//static GameStack gameStack; internal static void RunGame() { MainGame game = MainGame.Instance; game.Run(); //gameStack.Push ("GameMenu"); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); MainGame g = MainGame.Instance; SetContentView(g.Services.GetService <View> ()); enforceTrueFullscreen(); MobileBarcodeScanner.Initialize(Application); g.Run(); }