public void RemoveThisIf(VariableSet variableSet) { if (GameLevel == null) { return; } LevelVariable conditionVariable = variableSet.Variables[0]; LevelVariable levelVariable = GameLevel.GetVariable(conditionVariable.Name); if (levelVariable == null || levelVariable.AsString() != conditionVariable.DataValue) { return; } HideCaption(); AudioClip destroyAudio = conditionVariable.ObjectValue as AudioClip; if (destroyAudio != null) { PlayOneShotAudio(destroyAudio); } Destroy(this.gameObject); }
public void SetVariable(VariableSet variableSet) { if (GameLevel == null) { return; } foreach (LevelVariable variable in variableSet.Variables) { GameLevel.SetVariable(variable); } }