; i < keys.Count; i++)
                {
                    if (keys.List[i].IsSubclassOf(dType) == true)
                    {
                        classListenersLists = (ClassHandlersStore)_dTypedClassListeners[keys.List[i]];
                        classListenersLists.UpdateSubClassHandlers(routedEvent, updatedClassListeners);
                    }
                }
            }
        }
        // Adds a routed event handler at the given index of the store
        // Returns updated set of handlers
        // NOTE: index must be valid, i.e. not -1
        internal RoutedEventHandlerInfoList AddToExistingHandlers(
            int index,
            Delegate handler,
            bool handledEventsToo)
        {
            Debug.Assert(index != -1, "There should exist a set of handlers for the given routedEvent");

            // Create a new RoutedEventHandler
            RoutedEventHandlerInfo routedEventHandlerInfo =
                new RoutedEventHandlerInfo(handler, handledEventsToo);

            // Check if we need to create a new node in the linked list
            RoutedEventHandlerInfoList handlers = _eventHandlersList.List[index].Handlers;

            if (handlers == null || _eventHandlersList.List[index].HasSelfHandlers == false)
            {
                // Create a new node in the linked list of class
                // handlers for this type and routed event.
                handlers             = new RoutedEventHandlerInfoList();
                handlers.Handlers    = new RoutedEventHandlerInfo[1];
                handlers.Handlers[0] = routedEventHandlerInfo;
                handlers.Next        = _eventHandlersList.List[index].Handlers;
                _eventHandlersList.List[index].Handlers        = handlers;
                _eventHandlersList.List[index].HasSelfHandlers = true;
            }
            else
            {
                // Add this handler to the existing node in the linked list
                // of class handlers for this type and routed event.
                int length = handlers.Handlers.Length;
                RoutedEventHandlerInfo[] mergedHandlers = new RoutedEventHandlerInfo[length + 1];
                Array.Copy(handlers.Handlers, 0, mergedHandlers, 0, length);
                mergedHandlers[length] = routedEventHandlerInfo;
                handlers.Handlers      = mergedHandlers;
            }

            return(handlers);
        }
Example #9
0
        // Adds a routed event handler at the given index of the store
        // Returns updated set of handlers
        // NOTE: index must be valid, i.e. not -1
        internal RoutedEventHandlerInfoList AddToExistingHandlers(
            int index,
            Delegate handler,
            bool handledEventsToo)
        {
            Debug.Assert(index != -1, "There should exist a set of handlers for the given routedEvent");

            // Create a new RoutedEventHandler
            RoutedEventHandlerInfo routedEventHandlerInfo = 
                new RoutedEventHandlerInfo(handler, handledEventsToo);            

            // Check if we need to create a new node in the linked list
            RoutedEventHandlerInfoList handlers =  _eventHandlersList.List[index].Handlers;
            if (handlers == null || _eventHandlersList.List[index].HasSelfHandlers == false)
            {
                // Create a new node in the linked list of class 
                // handlers for this type and routed event.
                handlers = new RoutedEventHandlerInfoList();
                handlers.Handlers = new RoutedEventHandlerInfo[1];
                handlers.Handlers[0] = routedEventHandlerInfo;
                handlers.Next = _eventHandlersList.List[index].Handlers;
                _eventHandlersList.List[index].Handlers = handlers;
                _eventHandlersList.List[index].HasSelfHandlers = true;
            }
            else
            {
                // Add this handler to the existing node in the linked list 
                // of class handlers for this type and routed event.
                int length = handlers.Handlers.Length;
                RoutedEventHandlerInfo[] mergedHandlers = new RoutedEventHandlerInfo[length + 1];
                Array.Copy(handlers.Handlers, 0, mergedHandlers,  0, length);
                mergedHandlers[length] = routedEventHandlerInfo;
                handlers.Handlers = mergedHandlers;
            }            

            return handlers;
         }
Example #10
0
        // Helper method for GetDTypedClassListeners
        // Returns updated list of class listeners for the given
        // DType and RoutedEvent
        // NOTE: Returns null if no matches found
        // Invoked when trying to build the event route
        // as well as when registering a new class handler
        private static RoutedEventHandlerInfoList GetUpdatedDTypedClassListeners(
            DependencyObjectType dType,
            RoutedEvent routedEvent,
            out ClassHandlersStore classListenersLists,
            out int index)
        {
            // Get the ClassHandlersStore for the given DType
            classListenersLists = (ClassHandlersStore)_dTypedClassListeners[dType];
            RoutedEventHandlerInfoList handlers;

            if (classListenersLists != null)
            {
                // Get the handlers for the given DType and RoutedEvent
                index = classListenersLists.GetHandlersIndex(routedEvent);
                if (index != -1)
                {
                    handlers = classListenersLists.GetExistingHandlers(index);
                    return(handlers);
                }
            }

