Example #1
0
        /// <summary>
        /// Constructs a new <see cref="Utf8JsonWriter"/> instance with a specified <paramref name="utf8Json"/>.
        /// </summary>
        /// <param name="utf8Json">An instance of <see cref="Stream" /> used as a destination for writing JSON text into.</param>
        /// <param name="options">Defines the customized behavior of the <see cref="Utf8JsonWriter"/>
        /// By default, the <see cref="Utf8JsonWriter"/> writes JSON minimized (i.e. with no extra whitespace)
        /// and validates that the JSON being written is structurally valid according to JSON RFC.</param>
        /// <exception cref="ArgumentNullException">
        /// Thrown when the instance of <see cref="Stream" /> that is passed in is null.
        /// </exception>
        public Utf8JsonWriter(Stream utf8Json, JsonWriterOptions options = default)
        {
            if (utf8Json == null)
            {
                throw new ArgumentNullException(nameof(utf8Json));
            }
            if (!utf8Json.CanWrite)
            {
                throw new ArgumentException(SR.StreamNotWritable);
            }

            _stream            = utf8Json;
            _arrayBufferWriter = new ArrayBufferWriter <byte>();
            _output            = _arrayBufferWriter;

            BytesPending   = default;
            BytesCommitted = default;
            _memory        = default;

            _inObject       = default;
            _isNotPrimitive = default;
            _tokenType      = default;
            _currentDepth   = default;
            Options         = options;

            // Only allocate if the user writes a JSON payload beyond the depth that the _allocationFreeContainer can handle.
            // This way we avoid allocations in the common, default cases, and allocate lazily.
            _bitStack = default;
        }
Example #2
0
        private void ResetHelper()
        {
            BytesPending   = default;
            BytesCommitted = default;
            _memory        = default;

            _inObject     = default;
            _tokenType    = default;
            _currentDepth = default;

            _bitStack = default;
        }
Example #3
0
        private void ResetHelper()
        {
            BytesPending   = default;
            BytesCommitted = default;
            _memory        = default;

            _inObject     = default;
            _tokenType    = default;
            _currentDepth = default;

            // Only allocate if the user writes a JSON payload beyond the depth that the _allocationFreeContainer can handle.
            // This way we avoid allocations in the common, default cases, and allocate lazily.
            _bitStack = default;
        }
Example #4
0
        /// <summary>
        /// Constructs a new <see cref="Utf8JsonWriter"/> instance with a specified <paramref name="bufferWriter"/>.
        /// </summary>
        /// <param name="bufferWriter">An instance of <see cref="IBufferWriter{Byte}" /> used as a destination for writing JSON text into.</param>
        /// <param name="state">If this is the first call to the ctor, pass in a default state. Otherwise,
        /// capture the state from the previous instance of the <see cref="Utf8JsonWriter"/> and pass that back.</param>
        /// <exception cref="ArgumentNullException">
        /// Thrown when the instance of <see cref="IBufferWriter{Byte}" /> that is passed in is null.
        /// </exception>
        /// <remarks>
        /// Since this type is a ref struct, it is a stack-only type and all the limitations of ref structs apply to it.
        /// This is the reason why the ctor accepts a <see cref="JsonWriterState"/>.
        /// </remarks>
        public Utf8JsonWriter(IBufferWriter <byte> bufferWriter, JsonWriterState state = default)
        {
            _output        = bufferWriter ?? throw new ArgumentNullException(nameof(bufferWriter));
            _buffered      = 0;
            BytesCommitted = 0;
            _buffer        = _output.GetSpan();

            _inObject       = state._inObject;
            _isNotPrimitive = state._isNotPrimitive;
            _tokenType      = state._tokenType;
            _writerOptions  = state._writerOptions;
            _bitStack       = state._bitStack;

            _currentDepth = state._currentDepth;
        }
Example #5
0
        /// <summary>
        /// Constructs a new <see cref="Utf8JsonWriter"/> instance with a specified <paramref name="bufferWriter"/>.
        /// </summary>
        /// <param name="bufferWriter">An instance of <see cref="IBufferWriter{Byte}" /> used as a destination for writing JSON text into.</param>
        /// <param name="options">Defines the customized behavior of the <see cref="Utf8JsonWriter"/>
        /// By default, the <see cref="Utf8JsonWriter"/> writes JSON minimized (that is, with no extra whitespace)
        /// and validates that the JSON being written is structurally valid according to JSON RFC.</param>
        /// <exception cref="ArgumentNullException">
        /// Thrown when the instance of <see cref="IBufferWriter{Byte}" /> that is passed in is null.
        /// </exception>
        public Utf8JsonWriter(IBufferWriter <byte> bufferWriter, JsonWriterOptions options = default)
        {
            _output            = bufferWriter ?? throw new ArgumentNullException(nameof(bufferWriter));
            _stream            = default;
            _arrayBufferWriter = default;

            BytesPending   = default;
            BytesCommitted = default;
            _memory        = default;

            _inObject     = default;
            _tokenType    = default;
            _currentDepth = default;
            _options      = options;

            // Only allocate if the user writes a JSON payload beyond the depth that the _allocationFreeContainer can handle.
            // This way we avoid allocations in the common, default cases, and allocate lazily.
            _bitStack = default;
        }