//kludgy as hell, almost no input validation
        void selectFromStudents_Click(object sender, RoutedEventArgs e)
        {
            List <int> allProblems = this.ParseProblemsList();

            if (allProblems.Count > 0)
            {
                if (allProblems[0] >= 0)
                {
                    List <Student> shuffledStudents = new List <Student>(this.Students);
                    Shuffle(shuffledStudents);
                    Shuffle(allProblems);

                    int numSelections = NumberOfSelectionsWindow.GetNumSelections(this, Math.Min(this.Students.Count, allProblems.Count));

                    if (numSelections > 0)
                    {
                        string assignments = "";
                        for (int i = 0; i < numSelections; ++i)
                        {
                            assignments += String.Format("{0}: Problem {1}\n", shuffledStudents[i].Name, allProblems[i]);
                        }
                        MessageBox.Show(assignments, "Problem Assignments");
                    }
                }
                else
                {
                    MessageBox.Show("Item " + -allProblems[0] + " wasn't in the correct format.", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
            else
            {
                MessageBox.Show("Not enough items.", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }
Example #2
0
        public static int GetNumSelections(Window owner, int max)
        {
            NumberOfSelectionsWindow window = new NumberOfSelectionsWindow(max);

            window.Owner = owner;
            window.ShowDialog();
            return(window.NumSelections);
        }