/// <summary> /// 设置值 /// </summary> public static bool SetValue(string _ILanguage, string _IDomain, string _IKey, string _IValue) { bool reVal = true; ILanguage Lang = new IOLanguage(); reVal = Lang.SetValue(_ILanguage, _IDomain, _IKey, _IValue); return(reVal); }
/// <summary> /// 设置值 /// </summary> public static bool SetValue(string _ILanguage, string _IKeyPath, string _IValue) { bool reVal = false; string[] KeyPath = _IKeyPath.Split('/'); if (KeyPath.Length == 2) { ILanguage LangData = new IOLanguage(); reVal = LangData.SetValue(_ILanguage, KeyPath[0], KeyPath[1], _IValue); } return(reVal); }
/// <summary> /// 获取值 /// </summary> public static string GetValue(string _ILanage, string _IKeyPath) { string reVal = string.Empty; string[] KeyPath = _IKeyPath.Split('/'); if (KeyPath.Length == 2) { ILanguage Lang = new IOLanguage(); reVal = Lang.GetValue(_ILanage, KeyPath[0], KeyPath[1]); } return(reVal); }
/// <summary> /// 获取值列表 /// </summary> public static Dictionary <string, string> GetValueList(string _ILanguage, string _IDomain) { ILanguage Lang = new IOLanguage(); return(Lang.GetValueList(_ILanguage, _IDomain)); }
/// <summary> /// 获取值 /// </summary> public static string GetValue(string _ILanguage, string _IDomain, string _IKey) { ILanguage Lang = new IOLanguage(); return(Lang.GetValue(_ILanguage, _IDomain, _IKey)); }