// Get random Delay shooting time
 /// <summary>
 /// Make this superman delay for a certain period of times (such as any values in the domain (500-1500) miliseconds)
 /// </summary>
 private int GetRandomDelayTime()
 {
     return(GameVariables.SUPERMAN_MIN_SHOOTING_DELAY + RandomGenerator.Next(GameVariables.SUPERMAN_RANGE_SHOOTING_DELAY));
 }