public MainWindow() { InitializeComponent(); Polyline line = new Polyline(); Polyline line2 = new Polyline(); line.VerticalAlignment = VerticalAlignment.Center; line.Stroke = SystemColors.WindowTextBrush; line.StrokeThickness = 2; for (int i = -200; i < 200; i++) { line.Points.Add(new Point(i, Algorithm.CalFitness(i))); } panel.Children.Add(line); Algorithm alogrithm = new Algorithm(); for (int j = 0; j < Algorithm.MAX_CHANGE; j++) { List<Polyline> lines = alogrithm.Graph(); for (int i = 0; i < lines.Count; i++) { panel.Children.Add(lines[i]); } alogrithm.Running (); } bestX.Content = alogrithm.GlobeBestX.ToString(); bestY.Content = alogrithm.GlobleBestFitness.ToString(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.YAxisCells = ((System.Windows.Controls.StackPanel)(target)); return; case 2: this.gridPath = ((System.Windows.Shapes.Path)(target)); return; case 3: this.polyline = ((System.Windows.Shapes.Polyline)(target)); return; case 4: this.polygon = ((System.Windows.Shapes.Polygon)(target)); return; case 5: this.pointCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 6: this.lblOriginCell = ((System.Windows.Controls.Label)(target)); return; case 7: this.XAxisCells = ((System.Windows.Controls.StackPanel)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 11 "..\..\MainWindow.xaml" ((KinectDrawing.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden return; case 2: this.camera = ((System.Windows.Controls.Image)(target)); return; case 3: this.canvas = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.brush = ((KinectDrawing.DrawingBrush)(target)); return; case 5: this.trail = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
private void DrawCar(Map map) { if (lastCar != null) { Canvas_trackPlanner.Children.Remove(lastCar); } const double CAR_WIDTH = 55; const double CAR_HEIGHT = 25; const double FRONT_SHOWER_LENTH = 10; System.Windows.Shapes.Polyline car = new Polyline(); car.StrokeThickness = 7; car.Stroke = new SolidColorBrush(Colors.Red); car.Points = new PointCollection() { new Point(map.car.x + CAR_WIDTH / 2, map.car.y + CAR_HEIGHT / 2), new Point(map.car.x - CAR_WIDTH / 2, map.car.y + CAR_HEIGHT / 2), new Point(map.car.x - CAR_WIDTH / 2, map.car.y - CAR_HEIGHT / 2), new Point(map.car.x + CAR_WIDTH / 2, map.car.y - CAR_HEIGHT / 2), new Point(map.car.x + CAR_WIDTH / 2, map.car.y), new Point(map.car.x + CAR_WIDTH + FRONT_SHOWER_LENTH / 2, map.car.y), new Point(map.car.x + CAR_WIDTH / 2, map.car.y), new Point(map.car.x + CAR_WIDTH / 2, map.car.y + CAR_HEIGHT / 2) }; RotateTransform rt = new RotateTransform(map.car.angle, map.car.x, map.car.y); car.Points = new PointCollection(car.Points.Select(x => rt.Transform(x))); Canvas_trackPlanner.Children.Add(car); lastCar = car; }
protected override void OnStylusDown(StylusDownEventArgs args) { base.OnStylusDown(args); Point ptStylus = args.GetPosition(canv); // ���� �ձ� Polyline�� ������ ���濡 ��� polyStylus = new Polyline(); polyStylus.Stroke = brushStylus; polyStylus.StrokeThickness = widthStroke; polyStylus.StrokeStartLineCap = PenLineCap.Round; polyStylus.StrokeEndLineCap = PenLineCap.Round; polyStylus.StrokeLineJoin = PenLineJoin.Round; polyStylus.Points = new PointCollection(); polyStylus.Points.Add(ptStylus); // ���ڿ����� �� Polyline polyShadow = new Polyline(); polyShadow.Stroke = brushShadow; polyShadow.StrokeThickness = widthStroke; polyShadow.StrokeStartLineCap = PenLineCap.Round; polyShadow.StrokeEndLineCap = PenLineCap.Round; polyShadow.StrokeLineJoin = PenLineJoin.Round; polyShadow.Points = new PointCollection(); polyShadow.Points.Add(ptStylus + vectShadow); // ������ ��� �������� ������ ���� ���������� ���� canv.Children.Insert(canv.Children.Count / 2, polyShadow); // ���� �������� ����� ���������� �߰� canv.Children.Add(polyStylus); CaptureStylus(); isDrawing = true; args.Handled = true; }
protected override void OnStylusDown(StylusDownEventArgs args) { base.OnStylusDown(args); Point ptStylus = args.GetPosition(canv); // Create a Polyline with rounded ends and joins for the foreground. polyStylus = new Polyline(); polyStylus.Stroke = brushStylus; polyStylus.StrokeThickness = widthStroke; polyStylus.StrokeStartLineCap = PenLineCap.Round; polyStylus.StrokeEndLineCap = PenLineCap.Round; polyStylus.StrokeLineJoin = PenLineJoin.Round; polyStylus.Points = new PointCollection(); polyStylus.Points.Add(ptStylus); // Another Polyline for the shadow. polyShadow = new Polyline(); polyShadow.Stroke = brushShadow; polyShadow.StrokeThickness = widthStroke; polyShadow.StrokeStartLineCap = PenLineCap.Round; polyShadow.StrokeEndLineCap = PenLineCap.Round; polyShadow.StrokeLineJoin = PenLineJoin.Round; polyShadow.Points = new PointCollection(); polyShadow.Points.Add(ptStylus + vectShadow); // Insert shadow before all foreground polylines. canv.Children.Insert(canv.Children.Count / 2, polyShadow); // Foreground can go at end. canv.Children.Add(polyStylus); CaptureStylus(); isDrawing = true; args.Handled = true; }
/// <summary> /// Instantiates LineGraph. /// </summary> public LineGraph() { this.DefaultStyleKey = typeof(LineGraph); _lineGraph = new Polyline(); BindBrush(); BindStrokeThickness(); }
