Example #1
0
 public void Load(ShaderProgram program, params VertexBuffer[] buffers)
 {
     Load(program, (IEnumerable<VertexBuffer>)buffers);
 }
Example #2
0
 public void Load(ShaderProgram program, IEnumerable<VertexBuffer> buffers)
 {
     VAOProgram = program;
     Buffers = new List<VertexBuffer>(buffers);
     UpdateVertexAttributes();
 }