Example #1
0
				public override void Undo (UndoEngine engine)
				{
					IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
					if (_added) {
						// Console.WriteLine ("Component*Add*RemoveAction.Undo (" + _componentName + ")");
						IComponent component = host.Container.Components[_componentName];
						if (component != null) // the component might have been destroyed already
							host.DestroyComponent (component);
						_added = false;
					} else {
						// Console.WriteLine ("ComponentAdd*Remove*Action.Undo (" + _componentName + ")");
						ComponentSerializationService serializationService = engine.GetRequiredService (
							typeof (ComponentSerializationService)) as ComponentSerializationService;

						serializationService.DeserializeTo (_serializedComponent, host.Container);
						_added = true;
					}
				}
Example #2
0
				// Reminder: _component might no longer be a valid instance
				// so one should request a new one.
				// 
				public override void Undo (UndoEngine engine)
				{
					if (_beforeChange == null) {
						// Console.WriteLine ("ComponentChangeAction.Undo: ERROR: UndoUnit is not complete.");
						return;
					}

					// Console.WriteLine ("ComponentChangeAction.Undo (" + _componentName + "." + _member.Name + ")");
					IDesignerHost host = (IDesignerHost)engine.GetRequiredService (typeof(IDesignerHost));
					_component = host.Container.Components[_componentName];

					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;
					serializationService.DeserializeTo (_beforeChange, host.Container);

					SerializationStore tmp = _beforeChange;
					_beforeChange = _afterChange;
					_afterChange = tmp;
				}
Example #3
0
				public override void Undo (UndoEngine engine)
				{
					// Console.WriteLine ("ComponentRenameAction.Undo (" + _currentName + "): " + _oldName);
					IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
					IComponent component = host.Container.Components[_currentName];
					component.Site.Name = _oldName;
					string tmp = _currentName;
					_currentName = _oldName;
					_oldName = tmp;
				}
 public override void Undo(UndoEngine engine)
 {
     if (this._nextUndoAdds)
     {
         IDesignerHost requiredService = engine.GetRequiredService(typeof(IDesignerHost)) as IDesignerHost;
         if (requiredService != null)
         {
             engine._serializationService.DeserializeTo(this._serializedData, requiredService.Container);
         }
     }
     else
     {
         IDesignerHost host2     = engine.GetRequiredService(typeof(IDesignerHost)) as IDesignerHost;
         IComponent    component = host2.Container.Components[this._componentName];
         if (component != null)
         {
             host2.DestroyComponent(component);
         }
     }
     this._nextUndoAdds = !this._nextUndoAdds;
 }
Example #5
0
				public void SetModifiedState (UndoEngine engine, IComponent component, MemberDescriptor member)
				{
					// Console.WriteLine ("ComponentChangeAction.SetModifiedState (" + (_componentName != null ? (_componentName + ".") : "") +
					// 		   member.Name + "): " +
					// 		   (((PropertyDescriptor)member).GetValue (component) == null ? "null" :
					// 		   ((PropertyDescriptor)member).GetValue (component).ToString ()));
					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;
					_afterChange = serializationService.CreateStore ();
					serializationService.SerializeMemberAbsolute (_afterChange, component, member);
					_afterChange.Close ();
				}
Example #6
0
				public ComponentAddRemoveAction (UndoEngine engine, IComponent component, bool added)
				{
					if (component == null)
						throw new ArgumentNullException ("component");
					// Console.WriteLine ((added ? "Component*Add*RemoveAction" : "ComponentAdd*Remove*Action") +
					// 		   " (" + component.Site.Name + ")");
					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;

					_serializedComponent = serializationService.CreateStore ();
					serializationService.Serialize (_serializedComponent, component);
					_serializedComponent.Close ();