public void DrawPuzzle(DotPuzzle puzzle, Canvas colorPointCanvas, Polyline figurePolyline) { try { if (puzzle != null) { colorPointCanvas.Children.Clear(); figurePolyline.Points.Clear(); for (int i = 0; i < puzzle.Dots.Count; i++) { Grid dotContainer = new Grid(); dotContainer.Width = 80; dotContainer.Height = 80; if (i == 0 || i == puzzle.Dots.Count - 1) { if (i == 0) dotContainer.Children.Add(new Canvas() { Background = new ImageBrush(ConvertBitmapToBitmapSource((Resources.greenBall))) }); // do punktu startowego i koncowego potrzebna grafika, najlepiej jakas animacja if (i == puzzle.Dots.Count - 1) dotContainer.Children.Add(new Canvas() { Background = new ImageBrush(ConvertBitmapToBitmapSource((Resources.redBall))) }); TextBlock dotLabel = new TextBlock(); //dotLabel.Text = (i + 1).ToString(); dotLabel.Foreground = Brushes.White; dotLabel.FontSize = 35; dotLabel.HorizontalAlignment = HorizontalAlignment.Center; dotLabel.VerticalAlignment = VerticalAlignment.Center; dotContainer.Children.Add(dotLabel); Canvas.SetTop(dotContainer, puzzle.Dots[i].Y - (dotContainer.Height / 2)); Canvas.SetLeft(dotContainer, puzzle.Dots[i].X - (dotContainer.Width / 2)); colorPointCanvas.Children.Add(dotContainer); } else dotContainer.Children.Add(new Ellipse() { Fill = figurePolyline.Stroke }); //TextBlock dotLabel = new TextBlock(); ////dotLabel.Text = (i + 1).ToString(); //dotLabel.Foreground = Brushes.White; //dotLabel.FontSize = 35; //dotLabel.HorizontalAlignment = System.Windows.HorizontalAlignment.Center; //dotLabel.VerticalAlignment = System.Windows.VerticalAlignment.Center; //dotContainer.Children.Add(dotLabel); //Canvas.SetTop(dotContainer, puzzle.Dots[i].Y - (dotContainer.Height / 2)); //Canvas.SetLeft(dotContainer, puzzle.Dots[i].X - (dotContainer.Width / 2)); //ColorPointCanvas.Children.Add(dotContainer); figurePolyline.Points.Add(new Point(puzzle.Dots[i].X, puzzle.Dots[i].Y)); } } } catch (Exception ex) { } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.User = ((System.Windows.Controls.Label)(target)); return; case 2: this.Details = ((System.Windows.Controls.Label)(target)); return; case 3: this.background1 = ((System.Windows.Shapes.Polyline)(target)); return; case 4: this.background2 = ((System.Windows.Shapes.Polyline)(target)); return; case 5: this.Mask = ((System.Windows.Controls.Border)(target)); return; case 6: this.UserAvater = ((System.Windows.Media.ImageBrush)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 2: this.CrayonElement = ((System.Windows.Shapes.Polyline)(target)); return; case 3: this.PuzzleBoardElement = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.GameBoardElement = ((System.Windows.Controls.Canvas)(target)); return; case 5: this.HandCursorElement = ((System.Windows.Controls.Image)(target)); return; case 6: this.HandCursorScale = ((System.Windows.Media.ScaleTransform)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.painting_Canvas = ((System.Windows.Controls.Canvas)(target)); #line 10 "..\..\MainWindow.xaml" this.painting_Canvas.MouseMove += new System.Windows.Input.MouseEventHandler(this.painting_Canvas_MouseMove); #line default #line hidden #line 10 "..\..\MainWindow.xaml" this.painting_Canvas.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.painting_Canvas_MouseLeftButtonDown); #line default #line hidden return; case 2: this.polyLine = ((System.Windows.Shapes.Polyline)(target)); return; case 3: this.snakeHead = ((System.Windows.Shapes.Ellipse)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 2: this.PuzzleBoardElement = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.CrayonElement = ((System.Windows.Shapes.Polyline)(target)); return; case 4: this.GameBoardElement = ((System.Windows.Controls.Canvas)(target)); return; case 5: this.HandCursorElement = ((System.Windows.Shapes.Ellipse)(target)); return; case 6: this.HandCursorScale = ((System.Windows.Media.RotateTransform)(target)); return; case 7: this.Button1 = ((System.Windows.Controls.Button)(target)); #line 36 "..\..\MainWindow.xaml" this.Button1.Click += new System.Windows.RoutedEventHandler(this.NewLigature); #line default #line hidden return; case 8: this.Button2 = ((System.Windows.Controls.Button)(target)); #line 37 "..\..\MainWindow.xaml" this.Button2.Click += new System.Windows.RoutedEventHandler(this.RedrawPuzzle); #line default #line hidden return; case 9: this.Button3 = ((System.Windows.Controls.Button)(target)); #line 38 "..\..\MainWindow.xaml" this.Button3.Click += new System.Windows.RoutedEventHandler(this.ReadPuzzle); #line default #line hidden return; } this._contentLoaded = true; }
public Spiral() { Title = "Spiral"; // Make Canvas content of window. Canvas canv = new Canvas(); canv.SizeChanged += CanvasOnSizeChanged; Content = canv; // Make Polyline child of Canvas. poly = new Polyline(); poly.Stroke = SystemColors.WindowTextBrush; canv.Children.Add(poly); // Define the points. Point[] pts = new Point[numpts]; for (int i = 0; i < numpts; i++) { double angle = i * 2 * Math.PI / (numpts / revs); double scale = 250 * (1 - (double) i / numpts); pts[i].X = scale * Math.Cos(angle); pts[i].Y = scale * Math.Sin(angle); } poly.Points = new PointCollection(pts); }
public void DrawLine(IList<ScreenPoint> points, OxyColor stroke, double thickness, double[] dashArray, OxyPenLineJoin lineJoin, bool aliased) { var e = new Polyline(); if (stroke != null && thickness > 0) { e.Stroke = GetCachedBrush(stroke); switch (lineJoin) { case OxyPenLineJoin.Round: e.StrokeLineJoin = PenLineJoin.Round; break; case OxyPenLineJoin.Bevel: e.StrokeLineJoin = PenLineJoin.Bevel; break; // The default StrokeLineJoin is Miter } if (thickness != 1) // default values is 1 e.StrokeThickness = thickness; if (dashArray != null) e.StrokeDashArray = new DoubleCollection(dashArray); } // pl.Fill = null; if (aliased) e.SetValue(RenderOptions.EdgeModeProperty, EdgeMode.Aliased); var pc = new PointCollection(points.Count); foreach (var p in points) pc.Add(ToPoint(p)); e.Points = pc; Add(e); }
private void tekenLijn() { //Polyline aanmaken Polyline line = new Polyline(); line.Stroke = Brushes.Aquamarine; line.Visibility = Visibility.Visible; line.StrokeThickness = 3; //Punten PointCollection punten = new PointCollection(); //Dingen die in de formule ingevuld gaan worden double a = 100;// canvas.Height / 2; //De evenwichtsstand double b = 2;// canvas.Height / 4; //De amplitude //double d = Convert.ToDouble(ActualHeightProperty.ToString()) ; //de x-coördinaat van een punt waar de grafiek stijgend de evenwichtsstand snijdt double windowbreedte = canvas.ActualWidth; double windowhoogte = canvas.ActualHeight/2; //Alle punten overlopen for (int i = 0; i < windowbreedte; i++) { //punten.Add(new Point() { X = i, Y = windowhoogte * (1 - Math.Sin(i * (Math.PI / (windowbreedte/6))))}); punten.Add(new Point(i, Math.Sin(((2*Math.PI )/ b) * (i - windowbreedte)) * windowhoogte)); //2,5 + 2,5 sin(2π / 9(x – 3)) } line.Points = punten; //Lijn tekenen canvas.Children.Add(line); }
