public override void WriteProp(Stream output, bool array) { output.WriteF32(this.R); output.WriteF32(this.G); output.WriteF32(this.B); output.WriteF32(this.A); }
public override void WriteProp(Stream output, bool array) { output.WriteF32(this.X); output.WriteF32(this.Y); output.WriteF32(this.Z); output.WriteF32(this.W); }
public override void WriteProp(Stream output, bool array) { output.WriteF32(this.X); output.WriteF32(this.Y); output.WriteF32(this.Z); if (array == false) { output.WriteU32(0); // junk } }