Example #1
0
        /// <summary>
        /// Перегруженный конструктор класса
        /// </summary>
        /// <param name="sb">SB</param>
        /// <param name="playerTexture">Текстура игрока</param>
        /// <param name="frameSettings">Информация о фрейме</param>
        public Player(Texture2D idlTexture, Texture2D runTextureVert, Texture2D runTextureGoriz, FrameInfo frameInfo, Game1 game)
        {
            Init();
            this.idlTexture = idlTexture;
            this.runTextureVert = runTextureVert;
            this.runTextureGoriz = runTextureGoriz;

            this.frameInfo = frameInfo;

            this.game = game;
        }
Example #2
0
        /// <summary>
        /// Перегруженный конструктор класса
        /// </summary>
        /// <param name="sb">SB</param>
        /// <param name="playerTexture">Текстура игрока</param>
        /// <param name="frameSettings">Информация о фрейме</param>
        public Player(Texture2D idlTexture, Texture2D runTexture, FrameInfo frameInfo, Game1 game)
        {
            Init();
            this.idlTexture = idlTexture;
            this.runTexture = runTexture;

            this.frameInfo = frameInfo;

            this.game = game;
        }