static void ContinueTiltEffect(FrameworkElement element, ManipulationDeltaEventArgs e)
#endif
		{
#if WINDOWS_STORE
			var container = element;
#elif WINDOWS_PHONE
			var container = e.ManipulationContainer as FrameworkElement;
#endif

			if (container == null || element == null)
			{
				return;
			}

#if WINDOWS_STORE
			var tiltTouchPoint = e.GetCurrentPoint(element).Position;
#elif WINDOWS_PHONE
			var tiltTouchPoint = container.TransformToVisual(element).Transform(e.ManipulationOrigin);
#endif

			// If touch moved outside bounds of element, then pause the tilt 
			// (but don't cancel it)
			if (new Rect(0, 0, _currentTiltElement.ActualWidth, _currentTiltElement.ActualHeight).Contains(tiltTouchPoint) != true)
			{
				PauseTiltEffect();
			}
			else
			{
				// Apply the updated tilt effect
				ApplyTiltEffect(_currentTiltElement, tiltTouchPoint, _currentTiltElementCenter);
			}
		}