Example #1
0
        // Public Methods (4) 

        /// <summary>
        /// Clone the object
        /// </summary>
        /// <returns></returns>
        public override object Clone()
        {
            var vg = new VoxelGrid3D(this.BBox, VoxelSize);

            for (var i = 0; i < Count; i++)
            {
                if (this[i])
                {
                    vg[i] = true;
                }
            }
            return(vg);
        }
Example #2
0
 /// <summary>
 /// VoxelGrid constructor: Copies (clone) a VoxelGrid from another voxelGrid
 /// Complexity O(n) for voxelsize
 /// </summary>
 /// <param name="vg"></param>
 public VoxelGrid3D(VoxelGrid3D vg)
 {
     // struct: should be copy
     this.BBox = vg.BBox;
     // struct: should be copy
     VoxelSize = vg.VoxelSize;
     // struct: should be copy
     SizeUVW = vg.SizeUVW;
     // class: needs deep copy
     Grid = new BitArray(vg.Grid.Count);
     for (var i = 0; i < vg.Grid.Count; i++)
     {
         Grid[i] = vg.Grid[i];
     }
 }