Example #1
0
 public PacketManager(GameClient mSession)
 {
     try
     {
         this.Session = mSession;
         this.ConectionId = mSession.getConectionId();
         this.mResponse = new ServerMessage(0);
     }
     catch (Exception e)
     {
         Loggers.AddError(e, "PacketManager");
     }
 }
Example #2
0
 public void SendMessage(ServerMessage mMessage)
 {
     this.Conection.Send(mMessage.ToString());
 }