Example #1
0
        /// <summary>
        ///    <para>Gets a license for the instance of the component and determines if it is valid.</para>
        /// </summary>
        public override License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)
        {
            LicFileLicense lic = null;

            Debug.Assert(context != null, "No context provided!");
            if (context != null)
            {
                if (context.UsageMode == LicenseUsageMode.Runtime)
                {
                    string key = context.GetSavedLicenseKey(type, null);
                    if (key != null && IsKeyValid(key, type))
                    {
                        lic = new LicFileLicense(this, key);
                    }
                }

                if (lic == null)
                {
                    string modulePath = null;

                    if (context != null)
                    {
                        ITypeResolutionService resolver = (ITypeResolutionService)context.GetService(typeof(ITypeResolutionService));
                        if (resolver != null)
                        {
                            modulePath = resolver.GetPathOfAssembly(type.Assembly.GetName());
                        }
                    }

                    if (modulePath == null)
                    {
                        modulePath = type.Module.FullyQualifiedName;
                    }

                    string moduleDir   = Path.GetDirectoryName(modulePath);
                    string licenseFile = moduleDir + "\\" + type.FullName + ".lic";

                    Debug.WriteLine($"Looking for license in: {licenseFile}");
                    if (File.Exists(licenseFile))
                    {
                        Stream       licStream = new FileStream(licenseFile, FileMode.Open, FileAccess.Read, FileShare.Read);
                        StreamReader sr        = new StreamReader(licStream);
                        string       s         = sr.ReadLine();
                        sr.Close();
                        if (IsKeyValid(s, type))
                        {
                            lic = new LicFileLicense(this, GetKey(type));
                        }
                    }

                    if (lic != null)
                    {
                        context.SetSavedLicenseKey(type, lic.LicenseKey);
                    }
                }
            }
            return(lic);
        }
Example #2
0
        /// <summary>
        ///    <para>Gets a license for the instance of the component and determines if it is valid.</para>
        /// </summary>
        public override License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)
        {
            LicFileLicense lic = null;

            Debug.Assert(context != null, "No context provided!");
            if (context != null)
            {
                if (context.UsageMode == LicenseUsageMode.Runtime)
                {
                    string key = context.GetSavedLicenseKey(type, null);
                    if (key != null && IsKeyValid(key, type))
                    {
                        lic = new LicFileLicense(this, key);
                    }
                }

                if (lic == null)
                {
                    string modulePath = null;

                    if (context != null)
                    {
                        ITypeResolutionService resolver = (ITypeResolutionService)context.GetService(typeof(ITypeResolutionService));
                        if (resolver != null)
                        {
                            modulePath = resolver.GetPathOfAssembly(type.Assembly.GetName());
                        }
                    }

                    if (modulePath == null)
                    {
                        modulePath = type.Module.FullyQualifiedName;
                    }

                    string moduleDir = Path.GetDirectoryName(modulePath);
                    string licenseFile = moduleDir + "\\" + type.FullName + ".lic";

                    Debug.WriteLine($"Looking for license in: {licenseFile}");
                    if (File.Exists(licenseFile))
                    {
                        Stream licStream = new FileStream(licenseFile, FileMode.Open, FileAccess.Read, FileShare.Read);
                        StreamReader sr = new StreamReader(licStream);
                        string s = sr.ReadLine();
                        sr.Close();
                        if (IsKeyValid(s, type))
                        {
                            lic = new LicFileLicense(this, GetKey(type));
                        }
                    }

                    if (lic != null)
                    {
                        context.SetSavedLicenseKey(type, lic.LicenseKey);
                    }
                }
            }
            return lic;
        }
Example #3
0
            // The CLR invokes this when instantiating an unmanaged COM
            // object. The purpose is to decide which IClassFactory method to
            // use.
            public static LicenseContext GetCurrentContextInfo(Type type, out bool isDesignTime, out string key)
            {
                LicenseContext licContext = LicenseManager.CurrentContext;

                isDesignTime = licContext.UsageMode == LicenseUsageMode.Designtime;
                key          = null;
                if (!isDesignTime)
                {
                    key = licContext.GetSavedLicenseKey(type, resourceAssembly: null);
                }