					_added = added;
					_componentName = component.Site.Name;
				}
Example #7
0
				// Reminder: _component might no longer be a valid instance
				// so one should request a new one.
				// 
				public override void Undo (UndoEngine engine)
				{
					if (_beforeChange == null) {
						// Console.WriteLine ("ComponentChangeAction.Undo: ERROR: UndoUnit is not complete.");
						return;
					}

					// Console.WriteLine ("ComponentChangeAction.Undo (" + _componentName + "." + _member.Name + ")");
					IDesignerHost host = (IDesignerHost)engine.GetRequiredService (typeof(IDesignerHost));
					_component = host.Container.Components[_componentName];

					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;
					serializationService.DeserializeTo (_beforeChange, host.Container);

					SerializationStore tmp = _beforeChange;
					_beforeChange = _afterChange;
					_afterChange = tmp;
				}
Example #8
0
				public void SetModifiedState (UndoEngine engine, IComponent component, MemberDescriptor member)
				{
					// Console.WriteLine ("ComponentChangeAction.SetModifiedState (" + (_componentName != null ? (_componentName + ".") : "") +
					// 		   member.Name + "): " +
					// 		   (((PropertyDescriptor)member).GetValue (component) == null ? "null" :
					// 		   ((PropertyDescriptor)member).GetValue (component).ToString ()));
					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;
					_afterChange = serializationService.CreateStore ();
					serializationService.SerializeMemberAbsolute (_afterChange, component, member);
					_afterChange.Close ();
				}
Example #9
0
				public override void Undo (UndoEngine engine)
				{
					IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
					if (_added) {
						// Console.WriteLine ("Component*Add*RemoveAction.Undo (" + _componentName + ")");
						IComponent component = host.Container.Components[_componentName];
						if (component != null) // the component might have been destroyed already
							host.DestroyComponent (component);
						_added = false;
					} else {
						// Console.WriteLine ("ComponentAdd*Remove*Action.Undo (" + _componentName + ")");
						ComponentSerializationService serializationService = engine.GetRequiredService (
							typeof (ComponentSerializationService)) as ComponentSerializationService;

						serializationService.DeserializeTo (_serializedComponent, host.Container);
						_added = true;
					}
				}
Example #10
0
				public ComponentAddRemoveAction (UndoEngine engine, IComponent component, bool added)
				{
					if (component == null)
						throw new ArgumentNullException ("component");
					// Console.WriteLine ((added ? "Component*Add*RemoveAction" : "ComponentAdd*Remove*Action") +
					// 		   " (" + component.Site.Name + ")");
					ComponentSerializationService serializationService = engine.GetRequiredService (
						typeof (ComponentSerializationService)) as ComponentSerializationService;

					_serializedComponent = serializationService.CreateStore ();
					serializationService.Serialize (_serializedComponent, component);
					_serializedComponent.Close ();

					_added = added;
					_componentName = component.Site.Name;
				}
Example #11
0
				public override void Undo (UndoEngine engine)
				{
					// Console.WriteLine ("ComponentRenameAction.Undo (" + _currentName + "): " + _oldName);
					IDesignerHost host = engine.GetRequiredService (typeof (IDesignerHost)) as IDesignerHost;
					IComponent component = host.Container.Components[_currentName];
					component.Site.Name = _oldName;
					string tmp = _currentName;
					_currentName = _oldName;
					_oldName = tmp;
				}
 public override void Undo(UndoEngine engine)
 {
     if (this._nextUndoAdds)
     {
         IDesignerHost requiredService = engine.GetRequiredService(typeof(IDesignerHost)) as IDesignerHost;
         if (requiredService != null)
         {
             engine._serializationService.DeserializeTo(this._serializedData, requiredService.Container);
         }
     }
     else
     {
         IDesignerHost host2 = engine.GetRequiredService(typeof(IDesignerHost)) as IDesignerHost;
         IComponent component = host2.Container.Components[this._componentName];
         if (component != null)
         {
             host2.DestroyComponent(component);
         }
     }
     this._nextUndoAdds = !this._nextUndoAdds;
 }