private void addBorder(object sender, RoutedEventArgs e) { try { Polyline border = new Polyline(); string[] points = borderTextBox.Text.Split('\n'); string[] xAndY = new string[2]; List<Double> xOfPoint = new List<Double>(); List<Double> yOfPoint = new List<Double>(); for (int i = 0; i < points.Length; i++) { xAndY = points[i].Split(','); xOfPoint.Add(Convert.ToDouble(xAndY[0])); yOfPoint.Add(Convert.ToDouble(xAndY[1])); border.Points.Add(new Point(xOfPoint[i], yOfPoint[i])); } border.Stroke = new SolidColorBrush(Color.FromRgb(0, 0, 0)); border.Name = "border"; MainWindow.polylineList.Add(border); var mainWindowInstant = (MainWindow)App.Current.MainWindow; mainWindowInstant.getCanvas.Children.Add(border); mainWindowInstant.reprintItemList(); borderTextBox.Clear(); } catch { } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Quit = ((System.Windows.Controls.MenuItem)(target)); #line 19 "..\..\..\Views\BurndownChart - Copier.xaml" this.Quit.Click += new System.Windows.RoutedEventHandler(this.Quit_Click); #line default #line hidden return; case 2: this.lnIdeal = ((System.Windows.Shapes.Line)(target)); return; case 3: this.lnCurrent = ((System.Windows.Shapes.Polyline)(target)); return; case 4: this.brdrGraphic = ((System.Windows.Controls.Border)(target)); return; case 5: this.lblDayBegin = ((System.Windows.Controls.Label)(target)); return; case 6: this.lblDayEnd = ((System.Windows.Controls.Label)(target)); return; case 7: this.lblComplexityMax = ((System.Windows.Controls.Label)(target)); return; case 8: this.lblComplexityZero = ((System.Windows.Controls.Label)(target)); return; case 9: this.btnCancel = ((System.Windows.Controls.Button)(target)); #line 36 "..\..\..\Views\BurndownChart - Copier.xaml" this.btnCancel.Click += new System.Windows.RoutedEventHandler(this.Quit_Click); #line default #line hidden #line 36 "..\..\..\Views\BurndownChart - Copier.xaml" this.btnCancel.TouchUp += new System.EventHandler <System.Windows.Input.TouchEventArgs>(this.Quit_Click); #line default #line hidden return; } this._contentLoaded = true; }
public Computing() { Result = new Moment(0); //Tmr = new Timer(3000); //Tmr.AutoReset = true; //Tmr.Elapsed += Tmr_Elapsed; InpFileName = @"D:\ballistics\ballisticwpf\config.txt"; OutFileName = @"D:\ballistics\ballisticwpf\result.txt"; //string InpFileName = @"C:\Users\Andrey\Documents\Visual Studio 2015\Projects\ballistics\ballisticwpf\config.txt"; //string OutFileName = @"C:\Users\Andrey\Documents\Visual Studio 2015\Projects\ballistics\ballisticwpf\result.txt"; Config = new Configuration(0); Config.ReadConfugurationFromFile(InpFileName); bool ExistFlag = File.Exists(OutFileName); if (ExistFlag) { File.Delete(OutFileName); } Positions = new PointCollection(); Positions.Add(new Point(0, 0)); Chart = new Polyline(); Chart.Points = Positions; //BgrWork = ((BackgroundWorker)this.FindResource("bgrWork")); //ComplexArg = new ComplexForAsyns(Config); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.yGrid = ((System.Windows.Controls.Grid)(target)); return; case 2: this._myGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this._myCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 4: this._myPolyline = ((System.Windows.Shapes.Polyline)(target)); return; case 5: this._myPolyline2 = ((System.Windows.Shapes.Polyline)(target)); return; case 6: this.xLableCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 7: this.xGrid = ((System.Windows.Controls.Grid)(target)); return; } this._contentLoaded = true; }
public StatisticsLinesManager() { Center = 200; MaxWidth = 1000; _WinningsStatisticsLine = new System.Windows.Shapes.Polyline { StrokeThickness = 2, Stroke = Brushes.Red, Visibility = Visibility.Collapsed }; _NumberRepetitionsLine = new System.Windows.Shapes.Polyline { StrokeThickness = 2, Stroke = Brushes.Blue, Visibility = Visibility.Collapsed }; _NumberRepetitions2Line = new System.Windows.Shapes.Polyline { StrokeThickness = 2, Stroke = Brushes.Red, Visibility = Visibility.Collapsed }; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.polyline = ((System.Windows.Shapes.Polyline)(target)); return; case 2: this.dot_from = ((System.Windows.Shapes.Rectangle)(target)); return; case 3: this.dot_to = ((System.Windows.Shapes.Rectangle)(target)); return; case 4: this.line = ((System.Windows.Shapes.Line)(target)); return; case 5: this.polygon = ((System.Windows.Shapes.Polygon)(target)); return; } this._contentLoaded = true; }
public void AddFunction(IEnumerable<Point> points, Color color, string description) { if(!squaresFunctions.ContainsKey(description) && !functions.ContainsKey(description)) { Polyline polyline = new Polyline(); polyline.Stroke = new SolidColorBrush(color); polyline.StrokeThickness = CalculateThickness(0.005, R2.Width, R2.Height); PointCollection pColl = new PointCollection(points); polyline.Points = pColl; var nwFour = new Four(polyline.Points.Min(p => p.X), polyline.Points.Max(p => p.Y), polyline.Points.Min(p => p.Y), polyline.Points.Max(p => p.Y)); squaresFunctions.Add(description, nwFour); RecalculateSquare(); GoToCenter(); DrowCoordinates(); R2.Children.Add(polyline); Label lbl = new Label(); lbl.Content = description; lbl.Foreground = new SolidColorBrush(color); Descriptions.Children.Add(lbl); functions.Add(description, new Tuple<Polyline, Label>(polyline, lbl)); } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 23 "..\..\..\..\Animation\CurveDawer\CurveDrawer.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_ClickDecrease); #line default #line hidden return; case 2: #line 24 "..\..\..\..\Animation\CurveDawer\CurveDrawer.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_ClickIncrease); #line default #line hidden return; case 3: this.myCan = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.myLine = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.polyline = ((System.Windows.Shapes.Polyline)(target)); return; case 3: this.First = ((System.Windows.Shapes.Ellipse)(target)); return; case 4: this.Second = ((System.Windows.Shapes.Ellipse)(target)); return; case 5: this.Third = ((System.Windows.Shapes.Ellipse)(target)); return; case 6: this.Fourth = ((System.Windows.Shapes.Ellipse)(target)); return; case 7: this.Fifth = ((System.Windows.Shapes.Ellipse)(target)); return; case 8: this.Sixth = ((System.Windows.Shapes.Ellipse)(target)); return; case 9: this.Seventh = ((System.Windows.Shapes.Ellipse)(target)); return; case 10: this.Eighth = ((System.Windows.Shapes.Ellipse)(target)); return; case 11: this.SearchField = ((System.Windows.Controls.TextBox)(target)); return; case 12: #line 95 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }
public static Polyline ConstructPolyline(PointF P0, PointF P1, PointF P2, PointF P3, bool isSelfLoopedRelation = false) { float p12Dist = (float)Math.Sqrt(Math.Pow(P2.X - P1.X, 2) + Math.Pow(P2.Y - P1.Y, 2)); int divisionsNum = Math.Max((int)(p12Dist * .2f), 8); float tStep = 1f / (float)divisionsNum; P0.Y *= .5f; P3.Y *= 1.5f; Polyline newPolyLine = new System.Windows.Shapes.Polyline(); PointCollection polylinePointsCollect = new PointCollection(); if (isSelfLoopedRelation == false) { BuildACurve(P0, P1, P2, P3, tStep, polylinePointsCollect); } else { PointF P6 = P3; PointF P5 = P2; P3 = new PointF(P1.X - 160, P1.Y - 50); P2 = new PointF(P3.X + 35, P1.Y + 10f); PointF P4 = new PointF(P3.X + 35, P5.Y - 10f); BuildACurve(P0, P1, P2, P3, tStep, polylinePointsCollect); BuildACurve(P1, P2, P3, P4, tStep, polylinePointsCollect); BuildACurve(P2, P3, P4, P5, tStep, polylinePointsCollect); BuildACurve(P3, P4, P5, P6, tStep, polylinePointsCollect); /* * for (float t = 0; t <= 1; t += tStep) * { * if (t + tStep > 1) t = 1; * PointF newPF = CatmullRomEq(P0, P1, P2, P3, t); * polylinePointsCollect.Add(new System.Windows.Point((int)Math.Round(newPF.X), (int)Math.Round(newPF.Y))); * } * for (float t = 0; t <= 1; t += tStep) * { * if (t + tStep > 1) t = 1; * PointF newPF = CatmullRomEq(P1, P2, P3, P4, t); * polylinePointsCollect.Add(new System.Windows.Point((int)Math.Round(newPF.X), (int)Math.Round(newPF.Y))); * } * for (float t = 0; t <= 1; t += tStep) * { * if (t + tStep > 1) t = 1; * PointF newPF = CatmullRomEq(P2, P3, P4, P5, t); * polylinePointsCollect.Add(new System.Windows.Point((int)Math.Round(newPF.X), (int)Math.Round(newPF.Y))); * } * for (float t = 0; t <= 1; t += tStep) * { * if (t + tStep > 1) t = 1; * PointF newPF = CatmullRomEq(P3, P4, P5, P6, t); * polylinePointsCollect.Add(new System.Windows.Point((int)Math.Round(newPF.X), (int)Math.Round(newPF.Y))); * } */ } newPolyLine.Points = polylinePointsCollect; newPolyLine.Stroke = System.Windows.Media.Brushes.Black; newPolyLine.StrokeThickness = 2; return(newPolyLine); }
public DataSeries() { LineSeries = new Polyline(); LineThickness = 1; SeriesName = "Default Name"; LineColor = Brushes.Black; Symbols = new NoneSymbols(); }
public Polyline GetBodySegment(JointCollection joints, Brush brush, params JointType[] ids) { var points = new PointCollection(ids.Length); foreach (var t in ids) points.Add(GetDisplayPosition(joints[t])); var polyline = new Polyline { Points = points, Stroke = brush, StrokeThickness = 6 }; return polyline; }
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { jolidessin = new Polyline(); (App.Current as App).drawlist.Add(jolidessin); jolidessin.Stroke = this.Resources["PhoneForegroundBrush"] as Brush; jolidessin.StrokeThickness = (double)5; base.OnNavigatedTo(e); }
private void ConfigurePolyLine() { f_polyLine = new Polyline { StrokeThickness = (double)GraphicContent.GraphicToolProperties.Thickness, Stroke = new SolidColorBrush((Color)GraphicContent.GraphicToolProperties.Color), Effect = DropShadowEffect() }; }
public PolyLineHandleGroup(MoonlightController controller, Polyline child) : base(controller, child) { PointCollection points = child.Points; for (int i=0; i<points.Count; i++) AddHandle(new PolyLineHandle(Controller, this, i)); Update(); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.polyline1 = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 7 "..\..\MainWindow.xaml" ((ProjectileMotion.MainWindow)(target)).SizeChanged += new System.Windows.SizeChangedEventHandler(this.MainWindow_OnSizeChanged); #line default #line hidden return; case 2: this.InitialSpeedBox = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.InitialSpeedHintTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.AngleBox = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.AngleHintTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.SamplingBox = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.SamplingHintTextBlock = ((System.Windows.Controls.TextBlock)(target)); return; case 8: #line 36 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.DrawButton_OnClick); #line default #line hidden return; case 9: this.Border = ((System.Windows.Controls.Border)(target)); return; case 10: this.ProjectileMotionPolyline = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 147 "..\..\MainWindow.xaml" ((System.Windows.Shapes.Rectangle)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Rectangle_MouseDown); #line default #line hidden return; case 2: #line 245 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 3: this.DownloadIcon = ((System.Windows.Shapes.Path)(target)); return; case 4: this.UploadIcon = ((System.Windows.Shapes.Path)(target)); return; case 5: this.GraphScrollViewer = ((System.Windows.Controls.ScrollViewer)(target)); return; case 6: this.canvas = ((System.Windows.Controls.Canvas)(target)); return; case 7: this.polyline = ((System.Windows.Shapes.Polyline)(target)); return; case 8: this.average = ((System.Windows.Shapes.Polyline)(target)); return; case 9: this.XAxis = ((System.Windows.Controls.ItemsControl)(target)); return; case 10: this.YAxis = ((System.Windows.Controls.ItemsControl)(target)); return; } this._contentLoaded = true; }