            // Since matching handlers were not found at this level
            // browse base classes to check for registered class handlers
            DependencyObjectType       tempDType = dType;
            ClassHandlersStore         tempClassListenersLists = null;
            RoutedEventHandlerInfoList tempHandlers            = null;
            int tempIndex = -1;

            while (tempIndex == -1 && tempDType.Id != _dependencyObjectType.Id)
            {
                tempDType = tempDType.BaseType;
                tempClassListenersLists = (ClassHandlersStore)_dTypedClassListeners[tempDType];
                if (tempClassListenersLists != null)
                {
                    // Get the handlers for the DType and RoutedEvent
                    tempIndex = tempClassListenersLists.GetHandlersIndex(routedEvent);
                    if (tempIndex != -1)
                    {
                        tempHandlers = tempClassListenersLists.GetExistingHandlers(tempIndex);
                    }
                }
            }

            if (classListenersLists == null)
            {
                if (dType.SystemType == typeof(UIElement) || dType.SystemType == typeof(ContentElement))
                {
                    classListenersLists = new ClassHandlersStore(80); // Based on the number of class handlers for these classes
                }
                else
                {
                    classListenersLists = new ClassHandlersStore(1);
                }

                _dTypedClassListeners[dType] = classListenersLists;
            }

            index = classListenersLists.CreateHandlersLink(routedEvent, tempHandlers);

            return(tempHandlers);
        }
        // Update Sub Class Handlers with the given base class listeners
        // NOTE : Do not wastefully try to update subclass listeners when
        // base class listeners are null
        internal void UpdateSubClassHandlers(
            RoutedEvent routedEvent,
            RoutedEventHandlerInfoList baseClassListeners)
        {
            Debug.Assert(baseClassListeners != null, "Update only when there are base class listeners to be updated");

            // Get the handlers index corresponding to the given RoutedEvent
            int index = GetHandlersIndex(routedEvent);

            if (index != -1)
            {
                bool hasSelfHandlers = _eventHandlersList.List[index].HasSelfHandlers;

                // Fetch the handlers for your baseType that the current node knows of

                RoutedEventHandlerInfoList handlers = hasSelfHandlers ?
                                                      _eventHandlersList.List[index].Handlers.Next :
                                                      _eventHandlersList.List[index].Handlers;

                bool needToChange = false;

                // If the current node has baseType handlers check if the baseClassListeners
                // provided is for a super type of that baseType. If it is then you will
                // replace the baseType handlers for the current node with the provided
                // baseClassListeners. If the given baseClassListeners is for a sub type
                // of the current nodes's baseType then we do not need to update the current node.
                //
                // Example: Consider the following class hierarchy A -> B -> C.
                //
                // Now imagine that we register class handlers in the following order.
                // 1. Register class handler for A.
                // - A's linked list will be A -> NULL.
                // - B's linked list will be NULL.
                // - C's linked list will be NULL.
                // 2. Register class handler for C.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be NULL.
                // - C's linked list will be C -> A -> NULL.
                // 3. Register class handler for B.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be B -> A -> NULL.
                // - While updating C's linked list we are given B's linked list for the baseClassListers.
                //   Now we want to check if B is a super type of A which is the current baseType that C
                //   knows of. The contains check below determines this. Since it is we now replace C.Next
                //   to be B. Thus we get C -> B -> A -> NULL.
                //
                // Now imagine that we register class handlers in the following order.
                // 1. Register class handler for C.
                // - A's linked list will be NULL.
                // - B's linked list will be NULL.
                // - C's linked list will be C -> NULL.
                // 2. Register class handler for B.
                // - A's linked list will be NULL.
                // - B's linkedList will be B -> NULL.
                // - While updating C's linked list we are given B's linked list for the baseClassListeners.
                //   Since C does not know of any baseType listeners already it takes the given
                //   baseClassListeners as is. Thus it has C -> B -> NULL
                // 3. Register class handler for A.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be B -> A -> NULL.
                // - While updating C's linked list we are given A's linked list for the baseClassListers.
                //   Now we want to check if A is a super type of B which is the current baseType that C
                //   knows of. The contains check below determines this. Since it isn't we do not need to
                //   change the linked list for C. Since B's linked list has already been updated we get
                //   C -> B - > A -> NULL.

                if (handlers != null)
                {
                    if (baseClassListeners.Next != null && baseClassListeners.Next.Contains(handlers))
                    {
                        needToChange = true;
                    }
                }

