Example #1
0
        public Form1()
        {
            InitializeComponent();
            server = new SocketTcpServer();
            client = new SocketTcpClient();
            client.ConnectionTimeOut = 1000;
            updateServerConsoleEH = new EventHandler(updateServerConsole);
            updateClientConsoleEH = new EventHandler(updateClientConsole);

            server.ClientConnected += new TcpClientConnectedEventHandler(server_ClientConnected);
            server.ClientDisconnected += new TcpClientDisconnectedEventHandler(server_ClientDisconnected);
            server.DataReceived += new TcpDataReceivedEventHandler(server_DataReceived);

            client.Connected += new TcpClientConnectedEventHandler(client_Connected);
            client.DataReceived += new TcpDataReceivedEventHandler(client_DataReceived);
            client.Disconnected += new TcpClientDisconnectedEventHandler(client_Disconnected);
        }
Example #2
0
 /// <summary>
 /// Configures the TcpServer of the Blackboard
 /// </summary>
 private void SetupServer()
 {
     server = new SocketTcpServer(port);
     server.ClientConnected += new TcpClientConnectedEventHandler(server_ClientConnected);
     server.ClientDisconnected += new TcpClientDisconnectedEventHandler(server_ClientDisconnected);
     server.DataReceived += new TcpDataReceivedEventHandler(server_DataReceived);
 }
Example #3
0
        /// <summary>
        /// Main thread for redirecting messages
        /// </summary>
        private void MainThreadTask()
        {
            int i;
            int retrySendCount = 0;
            List<ModuleClient> modulesPendingToStop;
            IAsyncResult stopPluginsAsyncResult = null;
            //Response[] aResponses;
            //Command c;
            //Response r;

            running = true;
            RunningStatus = BlackboardRunningStatus.Starting;
            Log.WriteLine(4, "Main Thread: Running");

            // Start Plugins
            StartPlugins();
            // Start Client Modules
            StartModules();
            // Start TCP Server and clear queues
            StartServer();

            startupTime = DateTime.Now;
            testTimeOutExecuted = false;
            Log.WriteLine(1, "Blackboard Started");
            if(running)RunningStatus = BlackboardRunningStatus.Running;
            this.mainThreadRunningEvent.Set();
            this.parserThreadRunningEvent.WaitOne();
            this.StartupSequence.StartModules();

            while (running)
            {
                #region Redirector

                try
                {
                    #region Send all pending messages

                    // Send all pending messages
                    SendPendingMessages();

                    #endregion

                    #region Remove unnecesary responses
                    // Remove unnecesary responses
                    lock (commandsWaiting)
                    {
                        lock (responses)
                        {
                            if ((commandsWaiting.Count == 0) && (responses.Count > 0))
                                responses.Clear();
                        }
                    }
                    #endregion

                    #region Response redirection

                    if (commandsWaiting.Count > 0)
                    {

                        #region Send failed response on module disconnection

                        SendDisconnectedResponses();

                        #endregion

                        #region Redirect Responses

                        RedirectResponses();

                        #endregion

                        #region Send failed response on Timeout

                        SendTimedOutResponses();

                        #endregion

                        #region Retry Send

                        if (retrySendCount++ > 10)
                        {
                            RetrySendResponses();
                            retrySendCount = 0;
                        }

                        #endregion

                    }

                    #endregion

                }
                catch (Exception ex) { Log.Write(1, ex.ToString()); }

                #endregion

                #region Request Handle

                if (restartRequested)
                {
                    restartRequested = false;
                    restartTestRequested = false;
                    AsyncRestart();
                }

                if (restartTestRequested)
                {
                    restartTestRequested = false;
                    AsyncRestartTest();
                }

                #endregion

                #region Event firing

                if ((autoStopTime > TimeSpan.Zero) && (AutoStopTimeLeft <= TimeSpan.Zero))
                {
                    Log.WriteLine(1, "Auto-Stop timed out");
                    running = false;
                }

                if (!testTimeOutExecuted && (testTimeOut > TimeSpan.Zero) && (TestTimeLeft <= TimeSpan.Zero))
                {
                    testTimeOutExecuted = true;
                    Log.WriteLine(4, "Test timed out: Executing Test-Timeout actions");
                    ExecuteTestTimeOutActions();
                    Log.WriteLine(5, "\tTest-Timeout actions executed");
                }

                #endregion

                Thread.Sleep(1);
            }

            RunningStatus = BlackboardRunningStatus.Stopping;

            #region Stop secondary threads

            // Stop secondary threads
            Log.WriteLine(4, "Stopping threads...");
            this.threadMessageParser.Join(100);
            if ((this.threadMessageParser != null) && this.threadMessageParser.IsAlive)
                this.threadMessageParser.Abort();
            Log.WriteLine(4, "Done!");

            #endregion

            #region Begin to Stop Modules

            // Begin to Stop modules
            Log.WriteLine(1, "Stopping modules...");
            modulesPendingToStop = new List<ModuleClient>();
            foreach (ModuleClient module in modules)
            {
                modulesPendingToStop.Add(module);
                module.BeginStop();
            }
            this.ShutdownSequence.ShutdownModules();

            #endregion

            #region Begin to stop Plugins

            stopPluginsAsyncResult = BeginStopPlugins();

            #endregion

            #region Stop TCP server

            // Stop TCP server
            if (server.Started)
                server.Stop();
            Log.WriteLine(1, "Blackboard server Stopped");
            server = null;

            #endregion

            #region Wait for Modules to Stop
            Log.WriteLine(4, "Waiting for modules to stop: " + modulesPendingToStop.Count.ToString() + " pending");
            do
            {
                // Waiting for modules to stop.
                // Log.WriteLine(9, "Waiting for modules to stop: " + modulesPendingToStop.Count.ToString() + " pending");
                for (i = 0; i < modulesPendingToStop.Count; ++i )
                {
                    //if (!module.IsRunning || (module.Simulation != SimulationOptions.SimulationDisabled))
                    if (!modulesPendingToStop[i].IsRunning)
                    {
                        modulesPendingToStop.RemoveAt(i);
                        --i;
                    }

                }
                Thread.Sleep(10);
            } while (modulesPendingToStop.Count > 0);

            /*
            foreach (Module module in modules)
            {
                if (!module.IsRunning || (module.Simulation != SimulationOptions.SimulationDisabled))
                    module.Stop();
            }
            */

            #endregion

            #region Wait for Plugins to stop

            EndStopPlugins(stopPluginsAsyncResult);

            #endregion

            this.mainThreadRunningEvent.Reset();
            Log.WriteLine(4, "Main Thread: Stopped");
            RunningStatus = BlackboardRunningStatus.Stopped;
            Log.WriteLine(1, "Blackboard Stopped");
            Log.Flush();
        }
 private void Initialize()
 {
     modules = new ModuleCollection(this, 6);
     server = new SocketTcpServer(port);
     server.ClientConnected += new TcpClientConnectedEventHandler(server_ClientConnected);
     server.ClientDisconnected += new TcpClientConnectedEventHandler(server_ClientDisconnected);
     server.DataReceived += new TcpDataReceivedEventHandler(server_DataReceived);
 }