private void SoundPlay(WaveOut waveOut, BinauralBeatsWaveOscillator wave, Polyline line, int leftFrequency, int rightFrequency, short amplitude) { double volumeGainFactor = 0.01; waveOut.Volume = (float)(amplitudeSlider.Value * volumeGainFactor); wave.LeftFrequency = leftFrequency; wave.RightFrequency = rightFrequency; wave.Amplitude = amplitude; waveOut.Play(); waveGraphDrawing(line, wave, waveOut); }
public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Windows.Application.LoadComponent(this, new System.Uri("/EcosCab;component/Controls/ucLocomotiveSpeedSlider.xaml", System.UriKind.Relative)); this.pnlSlider = ((System.Windows.Controls.Grid)(this.FindName("pnlSlider"))); this.sliderBack = ((System.Windows.Shapes.Polyline)(this.FindName("sliderBack"))); this.sliderFill = ((System.Windows.Shapes.Polyline)(this.FindName("sliderFill"))); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.polyline1 = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
private void waveGraphDrawing(Polyline line, WaveOscillator wave, WaveOut waveOut) { line.Points.Clear(); double halfCanvasActualHeight = waveGraphCanvas.ActualHeight / 2; double minusHalfCanvasActualHeight = halfCanvasActualHeight * (-1); for (int i = 0; i < waveGraphCanvas.ActualWidth; i++) { line.Points.Add(new Point(i, (double)wave.drawBuffer[i] / (double)wave.Amplitude * minusHalfCanvasActualHeight * waveOut.Volume + halfCanvasActualHeight)); } waveTip.Text = string.Format("Current Wave: {0}\t Frequency: {1}\t Amplitude: {2}\t", wave.currentType, wave.Frequency, (int)(wave.Amplitude * waveOut.Volume)); }
private Polyline CreateFigure1(Skeleton skeleton, System.Windows.Media.Brush brush, JointType[] joints) { System.Windows.Shapes.Polyline figure = new System.Windows.Shapes.Polyline(); figure.StrokeThickness = 8; figure.Stroke = brush; for (int i = 0; i < joints.Length; i++) { figure.Points.Add(GetJointPoint(skeleton.Joints[joints[i]])); } return(figure); }
public Polynomial() { name = ""; function = ""; drawingColor = Colors.Black; plot = new Polyline(); xMin = -19; xMax = 19; yMin = -19; yMax = 19; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.priceBookGrid = ((System.Windows.Controls.Grid)(target)); return; case 2: this.bidList = ((System.Windows.Controls.ListBox)(target)); return; case 3: this.askList = ((System.Windows.Controls.ListBox)(target)); return; case 4: this.priceList = ((System.Windows.Controls.ListBox)(target)); return; case 5: this.gridCanvas = ((System.Windows.Controls.Canvas)(target)); return; case 6: this.priceLine = ((System.Windows.Shapes.Polyline)(target)); return; case 7: this.vwapLine = ((System.Windows.Shapes.Polyline)(target)); return; case 8: this.toggleHighAgg = ((System.Windows.Controls.Button)(target)); #line 122 "..\..\..\Views\MainWindow.xaml" this.toggleHighAgg.Click += new System.Windows.RoutedEventHandler(this.toggleHighAgg_Click); #line default #line hidden return; case 9: this.toggleVwapAgg = ((System.Windows.Controls.Button)(target)); #line 131 "..\..\..\Views\MainWindow.xaml" this.toggleVwapAgg.Click += new System.Windows.RoutedEventHandler(this.toggleVwapAgg_Click); #line default #line hidden return; } this._contentLoaded = true; }
public LineGraph() { InitializeComponent(); m_polyline = new Polyline(); m_targetPolyline = new Polyline(); m_line = new Line(); canvas1.Children.Add(m_polyline); canvas1.Children.Add(m_targetPolyline); canvas1.Children.Add(m_line); m_zeroline = new Point[2]; }
public ArrowShape() { polyline = new Polyline(); polyline.Stroke = Brushes.SlateGray; polyline.StrokeThickness = 3; arrow = new Polyline(); arrow.Stroke = Brushes.SlateGray; arrow.StrokeThickness = 3; arrow.StrokeEndLineCap = PenLineCap.Round; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 15 "..\..\MainWindow.xaml" ((System.Windows.Controls.StackPanel)(target)).AddHandler(System.Windows.Controls.Primitives.TextBoxBase.TextChangedEvent, new System.Windows.Controls.TextChangedEventHandler(this.TextBoxBase_OnTextChanged)); #line default #line hidden return; case 2: this.leftTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.rightTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.bottomTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.topTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 6: #line 25 "..\..\MainWindow.xaml" ((System.Windows.Controls.ComboBox)(target)).SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.Selector_OnSelectionChanged); #line default #line hidden return; case 7: this.canvas = ((System.Windows.Controls.Canvas)(target)); #line 31 "..\..\MainWindow.xaml" this.canvas.SizeChanged += new System.Windows.SizeChangedEventHandler(this.Canvas_OnSizeChanged); #line default #line hidden return; case 8: this.plotPolyline = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
public Polyline Draw(double X, double Y) { Polyline line = new Polyline(); //Canvas.SetTop(line, Y); //Canvas.SetLeft(line, X); line.Points.Add(new Point(X, Y)); line.StrokeThickness = 200; line.Fill = Brushes.Transparent; line.Stroke = Brushes.Black; return line; }
public Polyline Create(IEnumerable<Point> points) { Polyline polyline = new Polyline { Stroke = Brush, StrokeThickness = _brushThickness, Opacity = _opacity, Points = new PointCollection(points) }; return polyline; }
public Polyline Create(Route route) { Polyline polyline = new Polyline { Stroke = Brush, StrokeThickness = _brushThickness, Opacity = _opacity, Points = CreatePointCollection(route) }; return polyline; }
public Polyline GetPolyline(SolidColorBrush brush) { if (pl == null) pl = new Polyline() { Stroke = brush, StrokeThickness = Height, Points = new PointCollection(Line) }; else if (pl.Stroke != brush) pl.Stroke = brush; return pl; }
public MainWindow() { InitializeComponent(); wavs = new List<WAV>(); pl = new Polyline(); timeLine = new Line(); posX = 1; blockWidth = 4; render = RenderWAV.Bars; }
