void OnDestroy() { instance = null; }
void OnDestroy() { instance = null; }
void Awake() { instance = this; DontDestroyOnLoad(this); }
void Awake() { instance = this; DontDestroyOnLoad(this); }
void OnDestroy() { instance = null; }
void OnDestroy() { instance = null; }
void Awake() { instance = this; DontDestroyOnLoad(this); }
void Awake() { instance = this; DontDestroyOnLoad(this); }