                return(licContext);
            }
        public override License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)
        {
            LicFileLicense license = null;

            if (context != null)
            {
                if (context.UsageMode == LicenseUsageMode.Runtime)
                {
                    string savedLicenseKey = context.GetSavedLicenseKey(type, null);
                    if ((savedLicenseKey != null) && this.IsKeyValid(savedLicenseKey, type))
                    {
                        license = new LicFileLicense(this, savedLicenseKey);
                    }
                }
                if (license != null)
                {
                    return(license);
                }
                string path = null;
                if (context != null)
                {
                    ITypeResolutionService service = (ITypeResolutionService)context.GetService(typeof(ITypeResolutionService));
                    if (service != null)
                    {
                        path = service.GetPathOfAssembly(type.Assembly.GetName());
                    }
                }
                if (path == null)
                {
                    path = type.Module.FullyQualifiedName;
                }
                string str4 = Path.GetDirectoryName(path) + @"\" + type.FullName + ".lic";
                if (File.Exists(str4))
                {
                    Stream       stream = new FileStream(str4, FileMode.Open, FileAccess.Read, FileShare.Read);
                    StreamReader reader = new StreamReader(stream);
                    string       key    = reader.ReadLine();
                    reader.Close();
                    if (this.IsKeyValid(key, type))
                    {
                        license = new LicFileLicense(this, this.GetKey(type));
                    }
                }
                if (license != null)
                {
                    context.SetSavedLicenseKey(type, license.LicenseKey);
                }
            }
            return(license);
        }
Example #5
0
 // The CLR invokes this when instantiating an unmanaged COM
 // object. The purpose is to decide which classfactory method to
 // use.
 //
 // If the current context is design time, the CLR will
 // use ICF::CreateInstance().
 //
 // If the current context is runtime and the current context
 // exposes a non-null license key and the COM object supports
 // IClassFactory2, the CLR will use ICF2::CreateInstanceLic().
 // Otherwise, the CLR will use ICF::CreateInstance.
 //
 // Arguments:
 //    ref int fDesignTime:   on exit, this will be set to indicate
 //                           the nature of the current license context.
 //    ref int bstrKey:       on exit, this will point to the
 //                           licensekey saved inside the license context.
 //                           (only if the license context is runtime)
 //    RuntimeTypeHandle rth: the managed type of the wrapper
 private void GetCurrentContextInfo(ref int fDesignTime, ref IntPtr bstrKey, RuntimeTypeHandle rth)
 {
     _savedLicenseContext = LicenseManager.CurrentContext;
     _savedType           = Type.GetTypeFromHandle(rth);
     if (_savedLicenseContext.UsageMode == LicenseUsageMode.Designtime)
     {
         fDesignTime = 1;
         bstrKey     = (IntPtr)0;
     }
     else
     {
         fDesignTime = 0;
         String key = _savedLicenseContext.GetSavedLicenseKey(_savedType, null);
         bstrKey = Marshal.StringToBSTR(key);
     }
 }
	// Get the license for a type.
	public override License GetLicense
				(LicenseContext context, Type type, object instance,
				 bool allowExceptions)
			{
				String key, path;
				StreamReader reader;

				// Bail out if we don't have a license context.
				if(context == null)
				{
					return null;
				}

				// Use the saved key if we saw this type previously.
				if(context.UsageMode == LicenseUsageMode.Runtime)
				{
					key = context.GetSavedLicenseKey(type, null);
					if(key != null && IsKeyValid(key, type))
					{
						return new FileLicense(key);
					}
				}

				// Find the pathname of the assembly containing the type.
			#if CONFIG_COMPONENT_MODEL_DESIGN
				ITypeResolutionService trs;
				trs = (ITypeResolutionService)
					context.GetService(typeof(ITypeResolutionService));
				if(trs != null)
				{
					path = trs.GetPathOfAssembly(type.Assembly.GetName());
					if(path == null)
					{
						path = type.Assembly.Location;
					}
				}
				else
			#endif
				{
					path = type.Assembly.Location;
				}