Polyline ZigZag(int offset) { Polyline poly = new Polyline(); poly.Stroke = SystemColors.ControlTextBrush; poly.Points = new PointCollection(); for (int x = 0; x <= 100; x += 10) { poly.Points.Add(new Point(x, (x+offset)%20)); } return poly; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.chart = ((Panuon.UI.Charts.PUDoughnutChart)(target)); #line 11 "..\..\..\2_DoughnutChart\PUDoughnutChart.xaml" this.chart.SizeChanged += new System.Windows.SizeChangedEventHandler(this.chart_SizeChanged); #line default #line hidden return; case 2: this.canvas = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.canvasYAxis = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.canvasXAxis = ((System.Windows.Controls.Canvas)(target)); return; case 5: this.canvasContainer = ((System.Windows.Controls.Canvas)(target)); return; case 6: this.pathGrid = ((System.Windows.Shapes.Path)(target)); return; case 7: this.polyline = ((System.Windows.Shapes.Polyline)(target)); return; case 8: this.polygon = ((System.Windows.Shapes.Polygon)(target)); return; case 9: this.canvasPoints = ((System.Windows.Controls.Canvas)(target)); return; } this._contentLoaded = true; }
/// <summary> /// Versucht eine Liste von Listen von Punkten zu einer Liste von Shape Polylinien umzuwandeln, wobei jede innere Liste einer Polylinie entspricht /// </summary> /// <param name="listOfPoints">Liste von der Liste von den Punkten, die konvertiert werden müssen</param> /// <returns>Liste von Shape Polylinien</returns> List <shapes.Polyline> ToPolyLine2(List <List <System.Drawing.Point> > listOfPoints) { List <shapes.Polyline> listPls = new List <System.Windows.Shapes.Polyline>(); foreach (List <System.Drawing.Point> polyLine_as_List_Of_Point in listOfPoints) { shapes.Polyline neuShPolyLine = new System.Windows.Shapes.Polyline(); foreach (System.Drawing.Point pt in polyLine_as_List_Of_Point) { neuShPolyLine.Points.Add(new System.Windows.Point(pt.X, pt.Y)); } listPls.Add(neuShPolyLine); } return(listPls); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 4 "..\..\..\..\Windows\Exercises\Collect.xaml" ((EMAT3.Windows.Exercises.CollectionWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.groupBox_collection = ((System.Windows.Controls.GroupBox)(target)); return; case 3: this.btn_zero = ((System.Windows.Controls.Button)(target)); #line 11 "..\..\..\..\Windows\Exercises\Collect.xaml" this.btn_zero.Click += new System.Windows.RoutedEventHandler(this.btn_zero_Click); #line default #line hidden return; case 4: this.btn_start = ((System.Windows.Controls.Button)(target)); return; case 5: this.XY = ((System.Windows.Shapes.Polyline)(target)); return; case 6: this.XZ = ((System.Windows.Shapes.Polyline)(target)); return; case 7: this.lbl_output = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.tbXLabel = ((System.Windows.Controls.TextBlock)(target)); return; case 2: this.tbYLabel = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.poly = ((System.Windows.Shapes.Polyline)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.cnv = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.pln = ((System.Windows.Shapes.Polyline)(target)); return; case 3: this.elps = ((System.Windows.Shapes.Ellipse)(target)); return; } this._contentLoaded = true; }
/// <summary> /// versucht, eine Liste von Polylinien aus einer Liste von Listen von PolylinienSegmenten zu gewinnen /// </summary> /// <param name="listPLS"> Liste Polylininen Segmente</param> /// <returns>Liste Polylinien</returns> List <List <sh.Polyline> > ToPolyLine(List <List <PolyLineSegment> > listPLS) { List <List <sh.Polyline> > listPls = new List <List <System.Windows.Shapes.Polyline> >(); foreach (List <PolyLineSegment> listPL in listPLS) { List <sh.Polyline> ListPL = new List <System.Windows.Shapes.Polyline>(); foreach (PolyLineSegment PLS in listPL) { sh.Polyline PL = new System.Windows.Shapes.Polyline(); foreach (System.Windows.Point Pt in PLS.Points) { PL.Points.Add(Pt); } ListPL.Add(PL); } listPls.Add(ListPL); } return(listPls); }
/// <summary> /// versucht, eine Liste von Polylinien aus einer Liste von Listen von PolylinienSegmenten zu gewinnen /// </summary> /// <param name="PolyLineSegmentsListList"> Liste Polylininen Segmente</param> /// <returns>Liste Polylinien</returns> List <List <shapes.Polyline> > ConvertPolyLineSegmentsToPolyline(List <List <PolyLineSegment> > PolyLineSegmentsListList) { List <List <shapes.Polyline> > shapePolylineList = new List <List <System.Windows.Shapes.Polyline> >(); foreach (List <PolyLineSegment> polyLineSegmentsList in PolyLineSegmentsListList) { List <shapes.Polyline> ListPL = new List <System.Windows.Shapes.Polyline>(); foreach (PolyLineSegment PLS in polyLineSegmentsList) { shapes.Polyline PL = new System.Windows.Shapes.Polyline(); foreach (System.Windows.Point Pt in PLS.Points) { PL.Points.Add(Pt); } ListPL.Add(PL); } shapePolylineList.Add(ListPL); } return(shapePolylineList); }
/// <summary> /// Convert polylines to Polylines from shape /// </summary> void convertLwPolylinesToShapePolylines() { foreach (LwPolyline lwPolyline in listConvertedLwPolyline) { shapes.Polyline shapePolyline = new shapes.Polyline(); PointCollection listOfPoints = new PointCollection(); List <System.Windows.Point> ListPoi = listOfPoints.ToList(); foreach (LwPolylineVertex lwPolylineVertex in lwPolyline.Vertexes.ToList()) { System.Windows.Point actualPoint = new System.Windows.Point(lwPolylineVertex.Location.X, lwPolylineVertex.Location.Y); listOfPoints.Add(actualPoint); } shapePolyline.Points = listOfPoints; listConvertedShapePolylines.Add(shapePolyline); } }
