public DigitalRuneTriangleMeshShape(TriangleMeshShapeDescriptor descriptor) { UserData = descriptor.UserData; }
public static ITriangleMeshShape CreateTriangleMesh(this IFactory<IShape> factory, TriangleMeshShapeDescriptor descriptor) { return factory.Create<ITriangleMeshShape, TriangleMeshShapeDescriptor>(descriptor); }
public DefaultTriangleMeshShape(TriangleMeshShapeDescriptor descriptor) { Descriptor = descriptor; }