Example #1
0
        private bool HitTestDrawing(GeometryDrawing drawing, Point pt)
        {
            Pen pen = drawing.Pen;
            Brush brush = drawing.Brush;
            if (pen != null && brush == null)
            {
                if (drawing.Geometry.StrokeContains(pen, pt))
                {
                    return true;
                }
                else
                {
                    Geometry geometry = drawing.Geometry;

                    EllipseGeometry ellipse = null;
                    RectangleGeometry rectangle = null;
                    PathGeometry path = null;
                    if (TryCast.Cast(geometry, out ellipse))
                    {
                        if (ellipse.FillContains(pt))
                        {
                            return true;
                        }
                    }
                    else if (TryCast.Cast(geometry, out rectangle))
                    {
                        if (rectangle.FillContains(pt))
                        {
                            return true;
                        }
                    }
                    else if (TryCast.Cast(geometry, out path))
                    {
                        PathFigureCollection pathFigures = path.Figures;
                        int itemCount = pathFigures.Count;
                        if (itemCount == 1)
                        {
                            if (pathFigures[0].IsClosed && path.FillContains(pt))
                            {
                                return true;
                            }
                        }
                        else
                        {
                            for (int f = 0; f < itemCount; f++)
                            {
                                PathFigure pathFigure = pathFigures[f];
                                if (pathFigure.IsClosed)
                                {
                                    PathFigureCollection testFigures = new PathFigureCollection();
                                    testFigures.Add(pathFigure);

                                    PathGeometry testPath = new PathGeometry();
                                    testPath.Figures = testFigures;

                                    if (testPath.FillContains(pt))
                                    {
                                        return true;
                                    }
                                }
                            }
                        }
                    }
                }
            }
            else if (brush != null && drawing.Geometry.FillContains(pt))
            {
                return true;
            }

            return false;
        }