public Polyline GetCanvasSpline(netDxf.Entities.Spline InputSpline, Vector3 startVector, double canvasHeight) { var transformedControlPointsList = new PointCollection(); foreach (var item in InputSpline.PolygonalVertexes(chordVariable)) { transformedControlPointsList.Add(new Point(item.X - startVector.X, -item.Y + canvasHeight + startVector.Y)); } var g = new StreamGeometry(); StreamGeometryContext gc; using (gc = g.Open()) { gc.BeginFigure( transformedControlPointsList.First(), false, false); gc.PolyLineTo(transformedControlPointsList, false, false); } var path = new Path { Stroke = Brushes.Black, StrokeThickness = 1, Data = g }; //return path; var temp = new Polyline(); temp.Stroke = Brushes.Black; temp.StrokeThickness = 1; temp.Points = transformedControlPointsList; return(temp); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\MainControlUI.xaml" ((ZFreeGo.ChoicePhase.ControlCenter.MainControlUI)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this.themes = ((System.Windows.Controls.ComboBox)(target)); return; case 3: this.portName = ((System.Windows.Controls.ComboBox)(target)); return; case 4: this.baudRate = ((System.Windows.Controls.ComboBox)(target)); return; case 5: this.dataBits = ((System.Windows.Controls.ComboBox)(target)); return; case 6: this.portParity = ((System.Windows.Controls.ComboBox)(target)); return; case 7: this.stopBits = ((System.Windows.Controls.ComboBox)(target)); return; case 8: this.openSerialPort = ((System.Windows.Controls.Button)(target)); return; case 9: this.systemStateGroup = ((System.Windows.Controls.GroupBox)(target)); return; case 10: this.setHezhaPhase = ((System.Windows.Controls.TextBox)(target)); return; case 11: this.jiaoDuRadio = ((System.Windows.Controls.RadioButton)(target)); #line 175 "..\..\MainControlUI.xaml" this.jiaoDuRadio.Checked += new System.Windows.RoutedEventHandler(this.jiaoDuRadio_Checked); #line default #line hidden return; case 12: this.huduRadio = ((System.Windows.Controls.RadioButton)(target)); #line 176 "..\..\MainControlUI.xaml" this.huduRadio.Checked += new System.Windows.RoutedEventHandler(this.huDuRadio_Checked); #line default #line hidden return; case 13: this.cavas = ((System.Windows.Controls.Canvas)(target)); return; case 14: this.sinWave = ((System.Windows.Shapes.Polyline)(target)); return; case 15: this.lineCursor = ((System.Windows.Shapes.Line)(target)); return; case 16: this.cavasRight = ((System.Windows.Controls.Canvas)(target)); return; case 17: this.roundCursor = ((System.Windows.Shapes.Line)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\MainWindowKeyboard.xaml" ((Klawiatura.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.WindowLoaded); #line default #line hidden #line 8 "..\..\MainWindowKeyboard.xaml" ((Klawiatura.MainWindow)(target)).Activated += new System.EventHandler(this.WindowAtivated); #line default #line hidden #line 8 "..\..\MainWindowKeyboard.xaml" ((Klawiatura.MainWindow)(target)).GotFocus += new System.Windows.RoutedEventHandler(this.WindowGotFocus); #line default #line hidden return; case 2: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.button = ((System.Windows.Controls.Button)(target)); return; case 4: this.button_1 = ((System.Windows.Controls.Button)(target)); return; case 5: this.button_2 = ((System.Windows.Controls.Button)(target)); return; case 6: this.button_3 = ((System.Windows.Controls.Button)(target)); #line 39 "..\..\MainWindowKeyboard.xaml" this.button_3.Click += new System.Windows.RoutedEventHandler(this.ButtonClick4Test); #line default #line hidden return; case 7: this.button_4 = ((System.Windows.Controls.Button)(target)); return; case 8: this.button_5 = ((System.Windows.Controls.Button)(target)); return; case 9: this.button_6 = ((System.Windows.Controls.Button)(target)); return; case 10: this.button_7 = ((System.Windows.Controls.Button)(target)); return; case 11: this.button_8 = ((System.Windows.Controls.Button)(target)); return; case 12: this.button_9 = ((System.Windows.Controls.Button)(target)); return; case 13: this.buttonDash = ((System.Windows.Controls.Button)(target)); return; case 14: this.buttonEqual = ((System.Windows.Controls.Button)(target)); return; case 15: this.buttonUpComma = ((System.Windows.Controls.Button)(target)); return; case 16: this.buttonq = ((System.Windows.Controls.Button)(target)); return; case 17: this.buttonCapsLock = ((System.Windows.Controls.Button)(target)); return; case 18: this.buttonTab = ((System.Windows.Controls.Button)(target)); return; case 19: this.buttonw = ((System.Windows.Controls.Button)(target)); return; case 20: this.button_ę = ((System.Windows.Controls.Button)(target)); #line 151 "..\..\MainWindowKeyboard.xaml" this.button_ę.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ę); #line default #line hidden return; case 21: this.buttonr = ((System.Windows.Controls.Button)(target)); return; case 22: this.buttont = ((System.Windows.Controls.Button)(target)); return; case 23: this.buttony = ((System.Windows.Controls.Button)(target)); return; case 24: this.buttonu = ((System.Windows.Controls.Button)(target)); return; case 25: this.buttoni = ((System.Windows.Controls.Button)(target)); return; case 26: this.button_ó = ((System.Windows.Controls.Button)(target)); #line 199 "..\..\MainWindowKeyboard.xaml" this.button_ó.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ó); #line default #line hidden return; case 27: this.buttonp = ((System.Windows.Controls.Button)(target)); return; case 28: this.buttonLeftSquareBracket = ((System.Windows.Controls.Button)(target)); return; case 29: this.buttonRightSquareBracket = ((System.Windows.Controls.Button)(target)); return; case 30: this.button_ą = ((System.Windows.Controls.Button)(target)); #line 231 "..\..\MainWindowKeyboard.xaml" this.button_ą.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ą); #line default #line hidden return; case 31: this.button_ś = ((System.Windows.Controls.Button)(target)); #line 239 "..\..\MainWindowKeyboard.xaml" this.button_ś.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ś); #line default #line hidden return; case 32: this.buttond = ((System.Windows.Controls.Button)(target)); return; case 33: this.buttonf = ((System.Windows.Controls.Button)(target)); return; case 34: this.buttong = ((System.Windows.Controls.Button)(target)); return; case 35: this.buttonh = ((System.Windows.Controls.Button)(target)); return; case 36: this.buttonj = ((System.Windows.Controls.Button)(target)); return; case 37: this.buttonk = ((System.Windows.Controls.Button)(target)); return; case 38: this.button_ł = ((System.Windows.Controls.Button)(target)); #line 295 "..\..\MainWindowKeyboard.xaml" this.button_ł.