/// <summary> /// Returns a TEXTMETRIC structure for the font selected in the device context /// represented by this object, in units of pixels. /// </summary> public Gdi32.TEXTMETRICW GetTextMetrics() { // Set the mapping mode to MM_TEXT so we deal with units of pixels. Gdi32.MM mapMode = DeviceContext.MapMode; bool setupDC = mapMode != Gdi32.MM.TEXT; if (setupDC) { // Changing the MapMode will affect viewport and window extent and origin, we save the dc // state so all those properties can be properly restored once done. DeviceContext.SaveHdc(); } try { if (setupDC) { mapMode = DeviceContext.SetMapMode(Gdi32.MM.TEXT); } var tm = new Gdi32.TEXTMETRICW(); Gdi32.GetTextMetricsW(DeviceContext, ref tm); return(tm); } finally { if (setupDC) { DeviceContext.RestoreHdc(); } } }
/// <summary> /// Returns a TEXTMETRIC structure for the font selected in the device context /// represented by this object, in units of pixels. /// </summary> public IntNativeMethods.TEXTMETRIC GetTextMetrics() { IntNativeMethods.TEXTMETRIC tm = new IntNativeMethods.TEXTMETRIC(); HandleRef hdc = new HandleRef(DeviceContext, DeviceContext.Hdc); // Set the mapping mode to MM_TEXT so we deal with units of pixels. DeviceContextMapMode mapMode = DeviceContext.MapMode; bool setupDC = mapMode != DeviceContextMapMode.Text; if (setupDC) { // Changing the MapMode will affect viewport and window extent and origin, we save the dc // state so all those properties can be properly restored once done. DeviceContext.SaveHdc(); } try { if (setupDC) { mapMode = DeviceContext.SetMapMode(DeviceContextMapMode.Text); } IntUnsafeNativeMethods.GetTextMetrics(hdc, ref tm); } finally { if (setupDC) { DeviceContext.RestoreHdc(); } } return(tm); }
/// <devdoc> /// /// VSWhidbey #455702. /// /// Since we added mirroring to certain controls, we need to make sure the /// error icons show up in the correct place. We cannot mirror the errorwindow /// in EnsureCreated (although that would have been really easy), since we use /// GDI+ for some of this code, and as we all know, GDI+ does not handle mirroring /// at all. /// /// To work around that we create our own mirrored dc when we need to. /// /// </devdoc> void CreateMirrorDC(IntPtr hdc, int originOffset) { Debug.Assert(mirrordc == null, "Why is mirrordc non-null? Did you not call RestoreMirrorDC?"); mirrordc = DeviceContext.FromHdc(hdc); if (parent.IsMirrored && mirrordc != null) { mirrordc.SaveHdc(); mirrordcExtent = mirrordc.ViewportExtent; mirrordcOrigin = mirrordc.ViewportOrigin; mirrordcMode = mirrordc.SetMapMode(DeviceContextMapMode.Anisotropic); mirrordc.ViewportExtent = new Size(-(mirrordcExtent.Width), mirrordcExtent.Height); mirrordc.ViewportOrigin = new Point(mirrordcOrigin.X + originOffset, mirrordcOrigin.Y); } }