public void ResetWater(ByteArray blocks, NibbleArray data)
 {
     for (int i = 0; i < blocks.Length; i++)
     {
         if ((blocks[i] == BlockType.STATIONARY_WATER || blocks[i] == BlockType.WATER) && data[i] != 0)
         {
             blocks[i] = BlockType.AIR;
             data[i]   = 0;
         }
         else if (blocks[i] == BlockType.WATER)
         {
             blocks[i] = BlockType.STATIONARY_WATER;
         }
     }
 }
 public void ResetLava(ByteArray blocks, NibbleArray data)
 {
     for (int i = 0; i < blocks.Length; i++)
     {
         if ((blocks[i] == BlockType.STATIONARY_LAVA || blocks[i] == BlockType.LAVA) && data[i] != 0)
         {
             blocks[i] = BlockType.AIR;
             data[i]   = 0;
         }
         else if (blocks[i] == BlockType.LAVA)
         {
             blocks[i] = BlockType.STATIONARY_LAVA;
         }
     }
 }
Example #3
0
 public void ResetLava(ByteArray blocks, NibbleArray data)
 {
     for (int i = 0; i < blocks.Length; i++)
     {
         if ((blocks[i] == BlockInfo.StationaryLava.ID || blocks[i] == BlockInfo.Lava.ID) && data[i] != 0)
         {
             blocks[i] = (byte)BlockInfo.Air.ID;
             data[i]   = 0;
         }
         else if (blocks[i] == BlockInfo.Lava.ID)
         {
             blocks[i] = (byte)BlockInfo.StationaryWater.ID;
         }
     }
 }