                // If the current node does not have any baseType handlers then if will
                // simply use the given baseClassListeners.

                else
                {
                    needToChange = true;
                }

                if (needToChange)
                {
                    // If current node has self handlers then its next pointer
                    // needs update if not the current node needs update.

                    if (hasSelfHandlers)
                    {
                        _eventHandlersList.List[index].Handlers.Next = baseClassListeners;
                    }
                    else
                    {
                        _eventHandlersList.List[index].Handlers = baseClassListeners;
                    }
                }
            }
        }
Example #12
0
        // Update Sub Class Handlers with the given base class listeners
        // NOTE : Do not wastefully try to update subclass listeners when 
        // base class listeners are null
        internal void UpdateSubClassHandlers(
            RoutedEvent routedEvent,
            RoutedEventHandlerInfoList baseClassListeners)
        {
            Debug.Assert(baseClassListeners != null, "Update only when there are base class listeners to be updated");
            
            // Get the handlers index corresponding to the given RoutedEvent
            int index = GetHandlersIndex(routedEvent);
            if (index != -1)
            {
                bool hasSelfHandlers = _eventHandlersList.List[index].HasSelfHandlers;

                // Fetch the handlers for your baseType that the current node knows of
                
                RoutedEventHandlerInfoList handlers = hasSelfHandlers ? 
                    _eventHandlersList.List[index].Handlers.Next : 
                    _eventHandlersList.List[index].Handlers;

                bool needToChange = false;

                // If the current node has baseType handlers check if the baseClassListeners 
                // provided is for a super type of that baseType. If it is then you will 
                // replace the baseType handlers for the current node with the provided 
                // baseClassListeners. If the given baseClassListeners is for a sub type 
                // of the current nodes's baseType then we do not need to update the current node.
                //
                // Example: Consider the following class hierarchy A -> B -> C. 
                //
                // Now imagine that we register class handlers in the following order.
                // 1. Register class handler for A.
                // - A's linked list will be A -> NULL.
                // - B's linked list will be NULL.
                // - C's linked list will be NULL.
                // 2. Register class handler for C.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be NULL.
                // - C's linked list will be C -> A -> NULL.
                // 3. Register class handler for B.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be B -> A -> NULL.
                // - While updating C's linked list we are given B's linked list for the baseClassListers. 
                //   Now we want to check if B is a super type of A which is the current baseType that C 
                //   knows of. The contains check below determines this. Since it is we now replace C.Next 
                //   to be B. Thus we get C -> B -> A -> NULL.
                //
                // Now imagine that we register class handlers in the following order.
                // 1. Register class handler for C.
                // - A's linked list will be NULL.
                // - B's linked list will be NULL.
                // - C's linked list will be C -> NULL.
                // 2. Register class handler for B.
                // - A's linked list will be NULL.
                // - B's linkedList will be B -> NULL.
                // - While updating C's linked list we are given B's linked list for the baseClassListeners. 
                //   Since C does not know of any baseType listeners already it takes the given 
                //   baseClassListeners as is. Thus it has C -> B -> NULL
                // 3. Register class handler for A.
                // - A's linked list will be A -> NULL.
                // - B's linkedList will be B -> A -> NULL.
                // - While updating C's linked list we are given A's linked list for the baseClassListers. 
                //   Now we want to check if A is a super type of B which is the current baseType that C 
                //   knows of. The contains check below determines this. Since it isn't we do not need to 
                //   change the linked list for C. Since B's linked list has already been updated we get 
                //   C -> B - > A -> NULL.
                
                if (handlers != null)
                {
                    if (baseClassListeners.Next != null && baseClassListeners.Next.Contains(handlers))
                    {
                        needToChange = true;
                    }
                }

                // If the current node does not have any baseType handlers then if will 
                // simply use the given baseClassListeners.
                
                else
                {
                    needToChange = true;
                }

                if (needToChange)
                {
                    // If current node has self handlers then its next pointer 
                    // needs update if not the current node needs update.

                    if (hasSelfHandlers)
                    {
                        _eventHandlersList.List[index].Handlers.Next = baseClassListeners;
                    }
                    else
                    {
                        _eventHandlersList.List[index].Handlers = baseClassListeners;
                    }
                }
            }
        }        
Example #13
0
        internal bool Contains(RoutedEventHandlerInfoList handlers)
        {
            RoutedEventHandlerInfoList tempHandlers = this;
            while (tempHandlers != null)
            {
                if (tempHandlers == handlers)
                {
                    return true;
                }
                
                tempHandlers = tempHandlers.Next;
            }

            return false;
        }