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ł); #line default #line hidden return; case 39: this.buttonSemicolon = ((System.Windows.Controls.Button)(target)); return; case 40: this.buttonSingeQuotes = ((System.Windows.Controls.Button)(target)); return; case 41: this.buttonv = ((System.Windows.Controls.Button)(target)); return; case 42: this.buttonb = ((System.Windows.Controls.Button)(target)); return; case 43: this.button_ń = ((System.Windows.Controls.Button)(target)); #line 341 "..\..\MainWindowKeyboard.xaml" this.button_ń.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ń); #line default #line hidden return; case 44: this.buttonm = ((System.Windows.Controls.Button)(target)); return; case 45: this.buttonComma = ((System.Windows.Controls.Button)(target)); return; case 46: this.buttonDot = ((System.Windows.Controls.Button)(target)); return; case 47: this.buttonSlash = ((System.Windows.Controls.Button)(target)); return; case 48: this.buttonBackspace = ((System.Windows.Controls.Button)(target)); return; case 49: this.buttonBackSlash = ((System.Windows.Controls.Button)(target)); return; case 50: this.buttonEnter = ((System.Windows.Controls.Button)(target)); return; case 51: this.space = ((System.Windows.Controls.Button)(target)); return; case 52: this.buttonExclamationMark = ((System.Windows.Controls.Button)(target)); return; case 53: this.buttonStar = ((System.Windows.Controls.Button)(target)); return; case 54: this.buttonRoundLeftBracket = ((System.Windows.Controls.Button)(target)); return; case 55: this.buttonRightRoundBracket = ((System.Windows.Controls.Button)(target)); return; case 56: this.buttonCurlyLeftBracket = ((System.Windows.Controls.Button)(target)); return; case 57: this.buttonCurlyRightBracket = ((System.Windows.Controls.Button)(target)); return; case 58: this.buttonColon = ((System.Windows.Controls.Button)(target)); return; case 59: this.buttonQuotation = ((System.Windows.Controls.Button)(target)); return; case 60: this.buttonLeftMinoritySign = ((System.Windows.Controls.Button)(target)); return; case 61: this.buttonRightMinoritySign = ((System.Windows.Controls.Button)(target)); return; case 62: this.buttonQuestionMark = ((System.Windows.Controls.Button)(target)); return; case 63: this.buttonBitAnd = ((System.Windows.Controls.Button)(target)); return; case 64: this.button_37_Copy5 = ((System.Windows.Controls.Button)(target)); return; case 65: this.buttoną = ((System.Windows.Controls.Button)(target)); return; case 66: this.buttonę = ((System.Windows.Controls.Button)(target)); return; case 67: this.buttonź = ((System.Windows.Controls.Button)(target)); return; case 68: this.buttonż = ((System.Windows.Controls.Button)(target)); return; case 69: this.buttonń = ((System.Windows.Controls.Button)(target)); return; case 70: this.buttonś = ((System.Windows.Controls.Button)(target)); return; case 71: this.buttonć = ((System.Windows.Controls.Button)(target)); return; case 72: this.buttonó = ((System.Windows.Controls.Button)(target)); return; case 73: this.buttonOr = ((System.Windows.Controls.Button)(target)); return; case 74: this.buttonBitNegation = ((System.Windows.Controls.Button)(target)); return; case 75: this.buttonPercent = ((System.Windows.Controls.Button)(target)); return; case 76: this.button_z = ((System.Windows.Controls.Button)(target)); #line 605 "..\..\MainWindowKeyboard.xaml" this.button_z.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_żź); #line default #line hidden return; case 77: this.buttonx = ((System.Windows.Controls.Button)(target)); return; case 78: this.button_c = ((System.Windows.Controls.Button)(target)); #line 621 "..\..\MainWindowKeyboard.xaml" this.button_c.MouseWheel += new System.Windows.Input.MouseWheelEventHandler(this.PolishLetter_ć); #line default #line hidden return; case 79: this.buttonadd = ((System.Windows.Controls.Button)(target)); return; case 80: this.buttonSharp = ((System.Windows.Controls.Button)(target)); return; case 81: this.buttonDollar = ((System.Windows.Controls.Button)(target)); return; case 82: this.buttonPlus = ((System.Windows.Controls.Button)(target)); return; case 83: this.buttonXOR = ((System.Windows.Controls.Button)(target)); return; case 84: this.textBox = ((System.Windows.Controls.TextBox)(target)); #line 670 "..\..\MainWindowKeyboard.xaml" this.textBox.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.TextBoxTextChanged); #line default #line hidden return; case 85: this.buttonClear = ((System.Windows.Controls.Button)(target)); #line 671 "..\..\MainWindowKeyboard.xaml" this.buttonClear.Click += new System.Windows.RoutedEventHandler(this.ClearContentOfTextBoxAndSuggestions); #line default #line hidden return; case 86: this.buttonToUpper = ((System.Windows.Controls.Button)(target)); return; case 87: this.buttonToLower = ((System.Windows.Controls.Button)(target)); return; case 88: this.buttonSearch = ((System.Windows.Controls.Button)(target)); return; case 89: this.buttonSave = ((System.Windows.Controls.Button)(target)); #line 703 "..\..\MainWindowKeyboard.xaml" this.buttonSave.Click += new System.Windows.RoutedEventHandler(this.SaveContentOfTextBoxToFile); #line default #line hidden return; case 90: this.buttonLang = ((System.Windows.Controls.Button)(target)); return; case 91: this.canvasSuggestions = ((System.Windows.Controls.Canvas)(target)); return; case 92: this.comboBoxForSuggestions = ((System.Windows.Controls.ComboBox)(target)); #line 727 "..\..\MainWindowKeyboard.xaml" this.comboBoxForSuggestions.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.SelectItemFromComboBox); #line default #line hidden return; case 93: this.canvas = ((System.Windows.Controls.Canvas)(target)); return; case 94: this.polylineTraceOfPath = ((System.Windows.Shapes.Polyline)(target)); return; case 95: this.buttonDraw = ((System.Windows.Controls.Button)(target)); return; case 96: this.one = ((System.Windows.Controls.Image)(target)); return; case 97: this.autoSugg = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }