/// <summary>
        /// Initializes a new instance of the SwitchStatement class.
        /// </summary>
        /// <param name="tokens">
        /// The list of tokens that form the statement.
        /// </param>
        /// <param name="switchItem">
        /// The expression to switch off of.
        /// </param>
        /// <param name="caseStatements">
        /// The list of case statements under the switch statement.
        /// </param>
        /// <param name="defaultStatement">
        /// The default statement under the switch statement.
        /// </param>
        internal SwitchStatement(CsTokenList tokens, Expression switchItem, ICollection<SwitchCaseStatement> caseStatements, SwitchDefaultStatement defaultStatement)
            : base(StatementType.Switch, tokens)
        {
            Param.AssertNotNull(tokens, "tokens");
            Param.AssertNotNull(switchItem, "switchItem");
            Param.AssertNotNull(caseStatements, "caseStatements");
            Param.Ignore(defaultStatement);

            this.switchItem = switchItem;
            this.caseStatements = caseStatements;
            this.defaultStatement = defaultStatement;

            Debug.Assert(caseStatements.IsReadOnly, "The collection of case statements should be read-only.");

            this.AddExpression(switchItem);

            foreach (Statement statement in caseStatements)
            {
                this.AddStatement(statement);
            }

            if (defaultStatement != null)
            {
                this.AddStatement(defaultStatement);
            }
        }
Example #2
0
        /// <summary>
        /// Initializes a new instance of the SwitchStatement class.
        /// </summary>
        /// <param name="tokens">
        /// The list of tokens that form the statement.
        /// </param>
        /// <param name="switchItem">
        /// The expression to switch off of.
        /// </param>
        /// <param name="caseStatements">
        /// The list of case statements under the switch statement.
        /// </param>
        /// <param name="defaultStatement">
        /// The default statement under the switch statement.
        /// </param>
        internal SwitchStatement(CsTokenList tokens, Expression switchItem, ICollection <SwitchCaseStatement> caseStatements, SwitchDefaultStatement defaultStatement)
            : base(StatementType.Switch, tokens)
        {
            Param.AssertNotNull(tokens, "tokens");
            Param.AssertNotNull(switchItem, "switchItem");
            Param.AssertNotNull(caseStatements, "caseStatements");
            Param.Ignore(defaultStatement);

            this.switchItem       = switchItem;
            this.caseStatements   = caseStatements;
            this.defaultStatement = defaultStatement;

            Debug.Assert(caseStatements.IsReadOnly, "The collection of case statements should be read-only.");

            this.AddExpression(switchItem);

            foreach (Statement statement in caseStatements)
            {
                this.AddStatement(statement);
            }

            if (defaultStatement != null)
            {
                this.AddStatement(defaultStatement);
            }
        }
        /// <summary>
        /// Reads the next default-statement from the file and returns it.
        /// </summary>
        /// <param name="parentReference">
        /// The parent code unit.
        /// </param>
        /// <param name="unsafeCode">
        /// Indicates whether the code being parsed resides in an unsafe code block.
        /// </param>
        /// <returns>
        /// Returns the statement.
        /// </returns>
        private SwitchDefaultStatement ParseSwitchDefaultStatement(Reference<ICodePart> parentReference, bool unsafeCode)
        {
            Param.AssertNotNull(parentReference, "parentReference");
            Param.Ignore(unsafeCode);

            Reference<ICodePart> statementReference = new Reference<ICodePart>();

            // Move past the default keyword.
            CsToken firstToken = this.GetToken(CsTokenType.Default, SymbolType.Default, parentReference, statementReference);
            Node<CsToken> firstTokenNode = this.tokens.InsertLast(firstToken);

            // Get the colon.
            this.tokens.Add(this.GetToken(CsTokenType.LabelColon, SymbolType.Colon, statementReference));

            // Create the statement.
            SwitchDefaultStatement defaultStatement = new SwitchDefaultStatement();

            // Get each of the sub-statements beneath this statement.
            while (true)
            {
                // Check the type of the next symbol.
                Symbol symbol = this.GetNextSymbol(statementReference);

                // Check if we've reached the end of the default statement.
                if (symbol.SymbolType == SymbolType.CloseCurlyBracket || symbol.SymbolType == SymbolType.Case || symbol.SymbolType == SymbolType.Default)
                {
                    break;
                }

                // Read the next child statement.
                Statement statement = this.GetNextStatement(statementReference, unsafeCode, defaultStatement.Variables);
                if (statement == null)
                {
                    throw this.CreateSyntaxException();
                }

                // Add it to the default statement.
                defaultStatement.AddStatement(statement);
            }

            // Create the token list for the default statement.
            defaultStatement.Tokens = new CsTokenList(this.tokens, firstTokenNode, this.tokens.Last);

            statementReference.Target = defaultStatement;
            return defaultStatement;
        }
        /// <summary>
        /// Parses the case and default statements within a switch statement.
        /// </summary>
        /// <param name="statementReference">
        /// A reference to the statement being created.
        /// </param>
        /// <param name="unsafeCode">
        /// Indicates whether the statement lies within a block of unsafe code.
        /// </param>
        /// <param name="defaultStatement">
        /// Returns the default statement.
        /// </param>
        /// <returns>
        /// Returns the list of case statements.
        /// </returns>
        private List<SwitchCaseStatement> ParseSwitchStatementCaseStatements(
            Reference<ICodePart> statementReference, bool unsafeCode, out SwitchDefaultStatement defaultStatement)
        {
            Param.AssertNotNull(statementReference, "statementReference");
            Param.Ignore(unsafeCode);

            defaultStatement = null;
            List<SwitchCaseStatement> caseStatements = new List<SwitchCaseStatement>();

            // Find each of the case and default blocks.
            while (true)
            {
                // Get the next symbol and check the type.
                Symbol symbol = this.GetNextSymbol(statementReference);

                if (symbol.SymbolType == SymbolType.Case)
                {
                    caseStatements.Add(this.ParseSwitchCaseStatement(statementReference, unsafeCode));
                }
                else if (symbol.SymbolType == SymbolType.Default)
                {
                    if (defaultStatement != null)
                    {
                        throw new SyntaxException(this.document.SourceCode, symbol.LineNumber);
                    }

                    defaultStatement = this.ParseSwitchDefaultStatement(statementReference, unsafeCode);
                }
                else if (symbol.SymbolType == SymbolType.CloseCurlyBracket)
                {
                    break;
                }
                else
                {
                    // Unexpected symbol.
                    throw new SyntaxException(this.document.SourceCode, symbol.LineNumber);
                }
            }

            return caseStatements;
        }
        /// <summary>
        /// The save.
        /// </summary>
        /// <param name="switchDefaultStatement">
        /// The switch default statement.
        /// </param>
        private void Save(SwitchDefaultStatement switchDefaultStatement)
        {
            this.cppWriter.WriteLine("default: ");

            this.Save(switchDefaultStatement, SaveICodeUnit.IfNotEmpty | SaveICodeUnit.NoBrackets);
        }