public static CaravanCamp NewCaravanCamp(int tile, Faction faction)
        {
            CaravanCamp camp = (CaravanCamp)WorldObjectMaker.MakeWorldObject(SetUpCampDefOf.CaravanCamp);

            camp.Tile = tile;
            camp.SetFaction(faction);
            Find.WorldObjects.Add(camp);
            return(camp);
        }