Rect rect1 = new Rect(0, 0, 50, 50); Rect rect2 = new Rect(25, 25, 50, 50); if (rect1.IntersectsWith(rect2)) { Console.WriteLine("Rectangles intersect."); } else { Console.WriteLine("Rectangles do not intersect."); }
Rect rect1 = new Rect(0, 0, 50, 50); Rect rect2 = new Rect(60, 60, 50, 50); if (rect1.IntersectsWith(rect2)) { Console.WriteLine("Rectangles intersect."); } else { Console.WriteLine("Rectangles do not intersect."); }In this example, rect2 is positioned far away from rect1, so the rectangles do not overlap each other. The output will be "Rectangles do not intersect."