				// Look for a "*.lic" file for the type.
				path = Path.Combine(Path.GetDirectoryName(path),
									type.FullName + ".lic");
				try
				{
					reader = new StreamReader(path);
				}
				catch(Exception)
				{
					// Could not open the file, so assume unlicensed.
					return null;
				}

				// Read the key from the first line of the license file.
				key = reader.ReadLine();
				reader.Close();

				// Bail out if the key is invalid.
				if(key == null || !IsKeyValid(key, type))
				{
					return null;
				}

				// Cache the key within the context.
				context.SetSavedLicenseKey(type, key);

				// Return a new file license to the caller.
				return new FileLicense(key);
			}
        /// <summary>
        /// Return the license key for the given context and type
        /// </summary>
        /// <remarks>
        /// This can be overridden to change where the license key is stored by the provider.   For
        /// instance a derived class could override this method to store the key in the Registry.
        /// </remarks>
        /// <param name="context">The license context</param>
        /// <param name="type">The type to get the key for</param>
        /// <returns>The license key</returns>
        protected virtual string GetLicenseKey(LicenseContext context, Type type)
        {
            string key = null;
            if (context.UsageMode == LicenseUsageMode.Runtime)
            {
                key = context.GetSavedLicenseKey(type, null);
            }

            // Try and loaded license from registry
            if (key == null)
            {
                key = ReadKeyFromRegistry();
            }

            // if we're in design mode or a suitable license key wasn't found in
            // the runtime context look for a .LIC file
            //
            if (key == null)
            {
                key = ReadKeyFromFile(GetLicenseFilePath(context, type));
            }
            return key;
        }
Example #8
0
        // Get the license for a type.
        public override License GetLicense
            (LicenseContext context, Type type, object instance,
            bool allowExceptions)
        {
            String       key, path;
            StreamReader reader;

            // Bail out if we don't have a license context.
            if (context == null)
            {
                return(null);
            }

            // Use the saved key if we saw this type previously.
            if (context.UsageMode == LicenseUsageMode.Runtime)
            {
                key = context.GetSavedLicenseKey(type, null);
                if (key != null && IsKeyValid(key, type))
                {
                    return(new FileLicense(key));
                }
            }

            // Find the pathname of the assembly containing the type.
                        #if CONFIG_COMPONENT_MODEL_DESIGN
            ITypeResolutionService trs;
            trs = (ITypeResolutionService)
                  context.GetService(typeof(ITypeResolutionService));
            if (trs != null)
            {
                path = trs.GetPathOfAssembly(type.Assembly.GetName());
                if (path == null)
                {
                    path = type.Assembly.Location;
                }
            }
            else
                        #endif
            {
                path = type.Assembly.Location;
            }

            // Look for a "*.lic" file for the type.
            path = Path.Combine(Path.GetDirectoryName(path),
                                type.FullName + ".lic");
            try
            {
                reader = new StreamReader(path);
            }
            catch (Exception)
            {
                // Could not open the file, so assume unlicensed.
                return(null);
            }

            // Read the key from the first line of the license file.
            key = reader.ReadLine();
            reader.Close();

            // Bail out if the key is invalid.
            if (key == null || !IsKeyValid(key, type))
            {
                return(null);
            }

            // Cache the key within the context.
            context.SetSavedLicenseKey(type, key);

            // Return a new file license to the caller.
            return(new FileLicense(key));
        }
 public override License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)
 {
     int num2;
     string[] textArray1;
     string text1 = "\nEnvironment info:\n";
     text1 = text1 + "version: " + DiagramView.VersionName + "\n";
     if (Assembly.GetEntryAssembly() != null)
     {
         text1 = text1 + "entry: ";
         try
         {
             text1 = text1 + Assembly.GetEntryAssembly().FullName;
         }
         catch (SecurityException)
         {
             text1 = text1 + "?fn?";
         }
         object obj1 = null;
         try
         {
             obj1 = Assembly.GetEntryAssembly().EntryPoint;
         }
         catch (SecurityException)
         {
             text1 = text1 + "?ep?";
         }
         if (obj1 != null)
         {
             text1 = text1 + ", has entry point\n";
         }
         else
         {
             text1 = text1 + ", no entry point\n";
         }
     }
     else
     {
         text1 = text1 + "null entry\n";
     }
     int num1 = 0;
     string text2 = "";
     try
     {
         try
         {
             text2 = context.GetSavedLicenseKey(type, null);
         }
         catch (SecurityException exception1)
         {
             text2 = null;
             text1 = text1 + "\n" + exception1.ToString();
         }
         if (text2 != null)
         {
             text1 = text1 + "key: " + text2 + "\n";
         }
         else
         {
             text1 = text1 + "null key\n";
         }
         if ((text2 != null) && (text2.Length != 0))
         {
             goto Label_01AF;
         }
         try
         {
             Assembly[] assemblyArray1 = AppDomain.CurrentDomain.GetAssemblies();
             Assembly[] assemblyArray2 = assemblyArray1;
             for (num2 = 0; num2 < assemblyArray2.Length; num2++)
             {
                 Assembly assembly1 = assemblyArray2[num2];
                 text1 = text1 + assembly1.FullName + "\n";
                 try
                 {
                     text2 = context.GetSavedLicenseKey(type, assembly1);
                 }
                 catch (SecurityException)
                 {
                     text2 = null;
                 }
                 if ((text2 != null) && (text2.Length > 0))
                 {
                     goto Label_015A;
                 }
             }
         }
         catch (SecurityException)
         {
         }
     Label_015A:
         text1 = text1 + DiagramView.myVersionName + "\n";
         if (DiagramView.myVersionAssembly != null)
         {
             text1 = text1 + DiagramView.myVersionAssembly.GetName().Name + "\n";
         }
         else
         {
             text1 = text1 + "null licensed assembly\n";
         }
         if (DiagramView.myVersionName.Length > 0x18)
         {
             text2 = DiagramView.myVersionName;
         }
     Label_01AF:
         if ((text2 != null) && (text2.Length > 0))
         {
             num1 = this.Dispose(text2, true);
             if (num1 == 4)
             {
                 return new DiagramViewLicense(text2, num1);
             }
         }
         else
         {
             text2 = "";
             RegistryKey key1 = null;
             try
             {
                 key1 = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Northwoods Software\Go.NET");
             }
             catch (SecurityException exception2)
             {
                 text1 = text1 + "\n" + exception2.ToString();
             }
             if (key1 == null)
             {
                 try
                 {
                     key1 = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Northwoods Software\GoDiagram");
                 }
                 catch (SecurityException)
                 {
                 }
             }
             if (key1 != null)
             {
                 string text3 = type.Assembly.GetName().Name;
                 object obj2 = null;
                 try
                 {
                     obj2 = key1.GetValue(text3);
                 }
                 catch (SecurityException)
                 {
                 }
                 if ((obj2 != null) && (obj2 is byte[]))
                 {
                     text2 = Convert.ToBase64String((byte[])obj2);
                 }
             }
             num1 = this.Dispose(text2, false);
             if ((num1 == 0) && (key1 != null))
             {
                 text2 = "";
                 string text4 = type.Assembly.GetName().Name + " eval";
                 object obj3 = null;
                 try
                 {
                     obj3 = key1.GetValue(text4);
                 }
                 catch (SecurityException)
                 {
                 }
                 if ((obj3 != null) && (obj3 is byte[]))
                 {
                     text2 = Convert.ToBase64String((byte[])obj3);
                 }
                 num1 = this.Dispose(text2, false);
             }
             if ((num1 >= 4) && (context.UsageMode == LicenseUsageMode.Designtime))
             {
                 context.SetSavedLicenseKey(type, text2);
             }
             if ((num1 == 4) || (context.UsageMode == LicenseUsageMode.Designtime))
             {
                 return new DiagramViewLicense(text2, num1);
             }
         }
     }
     catch (Exception exception3)
     {
         text1 = text1 + "\n" + exception3.ToString();
     }
     num2 = num1 & 3;
     switch (num2)
     {
         case 1:
             {
                 string text7 = (num1 > 4) ? "beta" : "evaluation";
                 textArray1 = new string[0x10] { "Built using ", DiagramViewLicenseProvider.GONAME, " for .NET Windows Forms ", this.StringFloat(DiagramView.Version), Environment.NewLine, "Copyright \x00a9 Northwoods Software, 1998-2004.  All Rights Reserved.", Environment.NewLine, "This ", text7, " copy of ", DiagramViewLicenseProvider.GONAME, " is about to expire.", Environment.NewLine, Environment.NewLine, "DO NOT DISTRIBUTE OR DEPLOY THIS SOFTWARE.", Environment.NewLine };
                 string text8 = string.Concat(textArray1);
                 if (num1 < 4)
                 {
                     text8 = text8 + Environment.NewLine + "Please purchase a license at www.nwoods.com" + Environment.NewLine;
                 }
                 if (SystemInformation.UserInteractive)
                 {
                     MessageBox.Show(text8, type.Name + " License Check", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                 }
                 else
                 {
                     Console.WriteLine(type.Name + " License Check");
                     Console.WriteLine(text8);
                 }
                 return new DiagramViewLicense(text8, num1);
             }
         case 2:
             {
                 string text5 = (num1 > 4) ? "beta" : "evaluation";
                 textArray1 = new string[14] { "Built using ", DiagramViewLicenseProvider.GONAME, " for .NET Windows Forms ", this.StringFloat(DiagramView.Version), Environment.NewLine, "Copyright \x00a9 Northwoods Software, 1998-2004.  All Rights Reserved.", Environment.NewLine, "This software is licensed for a limited ", text5, " period.", Environment.NewLine, Environment.NewLine, "DO NOT DISTRIBUTE OR DEPLOY THIS SOFTWARE.", Environment.NewLine };
                 string text6 = string.Concat(textArray1);
                 if (num1 < 4)
                 {
                     text6 = text6 + Environment.NewLine + "Please purchase a license at www.nwoods.com" + Environment.NewLine;
                 }
                 if (SystemInformation.UserInteractive)
                 {
                     if (!DiagramViewLicenseProvider.err)
                     {
                         DiagramViewLicenseProvider.err = true;
                         MessageBox.Show(text6, type.Name + " License Check", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                     }
                 }
                 else
                 {
                     Console.WriteLine(type.Name + " License Check");
                     Console.WriteLine(text6);
                 }
                 return new DiagramViewLicense(text6, num1);
             }
     }
     textArray1 = new string[0x1c] { 
         "Built using ", DiagramViewLicenseProvider.GONAME, " for .NET Windows Forms ", this.StringFloat(DiagramView.Version), Environment.NewLine, "Copyright \x00a9 Northwoods Software, 1998-2004.  All Rights Reserved.", Environment.NewLine, "The license for this copy of ", DiagramViewLicenseProvider.GONAME, " is invalid or has expired.", Environment.NewLine, Environment.NewLine, "Please purchase a license at www.nwoods.com", Environment.NewLine, "If you have already purchased a ", DiagramViewLicenseProvider.GONAME, 
         " development license,", Environment.NewLine, "  have you requested an Unlock Code for your development machine by running the GoDiagram LicenseManager?", Environment.NewLine, "If you have already entered an Unlock Code in the LicenseManager,", Environment.NewLine, "  did you link license objects into your application via the Microsoft license compiler?", Environment.NewLine, "  (Make sure the needed components and correct VERSION are listed in the LICENSES.LICX file,", Environment.NewLine, "   and that the LICENSES.LICX file is part of your EXECUTABLE's project, not in a DLL.)", Environment.NewLine
      };
     string text9 = string.Concat(textArray1);
     text9 = text9 + text1;
     if (SystemInformation.UserInteractive)
     {
         MessageBox.Show(text9, type.Name + " License Check", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
     }
     else
     {
         Console.WriteLine(type.Name + " License Check");
         Console.WriteLine(text9);
     }
     if (allowExceptions)
     {
         throw new LicenseException(type, instance, text9);
     }
     return null;
 }
        /// <include file='doc\LicFileLicenseProvider.uex' path='docs/doc[@for="LicFileLicenseProvider.GetLicense"]/*' />
        /// <devdoc>
        ///    <para>Gets a license for the instance of the component and determines if it is valid.</para>
        /// </devdoc>
        public override License GetLicense(LicenseContext context, Type type, object instance, bool allowExceptions)
        {
            ProcCountLicense lic = null;

            Debug.Assert(context != null, "No context provided!");
            //if no context is provided, do nothing
            if (context != null)
            {
                //if this control is in runtime mode
                if (context.UsageMode == LicenseUsageMode.Runtime)
                {
                    //retreive the stored license key
                    string key = context.GetSavedLicenseKey(type, null);

                    //check if the stored license key is null
                    // and call IsKeyValid to make sure its valid
                    if (key != null && IsKeyValid(key, type))
                    {
                        //if the key is valid create a new license
                        lic = new ProcCountLicense(this, key);
                    }
                }

                //if we're in design mode or
                //a suitable license key wasn't found in
                //the runtime context.
                //attempt to look for a .LIC file
                if (lic == null)
                {
                    //build up the path where the .LIC file
                    //should be
                    string modulePath = null;

                    // try and locate the file for the assembly
                    if (context != null)
                    {
                        ITypeResolutionService resolver = (ITypeResolutionService)context.GetService(typeof(ITypeResolutionService));
                        if (resolver != null)
                            modulePath = resolver.GetPathOfAssembly(type.Assembly.GetName());
                    }

                    if (modulePath == null)
                        modulePath = type.Module.FullyQualifiedName;

                    //get the path from the file location
                    string moduleDir = Path.GetDirectoryName(modulePath);

                    //build the path of the .LIC file
                    string licenseFile = moduleDir + "\\" + type.FullName + ".lic";

                    Debug.WriteLine("Path of license file: " + licenseFile);

                    //if the .LIC file exists, dig into it
                    if (File.Exists(licenseFile))
                    {
                        //crack the file and get the first line
                        Stream licStream = new FileStream(licenseFile, FileMode.Open, FileAccess.Read, FileShare.Read);
                        StreamReader sr = new StreamReader(licStream);
                        string s = sr.ReadLine();
                        sr.Close();

                        Debug.WriteLine("Contents of license file: " + s);

                        //check if the key is valid
                        if (IsKeyValid(s, type))
                        {
                            //valid key so create a new License
                            lic = new ProcCountLicense(this, s);
                        }
                    }

                    //if we managed to create a license, stuff it into the context
                    if (lic != null)
                    {
                        context.SetSavedLicenseKey(type, lic.LicenseKey);
                    }
                }

            }
            return lic;
        }
Example #11
0
 // The CLR invokes this when instantiating an unmanaged COM
 // object. The purpose is to decide which classfactory method to
 // use.
 //
 // If the current context is design time, the CLR will
 // use ICF::CreateInstance().
 //
 // If the current context is runtime and the current context
 // exposes a non-null license key and the COM object supports
 // IClassFactory2, the CLR will use ICF2::CreateInstanceLic().
 // Otherwise, the CLR will use ICF::CreateInstance.
 //
 // Arguments:
 //    ref int fDesignTime:   on exit, this will be set to indicate
 //                           the nature of the current license context.
 //    ref int bstrKey:       on exit, this will point to the
 //                           licensekey saved inside the license context.
 //                           (only if the license context is runtime)
 //    RuntimeTypeHandle rth: the managed type of the wrapper
 private void GetCurrentContextInfo(ref int fDesignTime, ref IntPtr bstrKey, RuntimeTypeHandle rth)
 {
     _savedLicenseContext = LicenseManager.CurrentContext;
     _savedType = Type.GetTypeFromHandle(rth);
     if (_savedLicenseContext.UsageMode == LicenseUsageMode.Designtime)
     {
         fDesignTime = 1;
         bstrKey = (IntPtr)0;
     }
     else
     {
         fDesignTime = 0;
         String key = _savedLicenseContext.GetSavedLicenseKey(_savedType, null);
         bstrKey = Marshal.StringToBSTR(key);
     }
 }
        /// <summary>
        /// Return the license key for the given context and type
        /// </summary>
        /// <remarks>
        /// This can be overridden to change where the license key is stored by the provider.   For
        /// instance a derived class could override this method to store the key in the Registry.
        /// </remarks>
        /// <param name="context">The license context</param>
        /// <param name="type">The type to get the key for</param>
        /// <returns>The license key</returns>
        protected virtual string GetLicenseKey(LicenseContext context, Type type)
        {
            string key = null;
            if (context.UsageMode == LicenseUsageMode.Runtime)
            {
                try
                {
                    key = context.GetSavedLicenseKey(type, null);
                }
                catch
                {
                    // if something goes wrong retrieving the saved license key then just ignore it
                    // and try reading from file
                }
            }

            // if we're in design mode or a suitable license key wasn't found in
            // the runtime context look for a .LIC file
            //
            if (key == null)
            {
                key = ReadKeyFromFile(GetLicenseFilePath(context, type));
            }
            return key;
        }
Example #13
0
		public override License GetLicense(LicenseContext context,Type type,object instance,bool allowExceptions)
		{
			DevCoLicense lic = null;
			Debug.Assert(context!=null, "No context provided!");
			#if !TRIAL
			//if no context is provided, do nothing
			if (context != null) 
			{
				//if this control is in runtime mode
				if (context.UsageMode == LicenseUsageMode.Runtime) 
				{
					//retreive the stored license key
					string key = context.GetSavedLicenseKey(type, null);
					//check if the stored license key is null
					// and call IsKeyValid to make sure its valid
					if (key != null && IsKeyValid2(key, type)) 
					{
						//if the key is valid create a new license
						lic = new DevCoLicense(key);
					}
					else
					{
						try
						{
							System.Reflection.Assembly[] assemblies=System.AppDomain.CurrentDomain.GetAssemblies();
							foreach(System.Reflection.Assembly a in assemblies)
							{
								string codeBase = a.CodeBase;
								codeBase = codeBase.Substring(codeBase.LastIndexOf("/") + 1)+".licenses";
								System.IO.Stream stream=this.GetManifestResourceStream(a,codeBase);
								if(stream==null)
									codeBase=codeBase.Replace(".DLL.",".dll.");
								stream=this.GetManifestResourceStream(a,codeBase);
								if(stream!=null)
								{
									key=DeserializeLicenseKey(stream);
									if (key != null && key!="") //IsKeyValid2(key, type)) 
									{
										lic = new DevCoLicense(key);
										break;
									}
								}
							}
						}
						catch
						{
							lic=new DevCoLicense("");
						}
					}
				}
				else
				{
					string sKey="";
					Microsoft.Win32.RegistryKey regkey=Microsoft.Win32.Registry.LocalMachine;
					regkey=regkey.OpenSubKey("Software\\DevComponents\\Licenses",false);
					if(regkey!=null)
					{
						sKey=regkey.GetValue("DevComponents.DotNetBar.DotNetBarManager2").ToString();
					}
					//check if the key is valid
					if (IsKeyValid(sKey, type)) 
					{
						//valid key so create a new License
						lic = new DevCoLicense(Key(type));
					}

					//if we managed to create a license, stuff it into the context
					if (lic != null) 
					{
						context.SetSavedLicenseKey(type, lic.LicenseKey);
					}
				}
			}
			#else
			if (context != null) 
			{
				lic=new DevCoLicense("");
				//if this control is in runtime mode
				if (context.UsageMode == LicenseUsageMode.Runtime) 
				{
					RemindForm frm=new RemindForm();
					frm.ShowDialog();
				}
				else
				{
					context.SetSavedLicenseKey(type, lic.LicenseKey);
				}
			}
			#endif

			if(lic==null && context!=null)
			{
				RemindForm frm=new RemindForm();
				frm.ShowDialog();
				lic=new DevCoLicense("");
			}
			return lic;
			
		}