void UpdateCellNumber() { if (aux > 0) {//Si hay que actualizar el nÂș de la celda selectedCell.setNum(aux); //selectedCell.grid.Background = Brushes.Thistle; selectedCell.Solved = true; aux = -1; } else if (!selectedCell.Fixed && !selectedCell.Solved) { selectedCell.ShowPossibles(); } //Marca como seleccionada Unselect(); selectedCell.selected = true; selectedCell.SelectionChanged(); }